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progs/glsl: better comments
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1 changed files with 2 additions and 2 deletions
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@ -71,8 +71,8 @@ DrawPoints(GLboolean shaderPoints)
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/**
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* Top row of points rendered convetionally,
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* bottom row rendered with shaders.
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* Top row of points is rendered conventionally with GL_POINT_SMOOTH.
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* Bottom row is rendered with special vertex/fragment shaders (see Init()).
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*/
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static void
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Redisplay(void)
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