draw: initialize vertex header

This commit is contained in:
Zack Rusin 2010-06-23 18:13:25 -04:00
parent 4ae530370d
commit 5cf1921e6d
3 changed files with 16 additions and 43 deletions

View file

@ -260,7 +260,7 @@ void draw_pipeline_run( struct draw_context *draw,
const struct draw_prim_info *prim_info)
{
unsigned i, start;
draw->pipeline.verts = (char *)vert_info->verts;
draw->pipeline.vertex_stride = vert_info->stride;
draw->pipeline.vertex_count = vert_info->count;

View file

@ -68,31 +68,12 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
fetch->vertex_size = vertex_size;
/* Always emit/leave space for a vertex header.
*
* It's worth considering whether the vertex headers should contain
* a pointer to the 'data', rather than having it inline.
* Something to look at after we've fully switched over to the pt
* paths.
/* Leave the clipmask/edgeflags/pad/vertex_id untouched
*/
{
/* Need to set header->vertex_id = 0xffff somehow.
*/
key.element[nr].type = TRANSLATE_ELEMENT_NORMAL;
key.element[nr].input_format = PIPE_FORMAT_R32_FLOAT;
key.element[nr].input_buffer = draw->pt.nr_vertex_buffers;
key.element[nr].input_offset = 0;
key.element[nr].instance_divisor = 0;
key.element[nr].output_format = PIPE_FORMAT_R32_FLOAT;
key.element[nr].output_offset = dst_offset;
dst_offset += 1 * sizeof(float);
nr++;
/* Just leave the clip[] array untouched.
*/
dst_offset += 4 * sizeof(float);
}
dst_offset += 1 * sizeof(float);
/* Just leave the clip[] array untouched.
*/
dst_offset += 4 * sizeof(float);
if (instance_id_index != ~0) {
num_extra_inputs++;
@ -131,26 +112,11 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
key.nr_elements = nr;
key.output_stride = vertex_size;
if (!fetch->translate ||
translate_key_compare(&fetch->translate->key, &key) != 0)
{
translate_key_sanitize(&key);
fetch->translate = translate_cache_find(fetch->cache, &key);
{
static struct vertex_header vh = { 0,
1,
0,
UNDEFINED_VERTEX_ID,
{ .0f, .0f, .0f, .0f } };
fetch->translate->set_buffer(fetch->translate,
draw->pt.nr_vertex_buffers,
&vh,
0,
~0);
}
}
}

View file

@ -38,7 +38,14 @@ struct pt_post_vs {
struct draw_vertex_info *info );
};
static INLINE void
initialize_vertex_header(struct vertex_header *header)
{
header->clipmask = 0;
header->edgeflag = 1;
header->pad = 0;
header->vertex_id = UNDEFINED_VERTEX_ID;
}
static INLINE float
dot4(const float *a, const float *b)
@ -49,8 +56,6 @@ dot4(const float *a, const float *b)
a[3]*b[3]);
}
static INLINE unsigned
compute_clipmask_gl(const float *clip, /*const*/ float plane[][4], unsigned nr)
{
@ -103,6 +108,7 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs,
for (j = 0; j < info->count; j++) {
float *position = out->data[pos];
initialize_vertex_header(out);
#if 0
debug_printf("%d) io = %p, data = %p = [%f, %f, %f, %f]\n",
j, out, position, position[0], position[1], position[2], position[3]);
@ -192,6 +198,7 @@ static boolean post_vs_viewport( struct pt_post_vs *pvs,
for (j = 0; j < info->count; j++) {
float *position = out->data[pos];
initialize_vertex_header(out);
/* Viewport mapping only, no cliptest/rhw divide
*/
position[0] = position[0] * scale[0] + trans[0];