mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-25 05:50:25 +01:00
Merge git://proxy01.pd.intel.com:9419/git/mesa/mesa into crestline
This commit is contained in:
commit
5a5b55943d
33 changed files with 979 additions and 425 deletions
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@ -60,7 +60,8 @@ C_SOURCES = \
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ASM_SOURCES =
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DRIVER_DEFINES = -I../intel
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DRIVER_DEFINES = -I../intel $(shell pkg-config libdrm --atleast-version=2.3.1 \
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&& echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP")
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include ../Makefile.template
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|
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|
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@ -190,6 +190,9 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
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case GL_TEXTURE_CUBE_MAP:{
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const GLuint dim = mt->width0;
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GLuint face;
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GLuint lvlWidth = mt->width0, lvlHeight = mt->height0;
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assert(lvlWidth == lvlHeight); /* cubemap images are square */
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/* Depending on the size of the largest images, pitch can be
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* determined either by the old-style packing of cubemap faces,
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@ -204,11 +207,13 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
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/* Set all the levels to effectively occupy the whole rectangular region.
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*/
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for (level = mt->first_level; level <= mt->last_level; level++)
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for (level = mt->first_level; level <= mt->last_level; level++) {
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intel_miptree_set_level_info(mt, level, 6,
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0, 0,
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mt->pitch, mt->total_height, 1);
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lvlWidth, lvlHeight, 1);
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lvlWidth /= 2;
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lvlHeight /= 2;
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}
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for (face = 0; face < 6; face++) {
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@ -55,8 +55,6 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
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struct intel_context *intel;
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const intelScreenPrivate *intelScreen;
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GLboolean missed_target;
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int64_t ust;
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DBG("%s\n", __FUNCTION__);
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@ -68,41 +66,6 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
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intelScreen = intel->intelScreen;
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if (!rect && !intel->swap_scheduled && intelScreen->drmMinor >= 6 &&
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!(intel->vblank_flags & VBLANK_FLAG_NO_IRQ) &&
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intelScreen->current_rotation == 0) {
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unsigned int interval = driGetVBlankInterval(dPriv, intel->vblank_flags);
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unsigned int target;
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drm_i915_vblank_swap_t swap;
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swap.drawable = dPriv->hHWDrawable;
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swap.seqtype = DRM_VBLANK_ABSOLUTE;
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target = swap.sequence = intel->vbl_seq + interval;
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if (intel->vblank_flags & VBLANK_FLAG_SYNC) {
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swap.seqtype |= DRM_VBLANK_NEXTONMISS;
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} else if (interval == 0) {
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goto noschedule;
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}
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if ( intel->vblank_flags & VBLANK_FLAG_SECONDARY ) {
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swap.seqtype |= DRM_VBLANK_SECONDARY;
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}
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intel_batchbuffer_flush(intel->batch);
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if (!drmCommandWriteRead(intel->driFd, DRM_I915_VBLANK_SWAP, &swap,
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sizeof(swap))) {
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intel->swap_scheduled = 1;
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intel->vbl_seq = swap.sequence;
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swap.sequence -= target;
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missed_target = swap.sequence > 0 && swap.sequence <= (1 << 23);
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}
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} else {
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intel->swap_scheduled = 0;
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}
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noschedule:
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if (intel->last_swap_fence) {
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driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE);
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driFenceUnReference(intel->last_swap_fence);
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@ -111,122 +74,88 @@ noschedule:
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intel->last_swap_fence = intel->first_swap_fence;
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intel->first_swap_fence = NULL;
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if (!intel->swap_scheduled) {
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if (!rect) {
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driWaitForVBlank(dPriv, &intel->vbl_seq, intel->vblank_flags,
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&missed_target);
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/* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
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* should work regardless.
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*/
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LOCK_HARDWARE(intel);
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if (dPriv && dPriv->numClipRects) {
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struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
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const struct intel_region *frontRegion
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= intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
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const struct intel_region *backRegion
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= intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
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const int nbox = dPriv->numClipRects;
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const drm_clip_rect_t *pbox = dPriv->pClipRects;
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const int pitch = frontRegion->pitch;
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const int cpp = frontRegion->cpp;
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int BR13, CMD;
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int i;
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ASSERT(intel_fb);
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ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */
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ASSERT(frontRegion);
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ASSERT(backRegion);
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ASSERT(frontRegion->pitch == backRegion->pitch);
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ASSERT(frontRegion->cpp == backRegion->cpp);
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if (cpp == 2) {
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BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24);
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CMD = XY_SRC_COPY_BLT_CMD;
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}
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else {
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BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25);
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CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
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XY_SRC_COPY_BLT_WRITE_RGB);
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}
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for (i = 0; i < nbox; i++, pbox++) {
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drm_clip_rect_t box;
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/* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
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* should work regardless.
