intel: fix datatype typo, s/GLboolean/GLuint/

Fixes mysterious failures in glean glsl1 test.
(cherry picked from commit da2b661ee4)
This commit is contained in:
Brian Paul 2009-02-20 10:47:28 -07:00 committed by Ian Romanick
parent d6d8663a88
commit 5efbca1e21

View file

@ -83,7 +83,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
struct gl_framebuffer *fb = ctx->DrawBuffer;
int i;
GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE;
GLboolean saved_shader_program = 0;
GLuint saved_shader_program = 0;
unsigned int saved_active_texture;
assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH |