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nak: Use nir_lower_io_lower_64bit_to_32
This is the one that has Vulkan semantics. We could probably make nir_lower_io_lower_64bit_to_32_new work but it assumes the weird GL semantics which don't map to what Vulkan does. Using it with a Vulkan driver would require remapping all the attribute indices. Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Mary Guillemard <mary@mary.zone> Acked-by: Mel Henning <mhenning@darkrefraction.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39135>
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@ -1075,7 +1075,7 @@ nak_postprocess_nir(nir_shader *nir,
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case MESA_SHADER_TESS_EVAL:
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case MESA_SHADER_GEOMETRY:
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OPT(nir, nir_lower_io, nir_var_shader_in | nir_var_shader_out,
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type_size_vec4, nir_lower_io_lower_64bit_to_32_new);
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type_size_vec4, nir_lower_io_lower_64bit_to_32);
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OPT(nir, nir_opt_constant_folding);
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OPT(nir, nak_nir_lower_vtg_io, nak);
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if (nir->info.stage == MESA_SHADER_GEOMETRY)
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