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*/
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LOCK_HARDWARE(intel);
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if (pbox->x1 > pbox->x2 ||
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pbox->y1 > pbox->y2 ||
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pbox->x2 > intelScreen->width || pbox->y2 > intelScreen->height)
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continue;
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if (intel->driDrawable && intel->driDrawable->numClipRects) {
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const intelScreenPrivate *intelScreen = intel->intelScreen;
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struct gl_framebuffer *fb
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= (struct gl_framebuffer *) dPriv->driverPrivate;
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const struct intel_region *frontRegion
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= intel_get_rb_region(fb, BUFFER_FRONT_LEFT);
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const struct intel_region *backRegion
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= intel_get_rb_region(fb, BUFFER_BACK_LEFT);
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const int nbox = dPriv->numClipRects;
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const drm_clip_rect_t *pbox = dPriv->pClipRects;
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const int pitch = frontRegion->pitch;
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const int cpp = frontRegion->cpp;
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int BR13, CMD;
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int i;
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box = *pbox;
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ASSERT(fb);
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ASSERT(fb->Name == 0); /* Not a user-created FBO */
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ASSERT(frontRegion);
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ASSERT(backRegion);
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ASSERT(frontRegion->pitch == backRegion->pitch);
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ASSERT(frontRegion->cpp == backRegion->cpp);
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if (rect) {
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if (rect->x1 > box.x1)
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box.x1 = rect->x1;
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if (rect->y1 > box.y1)
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box.y1 = rect->y1;
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if (rect->x2 < box.x2)
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box.x2 = rect->x2;
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if (rect->y2 < box.y2)
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box.y2 = rect->y2;
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if (cpp == 2) {
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BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24);
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CMD = XY_SRC_COPY_BLT_CMD;
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}
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else {
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BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25);
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CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
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XY_SRC_COPY_BLT_WRITE_RGB);
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}
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for (i = 0; i < nbox; i++, pbox++) {
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drm_clip_rect_t box;
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if (pbox->x1 > pbox->x2 ||
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pbox->y1 > pbox->y2 ||
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pbox->x2 > intelScreen->width || pbox->y2 > intelScreen->height)
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if (box.x1 > box.x2 || box.y1 > box.y2)
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continue;
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box = *pbox;
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if (rect) {
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if (rect->x1 > box.x1)
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box.x1 = rect->x1;
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if (rect->y1 > box.y1)
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box.y1 = rect->y1;
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if (rect->x2 < box.x2)
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box.x2 = rect->x2;
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if (rect->y2 < box.y2)
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box.y2 = rect->y2;
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if (box.x1 > box.x2 || box.y1 > box.y2)
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continue;
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}
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BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
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OUT_BATCH(CMD);
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OUT_BATCH(BR13);
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OUT_BATCH((pbox->y1 << 16) | pbox->x1);
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OUT_BATCH((pbox->y2 << 16) | pbox->x2);
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if (intel->sarea->pf_current_page == 0)
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OUT_RELOC(frontRegion->buffer,
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DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
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DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0);
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else
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OUT_RELOC(backRegion->buffer,
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DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
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DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0);
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OUT_BATCH((pbox->y1 << 16) | pbox->x1);
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OUT_BATCH(BR13 & 0xffff);
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if (intel->sarea->pf_current_page == 0)
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OUT_RELOC(backRegion->buffer,
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DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
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DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0);
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else
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OUT_RELOC(frontRegion->buffer,
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DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
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DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0);
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ADVANCE_BATCH();
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}
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if (intel->first_swap_fence)
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driFenceUnReference(intel->first_swap_fence);
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intel->first_swap_fence = intel_batchbuffer_flush(intel->batch);
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driFenceReference(intel->first_swap_fence);
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BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
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OUT_BATCH(CMD);
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OUT_BATCH(BR13);
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OUT_BATCH((pbox->y1 << 16) | pbox->x1);
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OUT_BATCH((pbox->y2 << 16) | pbox->x2);
