asahi: remove shader and compute get param

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33176>
This commit is contained in:
Qiang Yu 2025-01-21 17:21:15 +08:00
parent c46aacc216
commit 5b251ed5d0

View file

@ -1964,192 +1964,6 @@ agx_query_memory_info(struct pipe_screen *pscreen,
};
}
static int
agx_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader,
enum pipe_shader_cap param)
{
bool is_no16 = agx_device(pscreen)->debug & AGX_DBG_NO16;
switch (shader) {
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_FRAGMENT:
case PIPE_SHADER_COMPUTE:
case PIPE_SHADER_GEOMETRY:
case PIPE_SHADER_TESS_CTRL:
case PIPE_SHADER_TESS_EVAL:
break;
default:
return false;
}
/* this is probably not totally correct.. but it's a start: */
switch (param) {
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return 16384;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return 1024;
case PIPE_SHADER_CAP_MAX_INPUTS:
return shader == PIPE_SHADER_VERTEX ? 16 : 32;
case PIPE_SHADER_CAP_MAX_OUTPUTS:
/* For vertex, the spec min/max is 16. We need more to handle dmat3
* correctly, though. The full 32 is undesirable since it would require
* shenanigans to handle.
*/
return shader == PIPE_SHADER_FRAGMENT ? 8
: shader == PIPE_SHADER_VERTEX ? 24
: 32;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE:
return 16 * 1024 * sizeof(float);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 16;
case PIPE_SHADER_CAP_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_SUBROUTINES:
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
case PIPE_SHADER_CAP_INTEGERS:
return true;
case PIPE_SHADER_CAP_FP16:
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
case PIPE_SHADER_CAP_FP16_DERIVATIVES:
return !is_no16;
case PIPE_SHADER_CAP_INT16:
/* GLSL compiler is broken. Flip this on when Panfrost does. */
return false;
case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
/* This cap is broken, see 9a38dab2d18 ("zink: disable
* PIPE_SHADER_CAP_FP16_CONST_BUFFERS") */
return false;
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
/* TODO: Enable when fully baked */
if (strcmp(util_get_process_name(), "blender") == 0)
return PIPE_MAX_SAMPLERS;
else if (strcmp(util_get_process_name(), "run") == 0)
return PIPE_MAX_SAMPLERS;
else if (strcasestr(util_get_process_name(), "ryujinx") != NULL)
return PIPE_MAX_SAMPLERS;
else
return 16;
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return PIPE_MAX_SHADER_SAMPLER_VIEWS;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
return (1 << PIPE_SHADER_IR_NIR);
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
return PIPE_MAX_SHADER_BUFFERS;
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return PIPE_MAX_SHADER_IMAGES;
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
default:
/* Other params are unknown */
return 0;
}
return 0;
}
static int
agx_get_compute_param(struct pipe_screen *pscreen,
enum pipe_compute_cap param, void *ret)
{
struct agx_device *dev = agx_device(pscreen);
#define RET(x) \
do { \
if (ret) \
memcpy(ret, x, sizeof(x)); \
return sizeof(x); \
} while (0)
switch (param) {
case PIPE_COMPUTE_CAP_ADDRESS_BITS:
RET((uint32_t[]){64});
case PIPE_COMPUTE_CAP_IR_TARGET:
if (ret)
sprintf(ret, "agx");
return strlen("agx") * sizeof(char);
case PIPE_COMPUTE_CAP_GRID_DIMENSION:
RET((uint64_t[]){3});
case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
RET(((uint64_t[]){65535, 65535, 65535}));
case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
RET(((uint64_t[]){1024, 1024, 1024}));
case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
RET((uint64_t[]){1024});
case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE: {
uint64_t system_memory;
if (!os_get_total_physical_memory(&system_memory))
return 0;
RET((uint64_t[]){system_memory});
}
case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
RET((uint64_t[]){32768});
case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
RET((uint64_t[]){4096});
case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
RET((uint32_t[]){dev->params.max_frequency_khz / 1000});
case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
RET((uint32_t[]){agx_get_num_cores(dev)});
case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
RET((uint32_t[]){1});
case PIPE_COMPUTE_CAP_SUBGROUP_SIZES:
RET((uint32_t[]){32});
case PIPE_COMPUTE_CAP_MAX_SUBGROUPS:
RET((uint32_t[]){0 /* TODO */});
case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
RET((uint64_t[]){1024}); // TODO
}
return 0;
}
static void
agx_init_shader_caps(struct pipe_screen *pscreen)
{
@ -2737,8 +2551,6 @@ agx_screen_create(int fd, struct renderonly *ro,
screen->get_name = agx_get_name;
screen->get_vendor = agx_get_vendor;
screen->get_device_vendor = agx_get_device_vendor;
screen->get_shader_param = agx_get_shader_param;
screen->get_compute_param = agx_get_compute_param;
screen->get_device_uuid = agx_screen_get_device_uuid;
screen->get_driver_uuid = agx_screen_get_driver_uuid;
screen->is_format_supported = agx_is_format_supported;