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radeonsi: fix gl_FrontFace elimination when one side is culled
Fixes:55d81214c9- radeonsi: replace gl_FrontFacing with a constant if one side is always culled Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> (cherry picked from commit51aa1d8381) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32261>
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185ae19141
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2 changed files with 2 additions and 3 deletions
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@ -384,7 +384,7 @@
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"description": "radeonsi: fix gl_FrontFace elimination when one side is culled",
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"nominated": true,
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"nomination_type": 2,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "55d81214c9d800c0667337808a82143ebab17c1a",
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"notes": null
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@ -2445,8 +2445,7 @@ void si_vs_ps_key_update_rast_prim_smooth_stipple(struct si_context *sctx)
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ps_key->ps.part.prolog.poly_stipple = rs->poly_stipple_enable;
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ps_key->ps.mono.poly_line_smoothing = rs->poly_smooth && sctx->framebuffer.nr_samples <= 1;
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ps_key->ps.mono.point_smoothing = 0;
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ps_key->ps.opt.force_front_face_input = rs->force_front_face_input &&
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ps->info.uses_frontface;
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ps_key->ps.opt.force_front_face_input = ps->info.uses_frontface ? rs->force_front_face_input : 0;
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}
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if (vs_key->ge.opt.kill_pointsize != old_kill_pointsize ||
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