builtins: Add asin().

This commit is contained in:
Eric Anholt 2010-05-19 12:19:54 -07:00
parent 43ad37aa88
commit 5e58e541e0
2 changed files with 182 additions and 0 deletions

View file

@ -107,6 +107,98 @@ static const char *builtins_110_any = {
"))\n"
};
static const char *builtins_110_asin = {
"((function asin\n"
" (signature float\n"
" (parameters\n"
" (declare (in) float x))\n"
" ((return (expression float *\n"
" (expression float -\n"
" (expression float *\n"
" (constant float (3.1415926))\n"
" (constant float (0.5)))\n"
" (expression float sqrt\n"
" (expression float -\n"
" (constant float (1.0))\n"
" (expression float abs (var_ref x)))))\n"
" (expression float +\n"
" (constant float (1.5707288))\n"
" (expression float *\n"
" (expression float abs (var_ref x))\n"
" (expression float +\n"
" (constant float (-0.2121144))\n"
" (expression float *\n"
" (constant float (0.0742610))\n"
" (expression float abs (var_ref x))))))))))\n"
"\n"
" (signature float\n"
" (parameters\n"
" (declare (in) vec2 x))\n"
" ((return (expression vec2 *\n"
" (expression vec2 -\n"
" (expression vec2 *\n"
" (constant float (3.1415926))\n"
" (constant float (0.5)))\n"
" (expression vec2 sqrt\n"
" (expression vec2 -\n"
" (constant float (1.0))\n"
" (expression vec2 abs (var_ref x)))))\n"
" (expression vec2 +\n"
" (constant float (1.5707288))\n"
" (expression vec2 *\n"
" (expression vec2 abs (var_ref x))\n"
" (expression vec2 +\n"
" (constant float (-0.2121144))\n"
" (expression vec2 *\n"
" (constant float (0.0742610))\n"
" (expression vec2 abs (var_ref x))))))))))\n"
"\n"
" (signature float\n"
" (parameters\n"
" (declare (in) vec3 x))\n"
" ((return (expression vec3 *\n"
" (expression vec3 -\n"
" (expression vec3 *\n"
" (constant float (3.1415926))\n"
" (constant float (0.5)))\n"
" (expression vec3 sqrt\n"
" (expression vec3 -\n"
" (constant float (1.0))\n"
" (expression vec3 abs (var_ref x)))))\n"
" (expression vec3 +\n"
" (constant float (1.5707288))\n"
" (expression vec3 *\n"
" (expression vec3 abs (var_ref x))\n"
" (expression vec3 +\n"
" (constant float (-0.2121144))\n"
" (expression vec3 *\n"
" (constant float (0.0742610))\n"
" (expression vec3 abs (var_ref x))))))))))\n"
"\n"
" (signature float\n"
" (parameters\n"
" (declare (in) vec4 x))\n"
" ((return (expression vec4 *\n"
" (expression vec4 -\n"
" (expression vec4 *\n"
" (constant float (3.1415926))\n"
" (constant float (0.5)))\n"
" (expression vec4 sqrt\n"
" (expression vec4 -\n"
" (constant float (1.0))\n"
" (expression vec4 abs (var_ref x)))))\n"
" (expression vec4 +\n"
" (constant float (1.5707288))\n"
" (expression vec4 *\n"
" (expression vec4 abs (var_ref x))\n"
" (expression vec4 +\n"
" (constant float (-0.2121144))\n"
" (expression vec4 *\n"
" (constant float (0.0742610))\n"
" (expression vec4 abs (var_ref x))))))))))\n"
"))\n"
};
static const char *builtins_110_ceil = {
"((function ceil\n"
" (signature float\n"
@ -1470,6 +1562,7 @@ static const char *functions_for_110 [] = {
builtins_110_abs,
builtins_110_all,
builtins_110_any,
builtins_110_asin,
builtins_110_ceil,
builtins_110_clamp,
builtins_110_cos,

89
builtins/110/asin Normal file
View file

@ -0,0 +1,89 @@
((function asin
(signature float
(parameters
(declare (in) float x))
((return (expression float *
(expression float -
(expression float *
(constant float (3.1415926))
(constant float (0.5)))
(expression float sqrt
(expression float -
(constant float (1.0))
(expression float abs (var_ref x)))))
(expression float +
(constant float (1.5707288))
(expression float *
(expression float abs (var_ref x))
(expression float +
(constant float (-0.2121144))
(expression float *
(constant float (0.0742610))
(expression float abs (var_ref x))))))))))
(signature float
(parameters
(declare (in) vec2 x))
((return (expression vec2 *
(expression vec2 -
(expression vec2 *
(constant float (3.1415926))
(constant float (0.5)))
(expression vec2 sqrt
(expression vec2 -
(constant float (1.0))
(expression vec2 abs (var_ref x)))))
(expression vec2 +
(constant float (1.5707288))
(expression vec2 *
(expression vec2 abs (var_ref x))
(expression vec2 +
(constant float (-0.2121144))
(expression vec2 *
(constant float (0.0742610))
(expression vec2 abs (var_ref x))))))))))
(signature float
(parameters
(declare (in) vec3 x))
((return (expression vec3 *
(expression vec3 -
(expression vec3 *
(constant float (3.1415926))
(constant float (0.5)))
(expression vec3 sqrt
(expression vec3 -
(constant float (1.0))
(expression vec3 abs (var_ref x)))))
(expression vec3 +
(constant float (1.5707288))
(expression vec3 *
(expression vec3 abs (var_ref x))
(expression vec3 +
(constant float (-0.2121144))
(expression vec3 *
(constant float (0.0742610))
(expression vec3 abs (var_ref x))))))))))
(signature float
(parameters
(declare (in) vec4 x))
((return (expression vec4 *
(expression vec4 -
(expression vec4 *
(constant float (3.1415926))
(constant float (0.5)))
(expression vec4 sqrt
(expression vec4 -
(constant float (1.0))
(expression vec4 abs (var_ref x)))))
(expression vec4 +
(constant float (1.5707288))
(expression vec4 *
(expression vec4 abs (var_ref x))
(expression vec4 +
(constant float (-0.2121144))
(expression vec4 *
(constant float (0.0742610))
(expression vec4 abs (var_ref x))))))))))
))