gallium: remove dead code from draw_vf*

This commit is contained in:
Keith Whitwell 2008-01-28 10:14:13 +00:00
parent 09059259be
commit 5abc8d9e23
6 changed files with 9 additions and 574 deletions

View file

@ -0,0 +1,2 @@
default:
cd .. ; make

View file

@ -625,7 +625,7 @@ struct draw_stage *draw_vbuf_stage( struct draw_context *draw,
vbuf->prim = ~0;
vbuf->vf = draw_vf_create(FALSE);
vbuf->vf = draw_vf_create();
if(!vbuf->vf)
vbuf_destroy(&vbuf->stage);

View file

@ -177,7 +177,6 @@ unsigned draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf,
vf->attr[j].attrib = map[i].attrib;
vf->attr[j].format = format;
vf->attr[j].insert = draw_vf_format_info[format].insert;
vf->attr[j].extract = draw_vf_format_info[format].extract;
vf->attr[j].vertattrsize = draw_vf_format_info[format].attrsize;
vf->attr[j].vertoffset = offset;
@ -201,41 +200,6 @@ unsigned draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf,
void draw_vf_set_vp_matrix( struct draw_vertex_fetch *vf,
const float *viewport )
{
assert(vf->allow_viewport_emits);
/* scale */
vf->vp[0] = viewport[MAT_SX];
vf->vp[1] = viewport[MAT_SY];
vf->vp[2] = viewport[MAT_SZ];
vf->vp[3] = 1.0;
/* translate */
vf->vp[4] = viewport[MAT_TX];
vf->vp[5] = viewport[MAT_TY];
vf->vp[6] = viewport[MAT_TZ];
vf->vp[7] = 0.0;
}
void draw_vf_set_vp_scale_translate( struct draw_vertex_fetch *vf,
const float *scale,
const float *translate )
{
assert(vf->allow_viewport_emits);
vf->vp[0] = scale[0];
vf->vp[1] = scale[1];
vf->vp[2] = scale[2];
vf->vp[3] = scale[3];
vf->vp[4] = translate[0];
vf->vp[5] = translate[1];
vf->vp[6] = translate[2];
vf->vp[7] = translate[3];
}
/* Set attribute pointers, adjusted for start position:
*/
@ -288,39 +252,10 @@ void draw_vf_emit_vertices( struct draw_vertex_fetch *vf,
}
/* Extract a named attribute from a hardware vertex. Will have to
* reverse any viewport transformation, swizzling or other conversions
* which may have been applied.
*
* This is mainly required for on-the-fly vertex translations to
* swrast format.
*/
void draw_vf_get_attr( struct draw_vertex_fetch *vf,
const void *vertex,
GLenum attr,
const float *dflt,
float *dest )
{
const struct draw_vf_attr *a = vf->attr;
const unsigned attr_count = vf->attr_count;
unsigned j;
for (j = 0; j < attr_count; j++) {
if (a[j].attrib == attr) {
a[j].extract( &a[j], dest, (uint8_t *)vertex + a[j].vertoffset );
return;
}
}
/* Else return the value from ctx->Current.
*/
_mesa_memcpy( dest, dflt, 4*sizeof(float));
}
struct draw_vertex_fetch *draw_vf_create( boolean allow_viewport_emits )
struct draw_vertex_fetch *draw_vf_create( void )
{
struct draw_vertex_fetch *vf = CALLOC_STRUCT(draw_vertex_fetch);
unsigned i;
@ -328,29 +263,6 @@ struct draw_vertex_fetch *draw_vf_create( boolean allow_viewport_emits )
for (i = 0; i < DRAW_VF_ATTRIB_MAX; i++)
vf->attr[i].vf = vf;
vf->allow_viewport_emits = allow_viewport_emits;
switch(CHAN_TYPE) {
case GL_UNSIGNED_BYTE:
vf->chan_scale[0] = 255.0;
vf->chan_scale[1] = 255.0;
vf->chan_scale[2] = 255.0;
vf->chan_scale[3] = 255.0;
break;
case GL_UNSIGNED_SHORT:
vf->chan_scale[0] = 65535.0;
vf->chan_scale[1] = 65535.0;
vf->chan_scale[2] = 65535.0;
vf->chan_scale[3] = 65535.0;
break;
default:
vf->chan_scale[0] = 1.0;
vf->chan_scale[1] = 1.0;
vf->chan_scale[2] = 1.0;
vf->chan_scale[3] = 1.0;
break;
}
vf->identity[0] = 0.0;
vf->identity[1] = 0.0;
vf->identity[2] = 0.0;

