mesa: wrap a ridiculously long line in es1_conversion.c

Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Brian Paul 2015-10-14 09:53:53 -06:00
parent d8c23d156d
commit 5d954fd5cb

View file

@ -1,3 +1,4 @@
#include <stdbool.h>
#include "api_loopback.h"
@ -326,7 +327,24 @@ _mesa_GetTexEnvxv(GLenum target, GLenum pname, GLfixed *params)
}
break;
case GL_TEXTURE_ENV:
if (pname != GL_TEXTURE_ENV_COLOR && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA) {
if (pname != GL_TEXTURE_ENV_COLOR &&
pname != GL_RGB_SCALE &&
pname != GL_ALPHA_SCALE &&
pname != GL_TEXTURE_ENV_MODE &&
pname != GL_COMBINE_RGB &&
pname != GL_COMBINE_ALPHA &&
pname != GL_SRC0_RGB &&
pname != GL_SRC1_RGB &&
pname != GL_SRC2_RGB &&
pname != GL_SRC0_ALPHA &&
pname != GL_SRC1_ALPHA &&
pname != GL_SRC2_ALPHA &&
pname != GL_OPERAND0_RGB &&
pname != GL_OPERAND1_RGB &&
pname != GL_OPERAND2_RGB &&
pname != GL_OPERAND0_ALPHA &&
pname != GL_OPERAND1_ALPHA &&
pname != GL_OPERAND2_ALPHA) {
_mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
"glGetTexEnvxv(target=0x%x)", target);
return;