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OUT_RELOC(frontRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
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DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0);
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OUT_BATCH((pbox->y1 << 16) | pbox->x1);
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OUT_BATCH(BR13 & 0xffff);
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OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
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DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0);
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ADVANCE_BATCH();
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}
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UNLOCK_HARDWARE(intel);
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if (intel->first_swap_fence)
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driFenceUnReference(intel->first_swap_fence);
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intel->first_swap_fence = intel_batchbuffer_flush(intel->batch);
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driFenceReference(intel->first_swap_fence);
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}
|
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|
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if (!rect) {
|
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intel->swap_count++;
|
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(*dri_interface->getUST) (&ust);
|
||||
if (missed_target) {
|
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intel->swap_missed_count++;
|
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intel->swap_missed_ust = ust - intel->swap_ust;
|
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}
|
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|
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intel->swap_ust = ust;
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}
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UNLOCK_HARDWARE(intel);
|
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}
|
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|
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|
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|
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@ -406,6 +335,7 @@ void
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intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
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||||
{
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struct intel_context *intel = intel_context(ctx);
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struct gl_framebuffer *fb = ctx->DrawBuffer;
|
||||
GLuint clear_depth;
|
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GLbitfield skipBuffers = 0;
|
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BATCH_LOCALS;
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|
|
@ -417,7 +347,7 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
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|||
*/
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clear_depth = 0;
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if (mask & BUFFER_BIT_DEPTH) {
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clear_depth = (GLuint) (ctx->DrawBuffer->_DepthMax * ctx->Depth.Clear);
|
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clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
|
||||
}
|
||||
if (mask & BUFFER_BIT_STENCIL) {
|
||||
clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
|
||||
|
|
@ -440,12 +370,12 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
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int i;
|
||||
|
||||
/* Get clear bounds after locking */
|
||||
cx = ctx->DrawBuffer->_Xmin;
|
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cy = ctx->DrawBuffer->_Ymin;
|
||||
cw = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
|
||||
ch = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
|
||||
cx = fb->_Xmin;
|
||||
cy = fb->_Ymin;
|
||||
cw = fb->_Xmax - cx;
|
||||
ch = fb->_Ymax - cy;
|
||||
|
||||
if (intel->ctx.DrawBuffer->Name == 0) {
|
||||
if (fb->Name == 0) {
|
||||
/* clearing a window */
|
||||
|
||||
/* flip top to bottom */
|
||||
|
|
@ -453,16 +383,6 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
|
|||
clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
|
||||
clear.x2 = clear.x1 + cw;
|
||||
clear.y2 = clear.y1 + ch;
|
||||
|
||||
/* adjust for page flipping */
|
||||
if (intel->sarea->pf_current_page == 1) {
|
||||
const GLuint tmp = mask;
|
||||
mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT);
|
||||
if (tmp & BUFFER_BIT_FRONT_LEFT)
|
||||
mask |= BUFFER_BIT_BACK_LEFT;
|
||||
if (tmp & BUFFER_BIT_BACK_LEFT)
|
||||
mask |= BUFFER_BIT_FRONT_LEFT;
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* clearing FBO */
|
||||
|
|
@ -480,8 +400,7 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
|
|||
drm_clip_rect_t b;
|
||||
GLuint buf;
|
||||
GLuint clearMask = mask; /* use copy, since we modify it below */
|
||||
GLboolean all = (cw == ctx->DrawBuffer->Width &&
|
||||
ch == ctx->DrawBuffer->Height);
|
||||
GLboolean all = (cw == fb->Width && ch == fb->Height);
|
||||
|
||||
if (!all) {
|
||||
intel_intersect_cliprects(&b, &clear, box);
|
||||
|
|
@ -499,11 +418,10 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
|
|||
const GLbitfield bufBit = 1 << buf;
|
||||
if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
|
||||
/* OK, clear this renderbuffer */
|
||||
const struct intel_renderbuffer *irb
|
||||
= intel_renderbuffer(ctx->DrawBuffer->
|
||||
Attachment[buf].Renderbuffer);
|
||||
struct intel_region *irb_region =
|
||||
intel_get_rb_region(fb, buf);
|
||||
struct _DriBufferObject *write_buffer =
|
||||
intel_region_buffer(intel->intelScreen, irb->region,
|
||||
intel_region_buffer(intel->intelScreen, irb_region,
|
||||
all ? INTEL_WRITE_FULL :
|
||||
INTEL_WRITE_PART);
|
||||
|
||||
|
|
@ -511,16 +429,15 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
|
|||
GLint pitch, cpp;
|
||||
GLuint BR13, CMD;
|
||||
|
||||
ASSERT(irb);
|
||||
ASSERT(irb->region);
|
||||
ASSERT(irb_region);
|
||||
|
||||
pitch = irb->region->pitch;
|
||||
cpp = irb->region->cpp;
|
||||
pitch = irb_region->pitch;
|
||||
cpp = irb_region->cpp;
|
||||
|
||||
DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
|
||||
__FUNCTION__,
|
||||
irb->region->buffer, (pitch * cpp),
|
||||
irb->region->draw_offset,
|
||||
irb_region->buffer, (pitch * cpp),
|
||||
irb_region->draw_offset,
|
||||
b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1);
|
||||
|
||||
|
||||
|
|
@ -558,6 +475,8 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
|
|||
_mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
|
||||
buf, irb->Base.Name);
|
||||
*/
|
||||
intel_wait_flips(intel, INTEL_BATCH_NO_CLIPRECTS);
|
||||
|
||||
BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
|
||||
OUT_BATCH(CMD);
|
||||
OUT_BATCH(BR13);
|
||||
|
|
@ -565,7 +484,7 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
|
|||
OUT_BATCH((b.y2 << 16) | b.x2);
|
||||
OUT_RELOC(write_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
|
||||
DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE,
|
||||
irb->region->draw_offset);
|
||||
irb_region->draw_offset);
|
||||
OUT_BATCH(clearVal);
|
||||
ADVANCE_BATCH();
|
||||
clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
|
||||
|
|
|
|||
|
|
@ -34,6 +34,7 @@
|
|||
#include "intel_tris.h"
|
||||
#include "intel_regions.h"
|
||||
#include "intel_batchbuffer.h"
|
||||
#include "intel_reg.h"
|
||||
#include "context.h"
|
||||
#include "utils.h"
|
||||
#include "drirenderbuffer.h"
|
||||
|
|
@ -42,6 +43,23 @@
|
|||
#include "vblank.h"
|
||||
|
||||
|
||||
/* This block can be removed when libdrm >= 2.3.1 is required */
|
||||
|
||||
#ifndef DRM_VBLANK_FLIP
|
||||
|
||||
#define DRM_VBLANK_FLIP 0x8000000
|
||||
|
||||
typedef struct drm_i915_flip {
|
||||
int pipes;
|
||||
} drm_i915_flip_t;
|
||||
|
||||
#undef DRM_IOCTL_I915_FLIP
|
||||
#define DRM_IOCTL_I915_FLIP DRM_IOW(DRM_COMMAND_BASE + DRM_I915_FLIP, \
|
||||
drm_i915_flip_t)
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* XXX move this into a new dri/common/cliprects.c file.