View file

@ -73,9 +73,6 @@ enum draw_vf_attr_format {
DRAW_EMIT_2F,
DRAW_EMIT_3F,
DRAW_EMIT_4F,
DRAW_EMIT_2F_VIEWPORT, /**< do viewport transform and emit */
DRAW_EMIT_3F_VIEWPORT, /**< do viewport transform and emit */
DRAW_EMIT_4F_VIEWPORT, /**< do viewport transform and emit */
DRAW_EMIT_3F_XYW, /**< for projective texture */
DRAW_EMIT_1UB_1F, /**< for fog coordinate */
DRAW_EMIT_3UB_3F_RGB, /**< for specular color */
@ -84,7 +81,6 @@ enum draw_vf_attr_format {
DRAW_EMIT_4UB_4F_BGRA, /**< for color */
DRAW_EMIT_4UB_4F_ARGB, /**< for color */
DRAW_EMIT_4UB_4F_ABGR, /**< for color */
DRAW_EMIT_4CHAN_4F_RGBA, /**< for swrast color */
DRAW_EMIT_PAD, /**< leave a hole of 'offset' bytes */
DRAW_EMIT_MAX
};
@ -98,14 +94,6 @@ struct draw_vf_attr_map {
struct draw_vertex_fetch;
void
draw_vf_set_vp_matrix( struct draw_vertex_fetch *vf,
const float *viewport );
void
draw_vf_set_vp_scale_translate( struct draw_vertex_fetch *vf,
const float *scale,
const float *translate );
unsigned
draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf,
@ -135,7 +123,7 @@ draw_vf_get_attr( struct draw_vertex_fetch *vf,
float *dest );
struct draw_vertex_fetch *
draw_vf_create( boolean allow_viewport_emits );
draw_vf_create( void );
void
draw_vf_destroy( struct draw_vertex_fetch *vf );
@ -196,9 +184,6 @@ struct draw_vertex_fetch
/* Parameters and constants for codegen:
*/
boolean allow_viewport_emits;
float vp[8];
float chan_scale[4];
float identity[4];
struct draw_vf_fastpath *fastpath;
@ -244,7 +229,6 @@ draw_vf_generate_sse_emit( struct draw_vertex_fetch *vf );
struct draw_vf_format_info {
const char *name;
draw_vf_extract_func extract;
draw_vf_insert_func insert[4];
const unsigned attrsize;
};

