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radeonsi: unify and align down the max SSBO/TBO/UBO buffer binding size
Rounding down the size fixes:
KHR-GL45.enhanced_layouts.ssb_member_invalid_offset_alignment
Fixes: 03e2adc990
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4761>
(cherry picked from commit e58dcc47c3)
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parent
1ce401ffef
commit
5e686abe25
2 changed files with 5 additions and 11 deletions
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@ -1327,7 +1327,7 @@
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"description": "radeonsi: unify and align down the max SSBO/TBO/UBO buffer binding size",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"master_sha": null,
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"because_sha": "03e2adc990d239119619f22599204c1b37b83134"
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},
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@ -30,6 +30,7 @@
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#include "vl/vl_video_buffer.h"
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#include "util/u_screen.h"
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#include "util/u_video.h"
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#include "mesa/main/macros.h"
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#include "compiler/nir/nir.h"
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#include <sys/utsname.h>
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@ -203,7 +204,8 @@ static int si_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
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case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
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return MIN2(sscreen->info.max_alloc_size, INT_MAX);
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/* Align it down to 256 bytes. I've chosen the number randomly. */
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return ROUND_DOWN_TO(MIN2(sscreen->info.max_alloc_size, INT_MAX), 256);
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case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
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@ -370,14 +372,6 @@ static int si_get_shader_param(struct pipe_screen* pscreen,
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return ir;
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}
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case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: {
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uint64_t max_const_buffer_size;
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pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_NIR,
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PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
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&max_const_buffer_size);
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return MIN2(max_const_buffer_size, INT_MAX);
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}
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default:
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/* If compute shaders don't require a special value
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* for this cap, we can return the same value we
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@ -404,7 +398,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen,
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case PIPE_SHADER_CAP_MAX_TEMPS:
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return 256; /* Max native temporaries. */
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case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
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return MIN2(sscreen->info.max_alloc_size, INT_MAX - 3); /* aligned to 4 */
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return si_get_param(pscreen, PIPE_CAP_MAX_SHADER_BUFFER_SIZE);
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case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
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return SI_NUM_CONST_BUFFERS;
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case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
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