radv: add a struct for the retained shaders and GPL

This will be used to remove the pipeline dependency completely when
compiling graphics shaders.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24423>
This commit is contained in:
Samuel Pitoiset 2023-08-01 10:04:25 +02:00 committed by Marge Bot
parent 2050f2fe48
commit 5be4446abe
2 changed files with 24 additions and 15 deletions

View file

@ -2299,7 +2299,7 @@ radv_graphics_shaders_nir_to_asm(struct radv_device *device, struct vk_pipeline_
}
static void
radv_pipeline_retain_shaders(struct radv_graphics_lib_pipeline *gfx_pipeline_lib, struct radv_shader_stage *stages)
radv_pipeline_retain_shaders(struct radv_retained_shaders *retained_shaders, struct radv_shader_stage *stages)
{
for (unsigned s = 0; s < MESA_VULKAN_SHADER_STAGES; s++) {
if (!stages[s].entrypoint)
@ -2312,10 +2312,10 @@ radv_pipeline_retain_shaders(struct radv_graphics_lib_pipeline *gfx_pipeline_lib
blob_init(&blob);
nir_serialize(&blob, stages[s].nir, true);
blob_finish_get_buffer(&blob, &gfx_pipeline_lib->retained_shaders[s].serialized_nir,
&gfx_pipeline_lib->retained_shaders[s].serialized_nir_size);
blob_finish_get_buffer(&blob, &retained_shaders->stages[s].serialized_nir,
&retained_shaders->stages[s].serialized_nir_size);
memcpy(gfx_pipeline_lib->retained_shaders[s].shader_sha1, stages[s].shader_sha1, sizeof(stages[s].shader_sha1));
memcpy(retained_shaders->stages[s].shader_sha1, stages[s].shader_sha1, sizeof(stages[s].shader_sha1));
stages[s].feedback.duration += os_time_get_nano() - stage_start;
}
@ -2325,6 +2325,8 @@ static void
radv_pipeline_import_retained_shaders(const struct radv_device *device, struct radv_graphics_pipeline *pipeline,
struct radv_graphics_lib_pipeline *lib, struct radv_shader_stage *stages)
{
struct radv_retained_shaders *retained_shaders = &lib->retained_shaders;
/* Import the stages (SPIR-V only in case of cache hits). */
for (uint32_t i = 0; i < lib->stage_count; i++) {
const VkPipelineShaderStageCreateInfo *sinfo = &lib->stages[i];
@ -2339,7 +2341,7 @@ radv_pipeline_import_retained_shaders(const struct radv_device *device, struct r
/* Import the NIR shaders (after SPIRV->NIR). */
for (uint32_t s = 0; s < ARRAY_SIZE(lib->base.base.shaders); s++) {
if (!lib->retained_shaders[s].serialized_nir_size)
if (!retained_shaders->stages[s].serialized_nir_size)
continue;
int64_t stage_start = os_time_get_nano();
@ -2347,13 +2349,13 @@ radv_pipeline_import_retained_shaders(const struct radv_device *device, struct r
/* Deserialize the NIR shader. */
const struct nir_shader_compiler_options *options = &device->physical_device->nir_options[s];
struct blob_reader blob_reader;
blob_reader_init(&blob_reader, lib->retained_shaders[s].serialized_nir,
lib->retained_shaders[s].serialized_nir_size);
blob_reader_init(&blob_reader, retained_shaders->stages[s].serialized_nir,
retained_shaders->stages[s].serialized_nir_size);
stages[s].stage = s;
stages[s].nir = nir_deserialize(NULL, options, &blob_reader);
stages[s].entrypoint = nir_shader_get_entrypoint(stages[s].nir)->function->name;
memcpy(stages[s].shader_sha1, lib->retained_shaders[s].shader_sha1, sizeof(stages[s].shader_sha1));
memcpy(stages[s].shader_sha1, retained_shaders->stages[s].shader_sha1, sizeof(stages[s].shader_sha1));
stages[s].feedback.flags |= VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT;
@ -2599,7 +2601,8 @@ radv_graphics_pipeline_compile(struct radv_graphics_pipeline *pipeline, const Vk
}
if (retain_shaders) {
radv_pipeline_retain_shaders(radv_pipeline_to_graphics_lib(&pipeline->base), stages);
struct radv_graphics_lib_pipeline *gfx_pipeline_lib = radv_pipeline_to_graphics_lib(&pipeline->base);
radv_pipeline_retain_shaders(&gfx_pipeline_lib->retained_shaders, stages);
}
VkShaderStageFlagBits active_nir_stages = 0;
@ -4124,10 +4127,12 @@ radv_graphics_lib_pipeline_create(VkDevice _device, VkPipelineCache _cache,
void
radv_destroy_graphics_lib_pipeline(struct radv_device *device, struct radv_graphics_lib_pipeline *pipeline)
{
struct radv_retained_shaders *retained_shaders = &pipeline->retained_shaders;
radv_pipeline_layout_finish(device, &pipeline->layout);
for (unsigned i = 0; i < MESA_VULKAN_SHADER_STAGES; ++i) {
free(pipeline->retained_shaders[i].serialized_nir);
free(retained_shaders->stages[i].serialized_nir);
}
ralloc_free(pipeline->mem_ctx);

View file

@ -2363,6 +2363,14 @@ struct radv_ray_tracing_pipeline {
bool traversal_uniform_robustness2 : 1;
};
struct radv_retained_shaders {
struct {
void *serialized_nir;
size_t serialized_nir_size;
unsigned char shader_sha1[SHA1_DIGEST_LENGTH];
} stages[MESA_VULKAN_SHADER_STAGES];
};
struct radv_graphics_lib_pipeline {
struct radv_graphics_pipeline base;
@ -2372,11 +2380,7 @@ struct radv_graphics_lib_pipeline {
VkGraphicsPipelineLibraryFlagsEXT lib_flags;
struct {
void *serialized_nir;
size_t serialized_nir_size;
unsigned char shader_sha1[SHA1_DIGEST_LENGTH];
} retained_shaders[MESA_VULKAN_SHADER_STAGES];
struct radv_retained_shaders retained_shaders;
void *mem_ctx;