View file

@ -36,125 +36,6 @@
#include "draw_vf.h"
/*
* These functions take the NDC coordinates pointed to by 'in', apply the
* NDC->Viewport mapping and store the results at 'v'.
*/
static INLINE void insert_4f_viewport_4( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
float *out = (float *)v;
const float *scale = a->vf->vp;
const float *trans = a->vf->vp + 4;
out[0] = scale[0] * in[0] + trans[0];
out[1] = scale[1] * in[1] + trans[1];
out[2] = scale[2] * in[2] + trans[2];
out[3] = in[3];
}
static INLINE void insert_4f_viewport_3( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
float *out = (float *)v;
const float *scale = a->vf->vp;
const float *trans = a->vf->vp + 4;
out[0] = scale[0] * in[0] + trans[0];
out[1] = scale[1] * in[1] + trans[1];
out[2] = scale[2] * in[2] + trans[2];
out[3] = 1;
}
static INLINE void insert_4f_viewport_2( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
float *out = (float *)v;
const float *scale = a->vf->vp;
const float *trans = a->vf->vp + 4;
out[0] = scale[0] * in[0] + trans[0];
out[1] = scale[1] * in[1] + trans[1];
out[2] = trans[2];
out[3] = 1;
}
static INLINE void insert_4f_viewport_1( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
float *out = (float *)v;
const float *scale = a->vf->vp;
const float *trans = a->vf->vp + 4;
out[0] = scale[0] * in[0] + trans[0];
out[1] = trans[1];
out[2] = trans[2];
out[3] = 1;
}
static INLINE void insert_3f_viewport_3( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
float *out = (float *)v;
const float *scale = a->vf->vp;
const float *trans = a->vf->vp + 4;
out[0] = scale[0] * in[0] + trans[0];
out[1] = scale[1] * in[1] + trans[1];
out[2] = scale[2] * in[2] + trans[2];
}
static INLINE void insert_3f_viewport_2( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
float *out = (float *)v;
const float *scale = a->vf->vp;
const float *trans = a->vf->vp + 4;
out[0] = scale[0] * in[0] + trans[0];
out[1] = scale[1] * in[1] + trans[1];
out[2] = scale[2] * in[2] + trans[2];
}
static INLINE void insert_3f_viewport_1( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
float *out = (float *)v;
const float *scale = a->vf->vp;
const float *trans = a->vf->vp + 4;
out[0] = scale[0] * in[0] + trans[0];
out[1] = trans[1];
out[2] = trans[2];
}
static INLINE void insert_2f_viewport_2( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
float *out = (float *)v;
const float *scale = a->vf->vp;
const float *trans = a->vf->vp + 4;
out[0] = scale[0] * in[0] + trans[0];
out[1] = scale[1] * in[1] + trans[1];
}
static INLINE void insert_2f_viewport_1( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
float *out = (float *)v;
const float *scale = a->vf->vp;
const float *trans = a->vf->vp + 4;
out[0] = scale[0] * in[0] + trans[0];
out[1] = trans[1];
}
/*
* These functions do the same as above, except for the viewport mapping.
*/
static INLINE void insert_4f_4( const struct draw_vf_attr *a, uint8_t *v, const float *in )
{
@ -278,50 +159,6 @@ static INLINE void insert_null( const struct draw_vf_attr *a, uint8_t *v, const
(void) a; (void) v; (void) in;
}
static INLINE void insert_4chan_4f_rgba_4( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
GLchan *c = (GLchan *)v;
(void) a;
UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]);
UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]);
UNCLAMPED_FLOAT_TO_CHAN(c[2], in[2]);
UNCLAMPED_FLOAT_TO_CHAN(c[3], in[3]);
}
static INLINE void insert_4chan_4f_rgba_3( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
GLchan *c = (GLchan *)v;
(void) a;
UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]);
UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]);
UNCLAMPED_FLOAT_TO_CHAN(c[2], in[2]);
c[3] = CHAN_MAX;
}
static INLINE void insert_4chan_4f_rgba_2( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
GLchan *c = (GLchan *)v;
(void) a;
UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]);
UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]);
c[2] = 0;
c[3] = CHAN_MAX;
}
static INLINE void insert_4chan_4f_rgba_1( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
GLchan *c = (GLchan *)v;
(void) a;
UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]);
c[1] = 0;
c[2] = 0;
c[3] = CHAN_MAX;
}
static INLINE void insert_4ub_4f_rgba_4( const struct draw_vf_attr *a, uint8_t *v,
const float *in )
{
@ -545,291 +382,64 @@ static INLINE void insert_1ub_1f_1( const struct draw_vf_attr *a, uint8_t *v,
}
/***********************************************************************
* Functions to perform the reverse operations to the above, for
* swrast translation and clip-interpolation.
*
* Currently always extracts a full 4 floats.
*/
static void extract_4f_viewport( const struct draw_vf_attr *a, float *out,
const uint8_t *v )
{
const float *in = (const float *)v;
const float *scale = a->vf->vp;
const float *trans = a->vf->vp + 4;
/* Although included for completeness, the position coordinate is
* usually handled differently during clipping.
*/
out[0] = (in[0] - trans[0]) / scale[0];
out[1] = (in[1] - trans[1]) / scale[1];
out[2] = (in[2] - trans[2]) / scale[2];
out[3] = in[3];
}
static void extract_3f_viewport( const struct draw_vf_attr *a, float *out,
const uint8_t *v )
{
const float *in = (const float *)v;
const float *scale = a->vf->vp;
const float *trans = a->vf->vp + 4;
out[0] = (in[0] - trans[0]) / scale[0];
out[1] = (in[1] - trans[1]) / scale[1];
out[2] = (in[2] - trans[2]) / scale[2];
out[3] = 1;
}
static void extract_2f_viewport( const struct draw_vf_attr *a, float *out,
const uint8_t *v )
{
const float *in = (const float *)v;
const float *scale = a->vf->vp;
const float *trans = a->vf->vp + 4;
out[0] = (in[0] - trans[0]) / scale[0];
out[1] = (in[1] - trans[1]) / scale[1];
out[2] = 0;
out[3] = 1;
}
static void extract_4f( const struct draw_vf_attr *a, float *out, const uint8_t *v )
{
const float *in = (const float *)v;
(void) a;
out[0] = in[0];
out[1] = in[1];
out[2] = in[2];
out[3] = in[3];
}
static void extract_3f_xyw( const struct draw_vf_attr *a, float *out, const uint8_t *v )
{
const float *in = (const float *)v;
(void) a;
out[0] = in[0];
out[1] = in[1];
out[2] = 0;
out[3] = in[2];
}
static void extract_3f( const struct draw_vf_attr *a, float *out, const uint8_t *v )
{
const float *in = (const float *)v;
(void) a;
out[0] = in[0];
out[1] = in[1];
out[2] = in[2];
out[3] = 1;
}
static void extract_2f( const struct draw_vf_attr *a, float *out, const uint8_t *v )
{
const float *in = (const float *)v;
(void) a;
out[0] = in[0];
out[1] = in[1];
out[2] = 0;
out[3] = 1;
}
static void extract_1f( const struct draw_vf_attr *a, float *out, const uint8_t *v )
