change MALLOC to CALLOC to silence valgrind error in _playback_copy_to_current()

This commit is contained in:
Brian Paul 2004-01-15 00:09:01 +00:00
parent 4b603440f6
commit 5bae6b90f9

View file

@ -5,9 +5,9 @@
/*
* Mesa 3-D graphics library
* Version: 5.1
* Version: 6.0
*
* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@ -6129,7 +6129,7 @@ _mesa_NewList( GLuint list, GLenum mode )
/* Allocate new display list */
ctx->ListState.CurrentListNum = list;
ctx->ListState.CurrentBlock = (Node *) MALLOC( sizeof(Node) * BLOCK_SIZE );
ctx->ListState.CurrentBlock = (Node *) CALLOC( sizeof(Node) * BLOCK_SIZE );
ctx->ListState.CurrentListPtr = ctx->ListState.CurrentBlock;
ctx->ListState.CurrentPos = 0;