|
||||
*/
|
||||
|
|
@ -155,11 +173,14 @@ static void
|
|||
intelSetBackClipRects(struct intel_context *intel)
|
||||
{
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable;
|
||||
struct intel_framebuffer *intel_fb;
|
||||
|
||||
if (!dPriv)
|
||||
return;
|
||||
|
||||
if (intel->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0) {
|
||||
intel_fb = dPriv->driverPrivate;
|
||||
|
||||
if (intel_fb->pf_active || dPriv->numBackClipRects == 0) {
|
||||
/* use the front clip rects */
|
||||
intel->numClipRects = dPriv->numClipRects;
|
||||
intel->pClipRects = dPriv->pClipRects;
|
||||
|
|
@ -185,7 +206,7 @@ intelWindowMoved(struct intel_context *intel)
|
|||
{
|
||||
GLcontext *ctx = &intel->ctx;
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable;
|
||||
GLframebuffer *drawFb = (GLframebuffer *) dPriv->driverPrivate;
|
||||
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
|
||||
|
||||
if (!intel->ctx.DrawBuffer) {
|
||||
/* when would this happen? -BP */
|
||||
|
|
@ -197,7 +218,7 @@ intelWindowMoved(struct intel_context *intel)
|
|||
}
|
||||
else {
|
||||
/* drawing to a window */
|
||||
switch (drawFb->_ColorDrawBufferMask[0]) {
|
||||
switch (intel_fb->Base._ColorDrawBufferMask[0]) {
|
||||
case BUFFER_BIT_FRONT_LEFT:
|
||||
intelSetFrontClipRects(intel);
|
||||
break;
|
||||
|
|
@ -210,10 +231,6 @@ intelWindowMoved(struct intel_context *intel)
|
|||
}
|
||||
}
|
||||
|
||||
/* Update Mesa's notion of window size */
|
||||
driUpdateFramebufferSize(ctx, dPriv);
|
||||
drawFb->Initialized = GL_TRUE; /* XXX remove someday */
|
||||
|
||||
if (intel->intelScreen->driScrnPriv->ddxMinor >= 7) {
|
||||
drmI830Sarea *sarea = intel->sarea;
|
||||
drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w,
|
||||
|
|
@ -226,22 +243,110 @@ intelWindowMoved(struct intel_context *intel)
|
|||
.y2 = sarea->pipeB_y + sarea->pipeB_h };
|
||||
GLint areaA = driIntersectArea( drw_rect, pipeA_rect );
|
||||
GLint areaB = driIntersectArea( drw_rect, pipeB_rect );
|
||||
GLuint flags = intel->vblank_flags;
|
||||
GLuint flags = intel_fb->vblank_flags;
|
||||
GLboolean pf_active;
|
||||
GLint pf_pipes;
|
||||
|
||||
if (areaB > areaA || (areaA == areaB && areaB > 0)) {
|
||||
flags = intel->vblank_flags | VBLANK_FLAG_SECONDARY;
|
||||
} else {
|
||||
flags = intel->vblank_flags & ~VBLANK_FLAG_SECONDARY;
|
||||
/* Update page flipping info
|
||||
*/
|
||||
pf_pipes = 0;
|
||||
|
||||
if (areaA > 0)
|
||||
pf_pipes |= 1;
|
||||
|
||||
if (areaB > 0)
|
||||
pf_pipes |= 2;
|
||||
|
||||
intel_fb->pf_current_page = (intel->sarea->pf_current_page >>
|
||||
(intel_fb->pf_pipes & 0x2)) & 0x3;
|
||||
|
||||
intel_fb->pf_num_pages = intel->intelScreen->third.handle ? 3 : 2;
|
||||
|
||||
pf_active = pf_pipes && (pf_pipes & intel->sarea->pf_active) == pf_pipes;
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_LOCK)
|
||||
if (pf_active != intel_fb->pf_active)
|
||||
_mesa_printf("%s - Page flipping %sactive\n", __progname,
|
||||
pf_active ? "" : "in");
|
||||
|
||||
if (pf_active) {
|
||||
/* Sync pages between pipes if we're flipping on both at the same time */
|
||||
if (pf_pipes == 0x3 && pf_pipes != intel_fb->pf_pipes &&
|
||||
(intel->sarea->pf_current_page & 0x3) !=
|
||||
(((intel->sarea->pf_current_page) >> 2) & 0x3)) {
|
||||
drm_i915_flip_t flip;
|
||||
|
||||
if (intel_fb->pf_current_page ==
|
||||
(intel->sarea->pf_current_page & 0x3)) {
|
||||
/* XXX: This is ugly, but emitting two flips 'in a row' can cause
|
||||
* lockups for unknown reasons.
|
||||
*/
|
||||
intel->sarea->pf_current_page =
|
||||
intel->sarea->pf_current_page & 0x3;
|
||||
intel->sarea->pf_current_page |=
|
||||
((intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
|
||||
intel_fb->pf_num_pages) << 2;
|
||||
|
||||
flip.pipes = 0x2;
|
||||
} else {
|
||||
intel->sarea->pf_current_page =
|
||||
intel->sarea->pf_current_page & (0x3 << 2);
|
||||
intel->sarea->pf_current_page |=
|
||||
(intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
|
||||
intel_fb->pf_num_pages;
|
||||
|
||||
flip.pipes = 0x1;
|
||||
}
|
||||
|
||||
drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip));
|
||||
}
|
||||
|
||||
intel_fb->pf_pipes = pf_pipes;
|
||||
}
|
||||
|
||||
if (flags != intel->vblank_flags) {
|
||||
intel->vblank_flags = flags;
|
||||
driGetCurrentVBlank(dPriv, intel->vblank_flags, &intel->vbl_seq);
|
||||
intel_fb->pf_active = pf_active;
|
||||
intel_flip_renderbuffers(intel_fb);
|
||||
intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
|
||||
|
||||
/* Update vblank info
|
||||
*/
|
||||
if (areaB > areaA || (areaA == areaB && areaB > 0)) {
|
||||
flags = intel_fb->vblank_flags | VBLANK_FLAG_SECONDARY;
|
||||
} else {
|
||||
flags = intel_fb->vblank_flags & ~VBLANK_FLAG_SECONDARY;
|
||||
}
|
||||
|
||||
if (flags != intel_fb->vblank_flags) {
|
||||
drmVBlank vbl;
|
||||
int i;
|
||||
|
||||
vbl.request.type = DRM_VBLANK_ABSOLUTE;
|
||||
|
||||
if ( intel_fb->vblank_flags & VBLANK_FLAG_SECONDARY ) {
|
||||
vbl.request.type |= DRM_VBLANK_SECONDARY;
|
||||
}
|
||||
|
||||
for (i = 0; i < intel_fb->pf_num_pages; i++) {
|
||||
vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending;
|
||||
drmWaitVBlank(intel->driFd, &vbl);
|
||||
}
|
||||
|
||||
intel_fb->vblank_flags = flags;
|
||||
driGetCurrentVBlank(dPriv, intel_fb->vblank_flags, &intel_fb->vbl_seq);
|
||||
intel_fb->vbl_waited = intel_fb->vbl_seq;
|
||||
|
||||
for (i = 0; i < intel_fb->pf_num_pages; i++) {
|
||||
intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
intel->vblank_flags &= ~VBLANK_FLAG_SECONDARY;
|
||||
intel_fb->vblank_flags &= ~VBLANK_FLAG_SECONDARY;
|
||||
}
|
||||
|
||||
/* Update Mesa's notion of window size */
|
||||
driUpdateFramebufferSize(ctx, dPriv);
|
||||
intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */
|
||||
|
||||
/* Update hardware scissor */
|
||||
ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
|
||||
ctx->Scissor.Width, ctx->Scissor.Height);
|
||||
|
|
@ -259,6 +364,7 @@ static void
|
|||
intelClearWithTris(struct intel_context *intel, GLbitfield mask)
|
||||
{
|
||||
GLcontext *ctx = &intel->ctx;
|
||||
struct gl_framebuffer *fb = ctx->DrawBuffer;
|
||||
drm_clip_rect_t clear;
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_BLIT)
|
||||
|
|
@ -274,10 +380,10 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask)
|
|||
intel->vtbl.install_meta_state(intel);
|
||||
|
||||
/* Get clear bounds after locking */
|
||||
cx = ctx->DrawBuffer->_Xmin;
|
||||
cy = ctx->DrawBuffer->_Ymin;
|
||||
ch = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
|
||||
cw = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
|
||||
cx = fb->_Xmin;
|
||||
cy = fb->_Ymin;
|
||||
ch = fb->_Ymax - cx;
|
||||
cw = fb->_Xmax - cy;
|
||||
|
||||
/* note: regardless of 'all', cx, cy, cw, ch are now correct */
|
||||
clear.x1 = cx;
|
||||
|
|
@ -291,9 +397,9 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask)
|
|||
if (mask &
|
||||
(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH)) {
|
||||
struct intel_region *backRegion =
|
||||
intel_get_rb_region(ctx->DrawBuffer, BUFFER_BACK_LEFT);
|
||||
intel_get_rb_region(fb, BUFFER_BACK_LEFT);
|
||||
struct intel_region *depthRegion =
|
||||
intel_get_rb_region(ctx->DrawBuffer, BUFFER_DEPTH);
|
||||
intel_get_rb_region(fb, BUFFER_DEPTH);
|
||||
const GLuint clearColor = (backRegion && backRegion->cpp == 4)
|
||||
? intel->ClearColor8888 : intel->ClearColor565;
|
||||
|
||||
|
|
@ -330,8 +436,7 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask)
|
|||
const GLuint bufBit = 1 << buf;
|
||||
if (mask & bufBit) {
|
||||
struct intel_renderbuffer *irbColor =
|
||||
intel_renderbuffer(ctx->DrawBuffer->
|
||||
Attachment[buf].Renderbuffer);
|
||||
intel_renderbuffer(fb->Attachment[buf].Renderbuffer);
|
||||
GLuint color = (irbColor->region->cpp == 4)
|
||||
? intel->ClearColor8888 : intel->ClearColor565;
|
||||
|
||||
|
|
@ -372,6 +477,7 @@ intelRotateWindow(struct intel_context *intel,
|
|||
{
|
||||
intelScreenPrivate *screen = intel->intelScreen;
|
||||
drm_clip_rect_t fullRect;
|
||||
struct intel_framebuffer *intel_fb;
|
||||
struct intel_region *src;
|
||||
const drm_clip_rect_t *clipRects;
|
||||
int numClipRects;
|
||||
|
|
@ -421,16 +527,18 @@ intelRotateWindow(struct intel_context *intel,
|
|||
|
||||
intel->vtbl.meta_draw_region(intel, screen->rotated_region, NULL); /* ? */
|
||||
|
||||
if (srcBuf == BUFFER_BIT_FRONT_LEFT) {
|
||||
src = intel->intelScreen->front_region;
|
||||
clipRects = dPriv->pClipRects;
|
||||
numClipRects = dPriv->numClipRects;
|
||||
}
|
||||
else {
|
||||
src = intel->intelScreen->back_region;
|
||||
intel_fb = dPriv->driverPrivate;
|
||||
|
||||
if ((srcBuf == BUFFER_BIT_BACK_LEFT && !intel_fb->pf_active)) {
|
||||
src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
|
||||
clipRects = dPriv->pBackClipRects;
|
||||
numClipRects = dPriv->numBackClipRects;
|
||||
}
|
||||
else {
|
||||
src = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
|
||||
clipRects = dPriv->pClipRects;
|
||||
numClipRects = dPriv->numClipRects;
|
||||
}
|
||||
|
||||
if (src->cpp == 4) {
|
||||
format = GL_BGRA;
|
||||
|
|
@ -516,6 +624,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
|
|||
GLbitfield tri_mask = 0;
|
||||
GLbitfield blit_mask = 0;
|
||||
GLbitfield swrast_mask = 0;
|
||||
struct gl_framebuffer *fb = ctx->DrawBuffer;
|
||||
GLuint i;
|
||||
|
||||
if (0)
|
||||
|
|
@ -535,7 +644,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
|
|||
/* HW stencil */
|
||||
if (mask & BUFFER_BIT_STENCIL) {
|
||||
const struct intel_region *stencilRegion
|
||||
= intel_get_rb_region(ctx->DrawBuffer, BUFFER_STENCIL);
|
||||
= intel_get_rb_region(fb, BUFFER_STENCIL);
|
||||
if (stencilRegion) {
|
||||
/* have hw stencil */
|
||||
if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) {
|
||||
|
|
@ -564,7 +673,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
|
|||
for (i = 0; i < BUFFER_COUNT; i++) {
|
||||
GLuint bufBit = 1 << i;
|
||||
if ((blit_mask | tri_mask) & bufBit) {
|
||||
if (!ctx->DrawBuffer->Attachment[i].Renderbuffer->ClassID) {
|
||||
if (!fb->Attachment[i].Renderbuffer->ClassID) {
|
||||
blit_mask &= ~bufBit;
|
||||
tri_mask &= ~bufBit;
|
||||
swrast_mask |= bufBit;
|
||||
|
|
@ -586,15 +695,43 @@ intelClear(GLcontext *ctx, GLbitfield mask)
|
|||
}
|
||||
|
||||
|
||||
/* Emit wait for pending flips */
|
||||
void
|
||||
intel_wait_flips(struct intel_context *intel, GLuint batch_flags)
|
||||
{
|
||||
struct intel_framebuffer *intel_fb =
|
||||
(struct intel_framebuffer *) intel->ctx.DrawBuffer;
|
||||
struct intel_renderbuffer *intel_rb =
|
||||
intel_get_renderbuffer(&intel_fb->Base,
|
||||
intel_fb->Base._ColorDrawBufferMask[0] ==
|
||||
BUFFER_BIT_FRONT_LEFT ? BUFFER_FRONT_LEFT :
|
||||
BUFFER_BACK_LEFT);
|
||||
|
||||
if (intel_fb->Base.Name == 0 && intel_rb->pf_pending == intel_fb->pf_seq) {
|
||||
GLint pf_pipes = intel_fb->pf_pipes;
|
||||
BATCH_LOCALS;
|
||||
|
||||
/* Wait for pending flips to take effect */
|
||||
BEGIN_BATCH(2, batch_flags);
|
||||
OUT_BATCH(pf_pipes & 0x1 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_A_FLIP)
|
||||
: 0);
|
||||
OUT_BATCH(pf_pipes & 0x2 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_B_FLIP)
|
||||
: 0);
|
||||
ADVANCE_BATCH();
|
||||
|
||||
intel_rb->pf_pending--;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Flip the front & back buffers
|
||||
*/
|
||||
static void
|
||||
static GLboolean
|
||||
intelPageFlip(const __DRIdrawablePrivate * dPriv)
|
||||
{
|
||||
#if 0
|
||||
struct intel_context *intel;
|
||||
int tmp, ret;
|
||||
int ret;
|
||||
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_IOCTL)
|
||||
fprintf(stderr, "%s\n", __FUNCTION__);
|
||||
|
|
@ -605,28 +742,45 @@ intelPageFlip(const __DRIdrawablePrivate * dPriv)
|
|||
|
||||
intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate;
|
||||
|
||||
if (intel->intelScreen->drmMinor < 9)
|
||||
return GL_FALSE;
|
||||
|
||||
intelFlush(&intel->ctx);
|
||||
|
||||
ret = 0;
|
||||
|
||||
LOCK_HARDWARE(intel);
|
||||
|
||||
if (dPriv->pClipRects) {
|
||||
*(drm_clip_rect_t *) intel->sarea->boxes = dPriv->pClipRects[0];
|
||||
intel->sarea->nbox = 1;
|
||||
if (dPriv->numClipRects && intel_fb->pf_active) {
|
||||
drm_i915_flip_t flip;
|
||||
|
||||
flip.pipes = intel_fb->pf_pipes;
|
||||
|
||||
ret = drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip));
|
||||
}
|
||||
|
||||
ret = drmCommandNone(intel->driFd, DRM_I830_FLIP);
|
||||
if (ret) {
|
||||
fprintf(stderr, "%s: %d\n", __FUNCTION__, ret);
|
||||
UNLOCK_HARDWARE(intel);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
tmp = intel->sarea->last_enqueue;
|
||||
intelRefillBatchLocked(intel);
|
||||
UNLOCK_HARDWARE(intel);
|
||||
|
||||
if (ret || !intel_fb->pf_active)
|
||||
return GL_FALSE;
|
||||
|
||||
intelSetDrawBuffer(&intel->ctx, intel->ctx.Color.DriverDrawBuffer);
|
||||
#endif
|
||||
if (!dPriv->numClipRects) {
|
||||
usleep(10000); /* throttle invisible client 10ms */
|
||||
}
|
||||
|
||||
intel_fb->pf_current_page = (intel->sarea->pf_current_page >>
|
||||
(intel_fb->pf_pipes & 0x2)) & 0x3;
|
||||
|
||||
if (dPriv->numClipRects != 0) {
|
||||
intel_get_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT)->pf_pending =
|
||||
intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->pf_pending =
|
||||
++intel_fb->pf_seq;
|
||||
}
|
||||
|
||||
