diff --git a/src/asahi/compiler/agx_compile.c b/src/asahi/compiler/agx_compile.c index 66d8dfc8831..00250ae9d2d 100644 --- a/src/asahi/compiler/agx_compile.c +++ b/src/asahi/compiler/agx_compile.c @@ -3295,7 +3295,8 @@ agx_preprocess_nir(nir_shader *nir, const nir_shader *libagx) /* Lower large arrays to scratch and small arrays to csel */ NIR_PASS(_, nir, nir_lower_vars_to_scratch, nir_var_function_temp, 16, - glsl_get_natural_size_align_bytes, glsl_get_natural_size_align_bytes); + glsl_get_natural_size_align_bytes, + glsl_get_natural_size_align_bytes); NIR_PASS(_, nir, nir_lower_indirect_derefs, nir_var_function_temp, ~0); NIR_PASS(_, nir, nir_split_var_copies); NIR_PASS(_, nir, nir_lower_global_vars_to_local);