From 5a5febfccdceff60f86d3d6aff103fb3cb7f0425 Mon Sep 17 00:00:00 2001 From: Mary Guillemard Date: Mon, 30 Mar 2026 20:41:48 +0200 Subject: [PATCH] nvk: Ensure that shader I-cache prefetch is enabled on Ada+ Signed-off-by: Mary Guillemard Reviewed-by: Mel Henning Tested-by: Thomas H.P. Andersen Part-of: --- src/nouveau/vulkan/nvk_cmd_draw.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/nouveau/vulkan/nvk_cmd_draw.c b/src/nouveau/vulkan/nvk_cmd_draw.c index 9d676adc000..0f12ef9f782 100644 --- a/src/nouveau/vulkan/nvk_cmd_draw.c +++ b/src/nouveau/vulkan/nvk_cmd_draw.c @@ -33,6 +33,7 @@ #include "nv_push_clcb97.h" #include "nv_push_clcd97.h" #include "clc7c0.h" +#include "clc997.h" #include "clcb97.h" #include "clcd97.h" #include "drf.h" @@ -315,6 +316,7 @@ nvk_push_draw_state_init(struct nvk_queue *queue, struct nv_push *p) P_NV9097_SET_REDUCE_COLOR_THRESHOLDS_SRGB8(p, { .all_covered_all_hit_once = 0xff, }); + P_IMMD(p, NV9097, SET_SHADER_CACHE_CONTROL, pdev->info.cls_eng3d >= ADA_A); if (pdev->info.cls_eng3d < VOLTA_A) P_IMMD(p, NV9097, SET_ALPHA_FRACTION, 0x3f);