mesa/st: enable EXT_shader_integer_mix when NativeIntegers is on

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Ilia Mirkin 2014-04-21 22:22:27 -04:00
parent 7eda318ffe
commit 5ce3f2fe72

View file

@ -635,6 +635,8 @@ void st_init_extensions(struct st_context *st)
if (!st->options.disable_shader_bit_encoding) {
ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE;
}
ctx->Extensions.EXT_shader_integer_mix = GL_TRUE;
} else {
/* Optional integer support for GLSL 1.2. */
if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
@ -642,6 +644,8 @@ void st_init_extensions(struct st_context *st)
screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
PIPE_SHADER_CAP_INTEGERS)) {
ctx->Const.NativeIntegers = GL_TRUE;
ctx->Extensions.EXT_shader_integer_mix = GL_TRUE;
}
}