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android: loader: use the installed libdrm headers
One step closer to the way we handle automake builds. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
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1 changed files with 2 additions and 4 deletions
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@ -35,11 +35,9 @@ LOCAL_SRC_FILES := \
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# swrast only
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ifeq ($(MESA_GPU_DRIVERS),swrast)
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LOCAL_CFLAGS += -D__NOT_HAVE_DRM_H
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LOCAL_CFLAGS += -D__NOT_HAVE_DRM_H
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else
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LOCAL_C_INCLUDES += \
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$(DRM_TOP)/include/drm \
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$(DRM_TOP)
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LOCAL_C_INCLUDES += $(TARGET_OUT_HEADERS)/libdrm
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endif
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LOCAL_MODULE := libloader
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