i965: rename BRW_NEW_FAST_CLEAR_COLOR to BRW_NEW_AUX_STATE

We want to use this flag to signal changes to the aux surfaces,
so let's not make it about fast clearing only. Suggested by Jason.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Iago Toral Quiroga 2017-09-14 10:06:33 +02:00
parent ac8ccf2543
commit 5b27816b22
8 changed files with 14 additions and 14 deletions

View file

@ -868,7 +868,7 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
* on the next draw call.
*/
if (!same_clear_color)
ctx->NewDriverState |= BRW_NEW_FAST_CLEAR_COLOR;
ctx->NewDriverState |= BRW_NEW_AUX_STATE;
DBG("%s (fast) to mt %p level %d layers %d+%d\n", __FUNCTION__,
irb->mt, irb->mt_level, irb->mt_layer, num_layers);

View file

@ -215,7 +215,7 @@ enum brw_state_id {
BRW_STATE_VIEWPORT_COUNT,
BRW_STATE_CONSERVATIVE_RASTERIZATION,
BRW_STATE_DRAW_CALL,
BRW_STATE_FAST_CLEAR_COLOR,
BRW_STATE_AUX,
BRW_NUM_STATE_BITS
};
@ -307,7 +307,7 @@ enum brw_state_id {
#define BRW_NEW_BLORP (1ull << BRW_STATE_BLORP)
#define BRW_NEW_CONSERVATIVE_RASTERIZATION (1ull << BRW_STATE_CONSERVATIVE_RASTERIZATION)
#define BRW_NEW_DRAW_CALL (1ull << BRW_STATE_DRAW_CALL)
#define BRW_NEW_FAST_CLEAR_COLOR (1ull << BRW_STATE_FAST_CLEAR_COLOR)
#define BRW_NEW_AUX_STATE (1ull << BRW_STATE_AUX)
struct brw_state_flags {
/** State update flags signalled by mesa internals */

View file

@ -129,7 +129,7 @@ const struct brw_tracked_state brw_gs_image_surfaces = {
.dirty = {
.mesa = _NEW_TEXTURE,
.brw = BRW_NEW_BATCH |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_AUX_STATE |
BRW_NEW_GEOMETRY_PROGRAM |
BRW_NEW_GS_PROG_DATA |
BRW_NEW_IMAGE_UNITS,

View file

@ -353,7 +353,7 @@ static struct dirty_bit_map brw_bits[] = {
DEFINE_BIT(BRW_NEW_VIEWPORT_COUNT),
DEFINE_BIT(BRW_NEW_CONSERVATIVE_RASTERIZATION),
DEFINE_BIT(BRW_NEW_DRAW_CALL),
DEFINE_BIT(BRW_NEW_FAST_CLEAR_COLOR),
DEFINE_BIT(BRW_NEW_AUX_STATE),
{0, 0, 0}
};

View file

@ -129,7 +129,7 @@ brw_upload_tcs_image_surfaces(struct brw_context *brw)
const struct brw_tracked_state brw_tcs_image_surfaces = {
.dirty = {
.brw = BRW_NEW_BATCH |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_AUX_STATE |
BRW_NEW_IMAGE_UNITS |
BRW_NEW_TCS_PROG_DATA |
BRW_NEW_TESS_PROGRAMS,

View file

@ -129,7 +129,7 @@ brw_upload_tes_image_surfaces(struct brw_context *brw)
const struct brw_tracked_state brw_tes_image_surfaces = {
.dirty = {
.brw = BRW_NEW_BATCH |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_AUX_STATE |
BRW_NEW_IMAGE_UNITS |
BRW_NEW_TESS_PROGRAMS |
BRW_NEW_TES_PROG_DATA,

View file

@ -194,7 +194,7 @@ const struct brw_tracked_state brw_vs_image_surfaces = {
.dirty = {
.mesa = _NEW_TEXTURE,
.brw = BRW_NEW_BATCH |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_AUX_STATE |
BRW_NEW_IMAGE_UNITS |
BRW_NEW_VERTEX_PROGRAM |
BRW_NEW_VS_PROG_DATA,

View file

@ -1038,7 +1038,7 @@ const struct brw_tracked_state gen6_renderbuffer_surfaces = {
.dirty = {
.mesa = _NEW_BUFFERS,
.brw = BRW_NEW_BATCH |
BRW_NEW_FAST_CLEAR_COLOR,
BRW_NEW_AUX_STATE,
},
.emit = update_renderbuffer_surfaces,
};
@ -1119,7 +1119,7 @@ const struct brw_tracked_state brw_renderbuffer_read_surfaces = {
.dirty = {
.mesa = _NEW_BUFFERS,
.brw = BRW_NEW_BATCH |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_AUX_STATE |
BRW_NEW_FS_PROG_DATA,
},
.emit = update_renderbuffer_read_surfaces,
@ -1216,7 +1216,7 @@ const struct brw_tracked_state brw_texture_surfaces = {
.dirty = {
.mesa = _NEW_TEXTURE,
.brw = BRW_NEW_BATCH |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_AUX_STATE |
BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_FS_PROG_DATA |
BRW_NEW_GEOMETRY_PROGRAM |
@ -1259,7 +1259,7 @@ const struct brw_tracked_state brw_cs_texture_surfaces = {
.mesa = _NEW_TEXTURE,
.brw = BRW_NEW_BATCH |
BRW_NEW_COMPUTE_PROGRAM |
BRW_NEW_FAST_CLEAR_COLOR,
BRW_NEW_AUX_STATE,
},
.emit = brw_update_cs_texture_surfaces,
};
@ -1467,7 +1467,7 @@ const struct brw_tracked_state brw_cs_image_surfaces = {
.mesa = _NEW_TEXTURE | _NEW_PROGRAM,
.brw = BRW_NEW_BATCH |
BRW_NEW_CS_PROG_DATA |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_AUX_STATE |
BRW_NEW_IMAGE_UNITS
},
.emit = brw_upload_cs_image_surfaces,
@ -1653,7 +1653,7 @@ const struct brw_tracked_state brw_wm_image_surfaces = {
.dirty = {
.mesa = _NEW_TEXTURE,
.brw = BRW_NEW_BATCH |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_AUX_STATE |
BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_FS_PROG_DATA |
BRW_NEW_IMAGE_UNITS