remove Draw/CopyPixels functions

This commit is contained in:
Brian 2007-10-31 14:27:38 -06:00
parent 12f3f6cb2a
commit 5d6b314bcf

View file

@ -50,8 +50,10 @@
#include "swrast/swrast.h" #include "swrast/swrast.h"
#include "swrast/s_context.h" #include "swrast/s_context.h"
#include "swrast_setup/swrast_setup.h" #include "swrast_setup/swrast_setup.h"
#if 0
#include "tnl/tnl.h" #include "tnl/tnl.h"
#include "tnl/t_context.h" #include "tnl/t_context.h"
#endif
#include "pipe/softpipe/sp_context.h" #include "pipe/softpipe/sp_context.h"
#include "state_tracker/st_public.h" #include "state_tracker/st_public.h"
@ -423,274 +425,6 @@ xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers)
} }
#ifndef XFree86Server
/* XXX this was never tested in the Xserver environment */
/**
* This function implements glDrawPixels() with an XPutImage call when
* drawing to the front buffer (X Window drawable).
* The image format must be GL_BGRA to match the PF_8R8G8B pixel format.
*/
static void
xmesa_DrawPixels_8R8G8B( GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels )
{
const SWcontext *swrast = SWRAST_CONTEXT( ctx );
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0][0];
struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped);
if (swrast->NewState)
_swrast_validate_derived( ctx );
if (ctx->DrawBuffer->Name == 0 &&
format == GL_BGRA &&
type == GL_UNSIGNED_BYTE &&
(swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */
ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
ctx->Pixel.ZoomX == 1.0 && /* no zooming */
ctx->Pixel.ZoomY == 1.0 &&
xrb->pixmap && /* drawing to pixmap or window */
xrb->St.Base.AlphaBits == 0)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
XMesaDisplay *dpy = xmesa->xm_visual->display;
const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
int dstX = x;
int dstY = y;
int w = width;
int h = height;
struct gl_pixelstore_attrib clippedUnpack = *unpack;
ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
ASSERT(dpy);
ASSERT(gc);
if (unpack->BufferObj->Name) {
/* unpack from PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
format, type, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels(invalid PBO access)");
return;
}
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx,
GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
unpack->BufferObj);
if (!buf) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels(PBO is mapped)");
return;
}
pixels = ADD_POINTERS(buf, pixels);
}
if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
/* This is a little tricky since all coordinates up to now have
* been in the OpenGL bottom-to-top orientation. X is top-to-bottom
* so we have to carefully compute the Y coordinates/addresses here.
*/
int srcX = clippedUnpack.SkipPixels;
int srcY = clippedUnpack.SkipRows;
int rowLength = clippedUnpack.RowLength;
XMesaImage ximage;
MEMSET(&ximage, 0, sizeof(XMesaImage));
ximage.width = width;
ximage.height = height;
ximage.format = ZPixmap;
ximage.data = (char *) pixels
+ ((srcY + h - 1) * rowLength + srcX) * 4;
ximage.byte_order = LSBFirst;
ximage.bitmap_unit = 32;
ximage.bitmap_bit_order = LSBFirst;
ximage.bitmap_pad = 32;
ximage.depth = 24;
ximage.bytes_per_line = -rowLength * 4; /* negative to flip image */
ximage.bits_per_pixel = 32;
/* it seems we don't need to set the ximage.red/green/blue_mask fields */
/* flip Y axis for dest position */
dstY = YFLIP(xrb, dstY) - h + 1;
XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
}
if (unpack->BufferObj->Name) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
}
}
else {
/* software fallback */
_swrast_DrawPixels(ctx, x, y, width, height,
format, type, unpack, pixels);
}
}
/**
* This function implements glDrawPixels() with an XPutImage call when
* drawing to the front buffer (X Window drawable). The image format
* must be GL_RGB and image type must be GL_UNSIGNED_SHORT_5_6_5 to
* match the PF_5R6G5B pixel format.
*/
static void
xmesa_DrawPixels_5R6G5B( GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels )
{
struct xmesa_renderbuffer *xrb
= xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped);
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
const SWcontext *swrast = SWRAST_CONTEXT( ctx );
XMesaDisplay *dpy = xmesa->xm_visual->display;
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
ASSERT(dpy);
ASSERT(gc);
ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
if (swrast->NewState)
_swrast_validate_derived( ctx );
if (xrb->pixmap && /* drawing to pixmap or window */
format == GL_RGB &&
type == GL_UNSIGNED_SHORT_5_6_5 &&
!ctx->Color.DitherFlag && /* no dithering */
(swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */
ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
ctx->Pixel.ZoomX == 1.0 && /* no zooming */
ctx->Pixel.ZoomY == 1.0) {
int dstX = x;
int dstY = y;
int w = width;
int h = height;
struct gl_pixelstore_attrib clippedUnpack = *unpack;
if (unpack->BufferObj->Name) {