{
const float *in = (const float *)v;
(void) a;
out[0] = in[0];
out[1] = 0;
out[2] = 0;
out[3] = 1;
}
static void extract_4chan_4f_rgba( const struct draw_vf_attr *a, float *out,
const uint8_t *v )
{
GLchan *c = (GLchan *)v;
(void) a;
out[0] = CHAN_TO_FLOAT(c[0]);
out[1] = CHAN_TO_FLOAT(c[1]);
out[2] = CHAN_TO_FLOAT(c[2]);
out[3] = CHAN_TO_FLOAT(c[3]);
}
static void extract_4ub_4f_rgba( const struct draw_vf_attr *a, float *out,
const uint8_t *v )
{
(void) a;
out[0] = UBYTE_TO_FLOAT(v[0]);
out[1] = UBYTE_TO_FLOAT(v[1]);
out[2] = UBYTE_TO_FLOAT(v[2]);
out[3] = UBYTE_TO_FLOAT(v[3]);
}
static void extract_4ub_4f_bgra( const struct draw_vf_attr *a, float *out,
const uint8_t *v )
{
(void) a;
out[2] = UBYTE_TO_FLOAT(v[0]);
out[1] = UBYTE_TO_FLOAT(v[1]);
out[0] = UBYTE_TO_FLOAT(v[2]);
out[3] = UBYTE_TO_FLOAT(v[3]);
}
static void extract_4ub_4f_argb( const struct draw_vf_attr *a, float *out,
const uint8_t *v )
{
(void) a;
out[3] = UBYTE_TO_FLOAT(v[0]);
out[0] = UBYTE_TO_FLOAT(v[1]);
out[1] = UBYTE_TO_FLOAT(v[2]);
out[2] = UBYTE_TO_FLOAT(v[3]);
}
static void extract_4ub_4f_abgr( const struct draw_vf_attr *a, float *out,
const uint8_t *v )
{
(void) a;
out[3] = UBYTE_TO_FLOAT(v[0]);
out[2] = UBYTE_TO_FLOAT(v[1]);
out[1] = UBYTE_TO_FLOAT(v[2]);
out[0] = UBYTE_TO_FLOAT(v[3]);
}
static void extract_3ub_3f_rgb( const struct draw_vf_attr *a, float *out,
const uint8_t *v )
{
(void) a;
out[0] = UBYTE_TO_FLOAT(v[0]);
out[1] = UBYTE_TO_FLOAT(v[1]);
out[2] = UBYTE_TO_FLOAT(v[2]);
out[3] = 1;
}
static void extract_3ub_3f_bgr( const struct draw_vf_attr *a, float *out,
const uint8_t *v )
{
(void) a;
out[2] = UBYTE_TO_FLOAT(v[0]);
out[1] = UBYTE_TO_FLOAT(v[1]);
out[0] = UBYTE_TO_FLOAT(v[2]);
out[3] = 1;
}
static void extract_1ub_1f( const struct draw_vf_attr *a, float *out, const uint8_t *v )
{
(void) a;
out[0] = UBYTE_TO_FLOAT(v[0]);
out[1] = 0;
out[2] = 0;
out[3] = 1;
}
const struct draw_vf_format_info draw_vf_format_info[DRAW_EMIT_MAX] =
{
{ "1f",
extract_1f,
{ insert_1f_1, insert_1f_1, insert_1f_1, insert_1f_1 },
sizeof(float) },
{ "2f",
extract_2f,
{ insert_2f_1, insert_2f_2, insert_2f_2, insert_2f_2 },
2 * sizeof(float) },
{ "3f",
extract_3f,
{ insert_3f_1, insert_3f_2, insert_3f_3, insert_3f_3 },
3 * sizeof(float) },
{ "4f",
extract_4f,
{ insert_4f_1, insert_4f_2, insert_4f_3, insert_4f_4 },
4 * sizeof(float) },
{ "2f_viewport",
extract_2f_viewport,
{ insert_2f_viewport_1, insert_2f_viewport_2, insert_2f_viewport_2,
insert_2f_viewport_2 },
2 * sizeof(float) },
{ "3f_viewport",
extract_3f_viewport,
{ insert_3f_viewport_1, insert_3f_viewport_2, insert_3f_viewport_3,
insert_3f_viewport_3 },
3 * sizeof(float) },
{ "4f_viewport",
extract_4f_viewport,
{ insert_4f_viewport_1, insert_4f_viewport_2, insert_4f_viewport_3,
insert_4f_viewport_4 },
4 * sizeof(float) },
{ "3f_xyw",
extract_3f_xyw,
{ insert_3f_xyw_err, insert_3f_xyw_err, insert_3f_xyw_err,
insert_3f_xyw_4 },
3 * sizeof(float) },
{ "1ub_1f",
extract_1ub_1f,
{ insert_1ub_1f_1, insert_1ub_1f_1, insert_1ub_1f_1, insert_1ub_1f_1 },
sizeof(uint8_t) },
{ "3ub_3f_rgb",
extract_3ub_3f_rgb,
{ insert_3ub_3f_rgb_1, insert_3ub_3f_rgb_2, insert_3ub_3f_rgb_3,
insert_3ub_3f_rgb_3 },
3 * sizeof(uint8_t) },
{ "3ub_3f_bgr",
extract_3ub_3f_bgr,
{ insert_3ub_3f_bgr_1, insert_3ub_3f_bgr_2, insert_3ub_3f_bgr_3,
