diff --git a/src/compiler/nir/nir_opt_ray_queries.c b/src/compiler/nir/nir_opt_ray_queries.c index 489e0b8a3b6..aac7001da95 100644 --- a/src/compiler/nir/nir_opt_ray_queries.c +++ b/src/compiler/nir/nir_opt_ray_queries.c @@ -151,7 +151,7 @@ nir_opt_ray_queries(nir_shader *shader) * * 1. Store all the ray queries we will consider into an array for * convenient access. Ignore arrays since it would be really complex - * to handle and will be rare in praxis. + * to handle and will be rare in practise. * * 2. Count the number of ray query ranges and allocate the required ranges. *