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mesa/formats: don't byteswap when building array formats
Because we build here an array format, we don't need to swap the bytes for big endian. If it isn't an array format, the bytes will be swapped in _mesa_format_convert. v2: remove temp variable Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com> Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com> Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
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1 changed files with 3 additions and 11 deletions
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@ -2649,8 +2649,6 @@ get_swizzle_from_gl_format(GLenum format, uint8_t *swizzle)
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uint32_t
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_mesa_format_from_format_and_type(GLenum format, GLenum type)
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{
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mesa_array_format array_format;
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bool is_array_format = true;
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uint8_t swizzle[4];
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bool normalized = false, is_float = false, is_signed = false;
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@ -2706,15 +2704,9 @@ _mesa_format_from_format_and_type(GLenum format, GLenum type)
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normalized = !_mesa_is_enum_format_integer(format);
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num_channels = _mesa_components_in_format(format);
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array_format =
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MESA_ARRAY_FORMAT(type_size, is_signed, is_float,
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normalized, num_channels,
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swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
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if (!_mesa_little_endian())
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array_format = _mesa_array_format_flip_channels(array_format);
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return array_format;
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return MESA_ARRAY_FORMAT(type_size, is_signed, is_float,
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normalized, num_channels,
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swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
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}
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/* Otherwise this is not an array format, so return the mesa_format
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