mesa: enable ARB_shader_storage_buffer_object extension for GLES 3.1

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
This commit is contained in:
Samuel Iglesias Gonsalvez 2015-07-14 12:23:42 +02:00
parent 10b5c6491f
commit 5b080e3ddf
2 changed files with 2 additions and 2 deletions

View file

@ -608,7 +608,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_shader_image_size, true, false, ARB_shader_image_size),
EXT(ARB_shader_precision, true, false, ARB_shader_precision),
EXT(ARB_shader_stencil_export, true, false, ARB_shader_stencil_export),
EXT(ARB_shader_storage_buffer_object, true, false, ARB_shader_storage_buffer_object),
EXT(ARB_shader_storage_buffer_object, true, true, ARB_shader_storage_buffer_object),
EXT(ARB_shader_subroutine, true, false, ARB_shader_subroutine),
EXT(ARB_shader_texture_image_samples, true, false, ARB_shader_texture_image_samples),
EXT(ARB_shader_texture_lod, true, false, ARB_shader_texture_lod),

View file

@ -217,7 +217,7 @@ struct _mesa_glsl_parse_state {
bool has_shader_storage_buffer_objects() const
{
return ARB_shader_storage_buffer_object_enable || is_version(430, 0);
return ARB_shader_storage_buffer_object_enable || is_version(430, 310);
}
bool has_separate_shader_objects() const