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removed debug
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parent
f4a003c3ca
commit
5b976943ee
3 changed files with 15 additions and 18 deletions
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@ -1,4 +1,4 @@
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/* $Id: t_eval_api.c,v 1.5 2001/04/30 21:08:52 keithw Exp $ */
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/* $Id: t_eval_api.c,v 1.6 2001/05/01 13:18:03 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -61,7 +61,7 @@ _tnl_exec_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
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GLenum prim;
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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fprintf(stderr, "%s\n", __FUNCTION__);
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/* fprintf(stderr, "%s\n", __FUNCTION__); */
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switch (mode) {
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case GL_POINT:
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@ -131,7 +131,7 @@ _tnl_exec_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
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GLfloat u, du, v, dv, v1, u1;
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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fprintf(stderr, "%s\n", __FUNCTION__);
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/* fprintf(stderr, "%s\n", __FUNCTION__); */
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/* No effect if vertex maps disabled.
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*/
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@ -1,4 +1,4 @@
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/* $Id: t_imm_eval.c,v 1.9 2001/04/30 21:08:52 keithw Exp $ */
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/* $Id: t_imm_eval.c,v 1.10 2001/05/01 13:18:03 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -64,16 +64,13 @@ static void eval_points2( GLfloat outcoord[][4],
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GLfloat dv, GLfloat v1 )
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{
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GLuint i;
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fprintf(stderr, "%p %p\n", coord, outcoord);
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for (i = 0 ; !(flags[i] & VERT_END_VB) ; i++) {
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if (flags[i] & VERT_EVAL_ANY) {
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outcoord[i][0] = coord[i][0];
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outcoord[i][1] = coord[i][1];
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if (flags[i] & VERT_EVAL_P2) {
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fprintf(stderr, "point %f %f ==>", coord[i][0], coord[i][1]);
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outcoord[i][0] = coord[i][0] * du + u1;
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outcoord[i][1] = coord[i][1] * dv + v1;
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fprintf(stderr, "%f %f\n", outcoord[i][0], outcoord[i][1]);
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}
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}
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}
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@ -193,7 +190,7 @@ static void eval2_obj_norm( GLvector4f *obj_ptr,
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GLfloat (*normal)[3] = norm_ptr->data;
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GLuint i;
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fprintf(stderr, "%s\n", __FUNCTION__);
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/* fprintf(stderr, "%s\n", __FUNCTION__); */
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for (i = 0 ; !(flags[i] & VERT_END_VB) ; i++)
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if (flags[i] & (VERT_EVAL_C2|VERT_EVAL_P2)) {
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@ -231,7 +228,7 @@ static void eval2_4f( GLvector4f *dest,
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if (flags[i] & (VERT_EVAL_C2|VERT_EVAL_P2)) {
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GLfloat u = (coord[i][0] - u1) * du;
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GLfloat v = (coord[i][1] - v1) * dv;
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fprintf(stderr, "coord %d: %f %f\n", i, coord[i][0], coord[i][1]);
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/* fprintf(stderr, "coord %d: %f %f\n", i, coord[i][0], coord[i][1]); */
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_math_horner_bezier_surf(map->Points, to[i], u, v, dimension,
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map->Uorder, map->Vorder);
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@ -333,8 +330,8 @@ static void copy_4f_stride( GLfloat to[][4], GLfloat *from,
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MEMCPY( to, from, count * sizeof(to[0]));
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else {
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int i;
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fprintf(stderr, "%s stride %d count %d\n", __FUNCTION__,
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stride, count);
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/* fprintf(stderr, "%s stride %d count %d\n", __FUNCTION__, */
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/* stride, count); */
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for (i = 0 ; i < count ; i++, STRIDE_F(from, stride))
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COPY_4FV( to[i], from );
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}
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@ -441,8 +438,8 @@ void _tnl_eval_immediate( GLcontext *ctx, struct immediate *IM )
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else
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copycount = IM->Count - IM->CopyStart; /* copy all vertices */
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fprintf(stderr, "%s copystart %d start %d count %d copycount %d\n",
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__FUNCTION__, IM->CopyStart, IM->Start, IM->Count, copycount);
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/* fprintf(stderr, "%s copystart %d start %d count %d copycount %d\n", */
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/* __FUNCTION__, IM->CopyStart, IM->Start, IM->Count, copycount); */
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if (!store)
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store = tnl->eval.im = _tnl_alloc_immediate( ctx );
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@ -485,7 +482,7 @@ void _tnl_eval_immediate( GLcontext *ctx, struct immediate *IM )
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}
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_tnl_print_vert_flags(__FUNCTION__, req);
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/* _tnl_print_vert_flags(__FUNCTION__, req); */
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/* Perform the evaluations on active data elements.
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*/
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@ -634,7 +631,7 @@ void _tnl_eval_immediate( GLcontext *ctx, struct immediate *IM )
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GLuint generated = 0;
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if (copycount) {
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fprintf(stderr, "%s: Copy normals\n", __FUNCTION__);
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/* fprintf(stderr, "%s: Copy normals\n", __FUNCTION__); */
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copy_3f( store->Normal + IM->CopyStart, tmp->Normal.data,
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copycount );
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}
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@ -733,7 +730,7 @@ void _tnl_eval_immediate( GLcontext *ctx, struct immediate *IM )
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struct vertex_buffer *VB = &tnl->vb;
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GLuint i,j,count = VB->Count;
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fprintf(stderr, "PURGING\n");
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/* fprintf(stderr, "PURGING\n"); */
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for (i = 0, j = 0 ; i < count ; i++) {
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if (flags[i] & vertex) {
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@ -1,4 +1,4 @@
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/* $Id: t_imm_exec.c,v 1.19 2001/04/30 21:08:52 keithw Exp $ */
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/* $Id: t_imm_exec.c,v 1.20 2001/05/01 13:15:28 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -375,7 +375,7 @@ static void exec_vert_cassette( GLcontext *ctx, struct immediate *IM )
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}
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_tnl_fixup_input( ctx, IM );
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_tnl_print_cassette( IM );
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/* _tnl_print_cassette( IM ); */
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_tnl_run_cassette( ctx, IM );
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}
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