insert_3ub_3f_bgr_3 },
3 * sizeof(uint8_t) },
{ "4ub_4f_rgba",
extract_4ub_4f_rgba,
{ insert_4ub_4f_rgba_1, insert_4ub_4f_rgba_2, insert_4ub_4f_rgba_3,
insert_4ub_4f_rgba_4 },
4 * sizeof(uint8_t) },
{ "4ub_4f_bgra",
extract_4ub_4f_bgra,
{ insert_4ub_4f_bgra_1, insert_4ub_4f_bgra_2, insert_4ub_4f_bgra_3,
insert_4ub_4f_bgra_4 },
4 * sizeof(uint8_t) },
{ "4ub_4f_argb",
extract_4ub_4f_argb,
{ insert_4ub_4f_argb_1, insert_4ub_4f_argb_2, insert_4ub_4f_argb_3,
insert_4ub_4f_argb_4 },
4 * sizeof(uint8_t) },
{ "4ub_4f_abgr",
extract_4ub_4f_abgr,
{ insert_4ub_4f_abgr_1, insert_4ub_4f_abgr_2, insert_4ub_4f_abgr_3,
insert_4ub_4f_abgr_4 },
4 * sizeof(uint8_t) },
{ "4chan_4f_rgba",
extract_4chan_4f_rgba,
{ insert_4chan_4f_rgba_1, insert_4chan_4f_rgba_2, insert_4chan_4f_rgba_3,
insert_4chan_4f_rgba_4 },
4 * sizeof(GLchan) },
{ "pad",
NULL,
{ NULL, NULL, NULL, NULL },
0 }
@ -889,16 +499,10 @@ static void NAME( struct draw_vertex_fetch *vf, \
insert_null, NAME)
EMIT2(insert_3f_viewport_3, insert_4ub_4f_rgba_4, emit_viewport3_rgba4)
EMIT2(insert_3f_viewport_3, insert_4ub_4f_bgra_4, emit_viewport3_bgra4)
EMIT2(insert_3f_3, insert_4ub_4f_rgba_4, emit_xyz3_rgba4)
EMIT3(insert_4f_viewport_4, insert_4ub_4f_rgba_4, insert_2f_2, emit_viewport4_rgba4_st2)
EMIT3(insert_4f_viewport_4, insert_4ub_4f_bgra_4, insert_2f_2, emit_viewport4_bgra4_st2)
EMIT3(insert_4f_4, insert_4ub_4f_rgba_4, insert_2f_2, emit_xyzw4_rgba4_st2)
EMIT4(insert_4f_viewport_4, insert_4ub_4f_rgba_4, insert_2f_2, insert_2f_2, emit_viewport4_rgba4_st2_st2)
EMIT4(insert_4f_viewport_4, insert_4ub_4f_bgra_4, insert_2f_2, insert_2f_2, emit_viewport4_bgra4_st2_st2)
EMIT4(insert_4f_4, insert_4ub_4f_rgba_4, insert_2f_2, insert_2f_2, emit_xyzw4_rgba4_st2_st2)
@ -914,42 +518,26 @@ void draw_vf_generate_hardwired_emit( struct draw_vertex_fetch *vf )
*/
switch (vf->attr_count) {
case 2:
if (vf->attr[0].do_insert == insert_3f_viewport_3) {
if (vf->attr[1].do_insert == insert_4ub_4f_bgra_4)
func = emit_viewport3_bgra4;
else if (vf->attr[1].do_insert == insert_4ub_4f_rgba_4)
func = emit_viewport3_rgba4;
}
else if (vf->attr[0].do_insert == insert_3f_3 &&
vf->attr[1].do_insert == insert_4ub_4f_rgba_4) {
if (vf->attr[0].do_insert == insert_3f_3 &&
vf->attr[1].do_insert == insert_4ub_4f_rgba_4) {
func = emit_xyz3_rgba4;
}
break;
case 3:
if (vf->attr[2].do_insert == insert_2f_2) {
if (vf->attr[1].do_insert == insert_4ub_4f_rgba_4) {
if (vf->attr[0].do_insert == insert_4f_viewport_4)
func = emit_viewport4_rgba4_st2;
else if (vf->attr[0].do_insert == insert_4f_4)
if (vf->attr[0].do_insert == insert_4f_4)
func = emit_xyzw4_rgba4_st2;
}
else if (vf->attr[1].do_insert == insert_4ub_4f_bgra_4 &&
vf->attr[0].do_insert == insert_4f_viewport_4)
func = emit_viewport4_bgra4_st2;
}
break;
case 4:
if (vf->attr[2].do_insert == insert_2f_2 &&
vf->attr[3].do_insert == insert_2f_2) {
if (vf->attr[1].do_insert == insert_4ub_4f_rgba_4) {
if (vf->attr[0].do_insert == insert_4f_viewport_4)
func = emit_viewport4_rgba4_st2_st2;
else if (vf->attr[0].do_insert == insert_4f_4)
if (vf->attr[0].do_insert == insert_4f_4)
func = emit_xyzw4_rgba4_st2_st2;
}
else if (vf->attr[1].do_insert == insert_4ub_4f_bgra_4 &&
vf->attr[0].do_insert == insert_4f_viewport_4)
func = emit_viewport4_bgra4_st2_st2;
}
break;
}

