[965] Bug #13600: Fix assertion failure with SRGB textures.

I broke this with cherry-pick resolving on
93c98a4669.
This commit is contained in:
Eric Anholt 2007-12-12 12:09:07 -08:00
parent 7c71ef3a3d
commit 5ad260246b

View file

@ -140,6 +140,27 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_DEPTH24_STENCIL8_EXT:
return &_mesa_texformat_z24_s8;
#ifndef I915
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8_EXT:
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
case GL_COMPRESSED_SRGB_EXT:
case GL_COMPRESSED_SRGB_ALPHA_EXT:
case GL_COMPRESSED_SLUMINANCE_EXT:
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
return &_mesa_texformat_srgba8;
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
return &_mesa_texformat_srgb_dxt1;
#endif
default:
fprintf(stderr, "unexpected texture format %s in %s\n",
_mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__);