mesa: Let compute shaders work in compatibility profiles

The extension is already advertised in compatibility profile, but
the _mesa_has_compute_shaders only returns true in core profile.
If we advertise it, we should allow it to work.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
This commit is contained in:
Samuel Pitoiset 2016-05-25 21:17:24 +02:00
parent 2c85128e01
commit 5e2d25894b

View file

@ -343,7 +343,7 @@ _mesa_has_geometry_shaders(const struct gl_context *ctx)
static inline bool
_mesa_has_compute_shaders(const struct gl_context *ctx)
{
return (ctx->API == API_OPENGL_CORE && ctx->Extensions.ARB_compute_shader) ||
return _mesa_has_ARB_compute_shader(ctx) ||
(ctx->API == API_OPENGLES2 && ctx->Version >= 31);
}