glsl: Fix memory leak in glsl_lexer.ll

Running fast clear glClear with SNB caused Valgrind to
complain about this.

v2: line 237 fixed glClear from leaking memory, other
strdups are also now changed to ralloc_strdups but I
don't know what effect those have. At least no changes in
my Piglit quick run.

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Juha-Pekka Heikkila 2014-09-03 16:38:31 +03:00 committed by Tapani Pälli
parent 6c9d67118a
commit 5a6ec26aec

View file

@ -81,7 +81,8 @@ static int classify_identifier(struct _mesa_glsl_parse_state *, const char *);
"illegal use of reserved word `%s'", yytext); \
return ERROR_TOK; \
} else { \
yylval->identifier = strdup(yytext); \
void *mem_ctx = yyextra; \
yylval->identifier = ralloc_strdup(mem_ctx, yytext); \
return classify_identifier(yyextra, yytext); \
} \
} while (0)
@ -232,7 +233,8 @@ HASH ^{SPC}#{SPC}
<PP>[ \t\r]* { }
<PP>: return COLON;
<PP>[_a-zA-Z][_a-zA-Z0-9]* {
yylval->identifier = strdup(yytext);
void *mem_ctx = yyextra;
yylval->identifier = ralloc_strdup(mem_ctx, yytext);
return IDENTIFIER;
}
<PP>[1-9][0-9]* {
@ -409,7 +411,8 @@ layout {
|| yyextra->ARB_compute_shader_enable) {
return LAYOUT_TOK;
} else {
yylval->identifier = strdup(yytext);
void *mem_ctx = yyextra;
yylval->identifier = ralloc_strdup(mem_ctx, yytext);
return classify_identifier(yyextra, yytext);
}
}