View file

@ -369,13 +369,6 @@ static boolean build_vertex_emit( struct x86_program *p )
x86_mov(&p->func, vfESI, x86_fn_arg(&p->func, 1));
/* Possibly load vp0, vp1 for viewport calcs:
*/
if (vf->allow_viewport_emits) {
sse_movups(&p->func, vp0, x86_make_disp(vfESI, get_offset(vf, &vf->vp[0])));
sse_movups(&p->func, vp1, x86_make_disp(vfESI, get_offset(vf, &vf->vp[4])));
}
/* always load, needed or not:
*/
sse_movups(&p->func, p->chan0, x86_make_disp(vfESI, get_offset(vf, &vf->chan_scale[0])));
@ -439,30 +432,6 @@ static boolean build_vertex_emit( struct x86_program *p )
emit_store(p, dest, 4, temp);
update_src_ptr(p, srcECX, vfESI, a);
break;
case DRAW_EMIT_2F_VIEWPORT:
get_src_ptr(p, srcECX, vfESI, a);
emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize);
sse_mulps(&p->func, temp, vp0);
sse_addps(&p->func, temp, vp1);
emit_store(p, dest, 2, temp);
update_src_ptr(p, srcECX, vfESI, a);
break;
case DRAW_EMIT_3F_VIEWPORT:
get_src_ptr(p, srcECX, vfESI, a);
emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize);
sse_mulps(&p->func, temp, vp0);
sse_addps(&p->func, temp, vp1);
emit_store(p, dest, 3, temp);
update_src_ptr(p, srcECX, vfESI, a);
break;
case DRAW_EMIT_4F_VIEWPORT:
get_src_ptr(p, srcECX, vfESI, a);
emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
sse_mulps(&p->func, temp, vp0);
sse_addps(&p->func, temp, vp1);
emit_store(p, dest, 4, temp);
update_src_ptr(p, srcECX, vfESI, a);
break;
case DRAW_EMIT_3F_XYW:
get_src_ptr(p, srcECX, vfESI, a);
emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
@ -561,26 +530,6 @@ static boolean build_vertex_emit( struct x86_program *p )
emit_pack_store_4ub(p, dest, temp);
update_src_ptr(p, srcECX, vfESI, a);
break;
case DRAW_EMIT_4CHAN_4F_RGBA:
switch (CHAN_TYPE) {
case GL_UNSIGNED_BYTE:
get_src_ptr(p, srcECX, vfESI, a);
emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
emit_pack_store_4ub(p, dest, temp);
update_src_ptr(p, srcECX, vfESI, a);
break;
case GL_FLOAT:
get_src_ptr(p, srcECX, vfESI, a);
emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
emit_store(p, dest, 4, temp);
update_src_ptr(p, srcECX, vfESI, a);
break;
case GL_UNSIGNED_SHORT:
default:
_mesa_printf("unknown CHAN_TYPE %s\n", _mesa_lookup_enum_by_nr(CHAN_TYPE));
return FALSE;
}
break;
default:
_mesa_printf("unknown a[%d].format %d\n", j, a->format);
return FALSE; /* catch any new opcodes */