intel_flip_renderbuffers(intel_fb);
|
||||
intel_draw_buffer(&intel->ctx, &intel_fb->Base);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
#if 0
|
||||
|
|
@ -641,7 +795,7 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv)
|
|||
if (ctx && ctx->DrawBuffer == fb) {
|
||||
_mesa_notifySwapBuffers(ctx); /* flush pending rendering */
|
||||
}
|
||||
if (0 /*intel->doPageFlip */ ) { /* doPageFlip is never set !!! */
|
||||
if (intel->doPageFlip) {
|
||||
intelPageFlip(dPriv);
|
||||
}
|
||||
else {
|
||||
|
|
@ -657,6 +811,83 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv)
|
|||
#else
|
||||
/* Trunk version:
|
||||
*/
|
||||
|
||||
static GLboolean
|
||||
intelScheduleSwap(const __DRIdrawablePrivate * dPriv, GLboolean *missed_target)
|
||||
{
|
||||
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
|
||||
unsigned int interval = driGetVBlankInterval(dPriv, intel_fb->vblank_flags);
|
||||
struct intel_context *intel =
|
||||
intelScreenContext(dPriv->driScreenPriv->private);
|
||||
const intelScreenPrivate *intelScreen = intel->intelScreen;
|
||||
unsigned int target;
|
||||
drm_i915_vblank_swap_t swap;
|
||||
GLboolean ret;
|
||||
|
||||
if ((intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) ||
|
||||
intelScreen->current_rotation != 0 ||
|
||||
intelScreen->drmMinor < (intel_fb->pf_active ? 9 : 6))
|
||||
return GL_FALSE;
|
||||
|
||||
swap.seqtype = DRM_VBLANK_ABSOLUTE;
|
||||
|
||||
if (intel_fb->vblank_flags & VBLANK_FLAG_SYNC) {
|
||||
swap.seqtype |= DRM_VBLANK_NEXTONMISS;
|
||||
} else if (interval == 0) {
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
swap.drawable = dPriv->hHWDrawable;
|
||||
target = swap.sequence = intel_fb->vbl_seq + interval;
|
||||
|
||||
if ( intel_fb->vblank_flags & VBLANK_FLAG_SECONDARY ) {
|
||||
swap.seqtype |= DRM_VBLANK_SECONDARY;
|
||||
}
|
||||
|
||||
LOCK_HARDWARE(intel);
|
||||
|
||||
intel_batchbuffer_flush(intel->batch);
|
||||
|
||||
if ( intel_fb->pf_active ) {
|
||||
swap.seqtype |= DRM_VBLANK_FLIP;
|
||||
|
||||
intel_fb->pf_current_page = (((intel->sarea->pf_current_page >>
|
||||
(intel_fb->pf_pipes & 0x2)) & 0x3) + 1) %
|
||||
intel_fb->pf_num_pages;
|
||||
}
|
||||
|
||||
if (!drmCommandWriteRead(intel->driFd, DRM_I915_VBLANK_SWAP, &swap,
|
||||
sizeof(swap))) {
|
||||
intel_fb->vbl_seq = swap.sequence;
|
||||
swap.sequence -= target;
|
||||
*missed_target = swap.sequence > 0 && swap.sequence <= (1 << 23);
|
||||
|
||||
intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->vbl_pending =
|
||||
intel_get_renderbuffer(&intel_fb->Base,
|
||||
BUFFER_FRONT_LEFT)->vbl_pending =
|
||||
intel_fb->vbl_seq;
|
||||
|
||||
if (swap.seqtype & DRM_VBLANK_FLIP) {
|
||||
intel_flip_renderbuffers(intel_fb);
|
||||
intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
|
||||
}
|
||||
|
||||
ret = GL_TRUE;
|
||||
} else {
|
||||
if (swap.seqtype & DRM_VBLANK_FLIP) {
|
||||
intel_fb->pf_current_page = ((intel->sarea->pf_current_page >>
|
||||
(intel_fb->pf_pipes & 0x2)) & 0x3) %
|
||||
intel_fb->pf_num_pages;
|
||||
}
|
||||
|
||||
ret = GL_FALSE;
|
||||
}
|
||||
|
||||
UNLOCK_HARDWARE(intel);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void
|
||||
intelSwapBuffers(__DRIdrawablePrivate * dPriv)
|
||||
{
|
||||
|
|
@ -671,16 +902,34 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv)
|
|||
|
||||
if (ctx->Visual.doubleBufferMode) {
|
||||
intelScreenPrivate *screen = intel->intelScreen;
|
||||
_mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
|
||||
if (0 /*intel->doPageFlip */ ) { /* doPageFlip is never set !!! */
|
||||
intelPageFlip(dPriv);
|
||||
}
|
||||
else {
|
||||
intelCopyBuffer(dPriv, NULL);
|
||||
}
|
||||
if (screen->current_rotation != 0) {
|
||||
intelRotateWindow(intel, dPriv, BUFFER_BIT_FRONT_LEFT);
|
||||
}
|
||||
GLboolean missed_target;
|
||||
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
|
||||
int64_t ust;
|
||||
|
||||
_mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
|
||||
|
||||
if (screen->current_rotation != 0 ||
|
||||
!intelScheduleSwap(dPriv, &missed_target)) {
|
||||
driWaitForVBlank(dPriv, &intel_fb->vbl_seq, intel_fb->vblank_flags,
|
||||
&missed_target);
|
||||
|
||||
if (screen->current_rotation != 0 || !intelPageFlip(dPriv)) {
|
||||
intelCopyBuffer(dPriv, NULL);
|
||||
}
|
||||
|
||||
if (screen->current_rotation != 0) {
|
||||
intelRotateWindow(intel, dPriv, BUFFER_BIT_FRONT_LEFT);
|
||||
}
|
||||
}
|
||||
|
||||
intel_fb->swap_count++;
|
||||
