progs/glsl: better comments

This commit is contained in:
Brian Paul 2010-04-21 16:30:04 -06:00
parent 04c136d5c2
commit 5b639cdc3e

View file

@ -71,8 +71,8 @@ DrawPoints(GLboolean shaderPoints)
/**
* Top row of points rendered convetionally,
* bottom row rendered with shaders.
* Top row of points is rendered conventionally with GL_POINT_SMOOTH.
* Bottom row is rendered with special vertex/fragment shaders (see Init()).
*/
static void
Redisplay(void)