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intel: fix datatype typo, s/GLboolean/GLuint/
Fixes mysterious failures in glean glsl1 test.
(cherry picked from commit da2b661ee4)
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1 changed files with 1 additions and 1 deletions
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@ -83,7 +83,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
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struct gl_framebuffer *fb = ctx->DrawBuffer;
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int i;
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GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE;
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GLboolean saved_shader_program = 0;
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GLuint saved_shader_program = 0;
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unsigned int saved_active_texture;
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assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH |
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