r300g/swtcl: don't print an error when getting ClipVertex

Draw can do it just fine.
This commit is contained in:
Marek Olšák 2012-04-03 22:37:30 +02:00
parent 9ba3cecaa0
commit 5ce0598a03
4 changed files with 21 additions and 9 deletions

View file

@ -1759,10 +1759,10 @@ static void* r300_create_vs_state(struct pipe_context* pipe,
vs->state.tokens = tgsi_dup_tokens(shader->tokens);
if (r300->screen->caps.has_tcl) {
r300_init_vs_outputs(vs);
r300_init_vs_outputs(r300, vs);
r300_translate_vertex_shader(r300, vs);
} else {
r300_draw_init_vertex_shader(r300->draw, vs);
r300_draw_init_vertex_shader(r300, vs);
}
return vs;

View file

@ -36,6 +36,7 @@
/* Convert info about VS output semantics into r300_shader_semantics. */
static void r300_shader_read_vs_outputs(
struct r300_context *r300,
struct tgsi_shader_info* info,
struct r300_shader_semantics* vs_outputs)
{
@ -83,6 +84,14 @@ static void r300_shader_read_vs_outputs(
fprintf(stderr, "r300 VP: cannot handle edgeflag output.\n");
break;
case TGSI_SEMANTIC_CLIPVERTEX:
assert(index == 0);
/* Draw does clip vertex for us. */
if (r300->screen->caps.has_tcl) {
fprintf(stderr, "r300 VP: cannot handle clip vertex output.\n");
}
break;
default:
fprintf(stderr, "r300 VP: unknown vertex output semantic: %i.\n",
info->output_semantic_name[i]);
@ -160,10 +169,11 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
c->code->outputs[outputs->wpos] = reg++;
}
void r300_init_vs_outputs(struct r300_vertex_shader *vs)
void r300_init_vs_outputs(struct r300_context *r300,
struct r300_vertex_shader *vs)
{
tgsi_scan_shader(vs->state.tokens, &vs->info);
r300_shader_read_vs_outputs(&vs->info, &vs->outputs);
r300_shader_read_vs_outputs(r300, &vs->info, &vs->outputs);
}
static void r300_dummy_vertex_shader(
@ -187,7 +197,7 @@ static void r300_dummy_vertex_shader(
ureg_destroy(ureg);
shader->dummy = TRUE;
r300_init_vs_outputs(shader);
r300_init_vs_outputs(r300, shader);
r300_translate_vertex_shader(r300, shader);
}

View file

@ -56,12 +56,13 @@ struct r300_vertex_shader {
void *draw_vs;
};
void r300_init_vs_outputs(struct r300_vertex_shader *vs);
void r300_init_vs_outputs(struct r300_context *r300,
struct r300_vertex_shader *vs);
void r300_translate_vertex_shader(struct r300_context *r300,
struct r300_vertex_shader *vs);
void r300_draw_init_vertex_shader(struct draw_context *draw,
void r300_draw_init_vertex_shader(struct r300_context *r300,
struct r300_vertex_shader *vs);
#endif /* R300_VS_H */

View file

@ -309,9 +309,10 @@ static void transform_inst(struct tgsi_transform_context *ctx,
ctx->emit_instruction(ctx, inst);
}
void r300_draw_init_vertex_shader(struct draw_context *draw,
void r300_draw_init_vertex_shader(struct r300_context *r300,
struct r300_vertex_shader *vs)
{
struct draw_context *draw = r300->draw;
struct pipe_shader_state new_vs;
struct vs_transform_context transform;
const uint newLen = tgsi_num_tokens(vs->state.tokens) + 100 /* XXX */;
@ -350,7 +351,7 @@ void r300_draw_init_vertex_shader(struct draw_context *draw,
vs->state.tokens = new_vs.tokens;
/* Init the VS output table for the rasterizer. */
r300_init_vs_outputs(vs);
r300_init_vs_outputs(r300, vs);
/* Make the last generic be WPOS. */
vs->outputs.wpos = vs->outputs.generic[transform.last_generic + 1];