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generate X86 dispatch code
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src/mesa/glapi/glx86asm.py
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src/mesa/glapi/glx86asm.py
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#!/usr/bin/env python
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# $Id: glx86asm.py,v 1.1 2000/05/11 23:14:57 brianp Exp $
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# Mesa 3-D graphics library
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# Version: 3.3
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#
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# Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included
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# in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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# Generate the glapi_x86.S assembly language file.
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#
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# Usage:
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# glx86asm.py >glapi_x86.S
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#
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# Dependencies:
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# The gl.spec file from the SI must be in the current directory.
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#
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# Brian Paul 11 May 2000
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import string
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import re
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def PrintHead():
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print '/* DO NOT EDIT - This file generated automatically with glx86asm.py script */'
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print '#include "assyntax.h"'
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print '#include "glapioffsets.h"'
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print ''
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print '#ifndef __WIN32__'
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print ''
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print '#if defined(USE_MGL_NAMESPACE)'
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print '#define GL_PREFIX(n) GLNAME(mgl ## n)'
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print '#else'
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print '#define GL_PREFIX(n) GLNAME(gl ## n)'
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print '#endif'
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print ''
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print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))'
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print ''
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print '#ifdef GNU_ASSEMBLER'
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print '#define GLOBL_FN(x) GLOBL x ; .type x,@function'
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print '#else'
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print '#define GLOBL_FN(x) GLOBL x'
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print '#endif'
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print ''
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print ''
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return
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#endif
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def PrintTail():
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print ''
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print '#endif /* __WIN32__ */'
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#endif
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def GenerateDispatchCode(name, offset):
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print 'ALIGNTEXT16'
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print "GLOBL_FN(GL_PREFIX(%s))" % (name)
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print "GL_PREFIX(%s):" % (name)
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print '\tMOV_L(GLNAME(_glapi_Dispatch), EAX)'
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print '\tTEST_L(EAX, EAX)'
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print "\tJZ(GLNAME(_glapi_fallback_%s))" % (name)
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print "\tJMP(GL_OFFSET(_gloffset_%s))" % (offset)
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print ''
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#enddef
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def FindAlias(list, funcName):
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for i in range(0, len(list)):
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entry = list[i]
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if entry[0] == funcName:
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return entry[1]
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#endif
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#endfor
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return ''
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#enddef
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def PrintDefines():
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functionPattern = re.compile('^[a-zA-Z0-9]+\(')
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functionNamePattern = re.compile('^[a-zA-Z0-9]+')
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funcName = ''
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functions = [ ]
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f = open('gl.spec')
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for line in f.readlines():
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m = functionPattern.match(line)
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if m:
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# extract funcName
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n = functionNamePattern.findall(line)
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funcName = n[0]
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m = string.split(line)
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if len(m) > 1:
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if m[0] == 'param':
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paramName = m[1]
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if m[0] == 'offset':
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if m[1] == '?':
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#print 'WARNING skipping', funcName
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noop = 0
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else:
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entry = [ funcName, funcName ]
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functions.append(entry)
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#endif
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elif m[0] == 'alias':
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aliasedName = FindAlias(functions, m[1])
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if aliasedName:
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entry = [ funcName, aliasedName ]
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functions.append(entry)
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else:
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print 'WARNING: alias to unknown function:', aliasedName
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#endif
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#endif
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#endif
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#endfor
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# Now generate the assembly dispatch code
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for i in range(0, len(functions)):
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entry = functions[i]
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GenerateDispatchCode( entry[0], entry[1] )
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#enddef
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PrintHead()
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PrintDefines()
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PrintTail()
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