mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-08 06:20:19 +01:00
broadcom/compiler: generalize check for shaders using pixel center W
V3D 4.x has pixel center W in rf0 and V3D 7.x has it in rf3. We already account for this when we setup the c->payload_w, so use that. Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25450>
This commit is contained in:
parent
ff86147f91
commit
5c7224b81f
1 changed files with 2 additions and 2 deletions
|
|
@ -4533,8 +4533,8 @@ vir_check_payload_w(struct v3d_compile *c)
|
|||
|
||||
vir_for_each_inst_inorder(inst, c) {
|
||||
for (int i = 0; i < vir_get_nsrc(inst); i++) {
|
||||
if (inst->src[i].file == QFILE_REG &&
|
||||
inst->src[i].index == 0) {
|
||||
if (inst->src[i].file == c->payload_w.file &&
|
||||
inst->src[i].index == c->payload_w.index) {
|
||||
c->uses_center_w = true;
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue