r600g: fix position input to fragment shader.

this fixes a few if the fs shader tests, 10 more piglits
This commit is contained in:
Dave Airlie 2010-08-31 14:52:52 +10:00
parent 4e61f085d0
commit 5d66a8606d

View file

@ -166,6 +166,7 @@ static int r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_context_sta
struct r600_context *rctx = r600_context(ctx);
struct radeon_state *state;
unsigned i, tmp, exports_ps, num_cout;
boolean have_pos = FALSE;
rasterizer = &rctx->rasterizer->state.rasterizer;
rpshader->rstate = radeon_state_decref(rpshader->rstate);
@ -175,6 +176,8 @@ static int r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_context_sta
for (i = 0; i < rshader->ninput; i++) {
tmp = S_028644_SEMANTIC(i);
tmp |= S_028644_SEL_CENTROID(1);
if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
have_pos = TRUE;
if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
rshader->input[i].name == TGSI_SEMANTIC_BCOLOR) {
tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
@ -201,6 +204,10 @@ static int r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_context_sta
}
state->states[R600_PS_SHADER__SPI_PS_IN_CONTROL_0] = S_0286CC_NUM_INTERP(rshader->ninput) |
S_0286CC_PERSP_GRADIENT_ENA(1);
if (have_pos) {
state->states[R600_PS_SHADER__SPI_PS_IN_CONTROL_0] |= S_0286CC_POSITION_ENA(1);
S_0286CC_BARYC_SAMPLE_CNTL(1);
}
state->states[R600_PS_SHADER__SPI_PS_IN_CONTROL_1] = 0x00000000;
state->states[R600_PS_SHADER__SQ_PGM_RESOURCES_PS] = S_028868_NUM_GPRS(rshader->bc.ngpr) |
S_028868_STACK_SIZE(rshader->bc.nstack);