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brw: lower ifind_msb for Jay
I'm not sure brw wants the common lowering but Jay definitely does. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40835>
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@ -195,6 +195,7 @@ brw_compiler_create(void *mem_ctx, const struct intel_device_info *devinfo)
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nir_divergence_single_prim_per_subgroup;
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for (int i = 0; i < MESA_ALL_SHADER_STAGES; i++) {
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bool jay = intel_use_jay(compiler->devinfo, i);
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struct nir_shader_compiler_options *stage_options =
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&compiler->nir_options[i];
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*stage_options = compiler->nir_options[0];
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@ -202,6 +203,8 @@ brw_compiler_create(void *mem_ctx, const struct intel_device_info *devinfo)
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stage_options->unify_interfaces = i < MESA_SHADER_FRAGMENT;
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stage_options->force_indirect_unrolling |= brw_nir_no_indirect_mask(i);
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stage_options->has_find_msb_rev = jay;
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stage_options->lower_ifind_msb = jay;
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}
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/* Build a list of storage format compatible in component bit size &
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