/* unpack from PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
format, type, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels(invalid PBO access)");
return;
}
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx,
GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
unpack->BufferObj);
if (!buf) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels(PBO is mapped)");
return;
}
pixels = ADD_POINTERS(buf, pixels);
}
if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
/* This is a little tricky since all coordinates up to now have
* been in the OpenGL bottom-to-top orientation. X is top-to-bottom
* so we have to carefully compute the Y coordinates/addresses here.
*/
int srcX = clippedUnpack.SkipPixels;
int srcY = clippedUnpack.SkipRows;
int rowLength = clippedUnpack.RowLength;
XMesaImage ximage;
MEMSET(&ximage, 0, sizeof(XMesaImage));
ximage.width = width;
ximage.height = height;
ximage.format = ZPixmap;
ximage.data = (char *) pixels
+ ((srcY + h - 1) * rowLength + srcX) * 2;
ximage.byte_order = LSBFirst;
ximage.bitmap_unit = 16;
ximage.bitmap_bit_order = LSBFirst;
ximage.bitmap_pad = 16;
ximage.depth = 16;
ximage.bytes_per_line = -rowLength * 2; /* negative to flip image */
ximage.bits_per_pixel = 16;
/* it seems we don't need to set the ximage.red/green/blue_mask fields */
/* flip Y axis for dest position */
dstY = YFLIP(xrb, dstY) - h + 1;
XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
}
if (unpack->BufferObj->Name) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
}
}
else {
/* software fallback */
_swrast_DrawPixels(ctx, x, y, width, height,
format, type, unpack, pixels);
}
}
/**
* Implement glCopyPixels for the front color buffer (or back buffer Pixmap)
* for the color buffer. Don't support zooming, pixel transfer, etc.
* We do support copying from one window to another, ala glXMakeCurrentRead.
*/
static void
xmesa_CopyPixels( GLcontext *ctx,
GLint srcx, GLint srcy, GLsizei width, GLsizei height,
GLint destx, GLint desty, GLenum type )
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
const SWcontext *swrast = SWRAST_CONTEXT( ctx );
XMesaDisplay *dpy = xmesa->xm_visual->display;
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
struct xmesa_renderbuffer *srcXrb
= xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer->Wrapped);
struct xmesa_renderbuffer *dstXrb
= xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped);
ASSERT(dpy);
ASSERT(gc);
if (swrast->NewState)
_swrast_validate_derived( ctx );
if (ctx->Color.DrawBuffer[0] == GL_FRONT &&
ctx->Pixel.ReadBuffer == GL_FRONT &&
srcXrb->pixmap &&
dstXrb->pixmap &&
type == GL_COLOR &&
(swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */
ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
ctx->Pixel.ZoomX == 1.0 && /* no zooming */
ctx->Pixel.ZoomY == 1.0) {
/* Note: we don't do any special clipping work here. We could,
* but X will do it for us.
*/
srcy = YFLIP(srcXrb, srcy) - height + 1;
desty = YFLIP(dstXrb, desty) - height + 1;
XCopyArea(dpy, srcXrb->pixmap, dstXrb->pixmap, gc,
srcx, srcy, width, height, destx, desty);
}
else {
_swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type );
}
}
#endif /* XFree86Server */
/* /*
* Every driver should implement a GetString function in order to * Every driver should implement a GetString function in order to
* return a meaningful GL_RENDERER string. * return a meaningful GL_RENDERER string.
@ -826,10 +560,12 @@ xmesa_update_state( GLcontext *ctx, GLbitfield new_state )
/* Propagate statechange information to swrast and swrast_setup /* Propagate statechange information to swrast and swrast_setup
* modules. The X11 driver has no internal GL-dependent state. * modules. The X11 driver has no internal GL-dependent state.
*/ */
#if 0
_swrast_InvalidateState( ctx, new_state ); _swrast_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state ); _tnl_InvalidateState( ctx, new_state );
_vbo_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state ); _swsetup_InvalidateState( ctx, new_state );
_vbo_InvalidateState( ctx, new_state );
#endif
st_invalidate_state( ctx, new_state ); st_invalidate_state( ctx, new_state );
@ -1076,16 +812,6 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
driver->Enable = enable; driver->Enable = enable;
driver->Clear = xmesa_clear_buffers; driver->Clear = xmesa_clear_buffers;
driver->Viewport = xmesa_viewport; driver->Viewport = xmesa_viewport;
#ifndef XFree86Server
driver->CopyPixels = xmesa_CopyPixels;
if (xmvisual->undithered_pf == PF_8R8G8B &&
xmvisual->dithered_pf == PF_8R8G8B) {
driver->DrawPixels = xmesa_DrawPixels_8R8G8B;
}
else if (xmvisual->undithered_pf == PF_5R6G5B) {
driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
}
#endif
driver->TestProxyTexImage = test_proxy_teximage; driver->TestProxyTexImage = test_proxy_teximage;
#if ENABLE_EXT_texure_compression_s3tc #if ENABLE_EXT_texure_compression_s3tc
driver->ChooseTextureFormat = choose_tex_format; driver->ChooseTextureFormat = choose_tex_format;