(*dri_interface->getUST) (&ust);
|
||||
if (missed_target) {
|
||||
intel_fb->swap_missed_count++;
|
||||
intel_fb->swap_missed_ust = ust - intel_fb->swap_ust;
|
||||
}
|
||||
|
||||
intel_fb->swap_ust = ust;
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
|
@ -788,10 +1037,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
|
|||
*/
|
||||
if (fb->Name == 0) {
|
||||
/* drawing to window system buffer */
|
||||
if (intel->sarea->pf_current_page == 1) {
|
||||
/* page flipped back/front */
|
||||
front ^= 1;
|
||||
}
|
||||
if (front) {
|
||||
intelSetFrontClipRects(intel);
|
||||
colorRegion = intel_get_rb_region(fb, BUFFER_FRONT_LEFT);
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
|
||||
struct intel_context;
|
||||
struct intel_framebuffer;
|
||||
|
||||
|
||||
extern GLboolean
|
||||
|
|
@ -41,6 +42,8 @@ extern struct intel_region *intel_readbuf_region(struct intel_context *intel);
|
|||
|
||||
extern struct intel_region *intel_drawbuf_region(struct intel_context *intel);
|
||||
|
||||
extern void intel_wait_flips(struct intel_context *intel, GLuint batch_flags);
|
||||
|
||||
extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv);
|
||||
|
||||
extern void intelWindowMoved(struct intel_context *intel);
|
||||
|
|
|
|||
|
|
@ -59,6 +59,7 @@
|
|||
#include "intel_buffer_objects.h"
|
||||
#include "intel_fbo.h"
|
||||
|
||||
#include "drirenderbuffer.h"
|
||||
#include "vblank.h"
|
||||
#include "utils.h"
|
||||
#include "xmlpool.h" /* for symbolic values of enum-type options */
|
||||
|
|
@ -442,10 +443,6 @@ intelInitContext(struct intel_context *intel,
|
|||
|
||||
intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
|
||||
|
||||
intel->vblank_flags = (intel->intelScreen->irq_active != 0)
|
||||
? driGetDefaultVBlankFlags(&intel->optionCache) : VBLANK_FLAG_NO_IRQ;
|
||||
|
||||
(*dri_interface->getUST) (&intel->swap_ust);
|
||||
_math_matrix_ctr(&intel->ViewportMatrix);
|
||||
|
||||
/* Disable imaging extension until convolution is working in
|
||||
|
|
@ -550,27 +547,30 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
|
|||
if (driContextPriv) {
|
||||
struct intel_context *intel =
|
||||
(struct intel_context *) driContextPriv->driverPrivate;
|
||||
GLframebuffer *drawFb = (GLframebuffer *) driDrawPriv->driverPrivate;
|
||||
struct intel_framebuffer *intel_fb =
|
||||
(struct intel_framebuffer *) driDrawPriv->driverPrivate;
|
||||
GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate;
|
||||
|
||||
|
||||
/* XXX FBO temporary fix-ups! */
|
||||
/* if the renderbuffers don't have regions, init them from the context */
|
||||
{
|
||||
struct intel_renderbuffer *irbFront
|
||||
= intel_get_renderbuffer(drawFb, BUFFER_FRONT_LEFT);
|
||||
struct intel_renderbuffer *irbBack
|
||||
= intel_get_renderbuffer(drawFb, BUFFER_BACK_LEFT);
|
||||
struct intel_renderbuffer *irbDepth
|
||||
= intel_get_renderbuffer(drawFb, BUFFER_DEPTH);
|
||||
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
|
||||
struct intel_renderbuffer *irbStencil
|
||||
= intel_get_renderbuffer(drawFb, BUFFER_STENCIL);
|
||||
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
|
||||
|
||||
if (irbFront && !irbFront->region) {
|
||||
intel_region_reference(&irbFront->region, intel->intelScreen->front_region);
|
||||
if (intel_fb->color_rb[0] && !intel_fb->color_rb[0]->region) {
|
||||
intel_region_reference(&intel_fb->color_rb[0]->region,
|
||||
intel->intelScreen->front_region);
|
||||
}
|
||||
if (irbBack && !irbBack->region) {
|
||||
intel_region_reference(&irbBack->region, intel->intelScreen->back_region);
|
||||
if (intel_fb->color_rb[1] && !intel_fb->color_rb[1]->region) {
|
||||
intel_region_reference(&intel_fb->color_rb[1]->region,
|
||||
intel->intelScreen->back_region);
|
||||
}
|
||||
if (intel_fb->color_rb[2] && !intel_fb->color_rb[2]->region) {
|
||||
intel_region_reference(&intel_fb->color_rb[2]->region,
|
||||
intel->intelScreen->third_region);
|
||||
}
|
||||
if (irbDepth && !irbDepth->region) {
|
||||
intel_region_reference(&irbDepth->region, intel->intelScreen->depth_region);
|
||||
|
|
@ -580,29 +580,34 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
|
|||
}
|
||||
}
|
||||
|
||||
/* set initial GLframebuffer size to match window, if needed */
|
||||
if (drawFb->Width == 0 && driDrawPriv->w) {
|
||||
_mesa_resize_framebuffer(&intel->ctx, drawFb,
|
||||
/* set GLframebuffer size to match window, if needed */
|
||||
if (intel_fb->Base.Width != driDrawPriv->w) {
|
||||
_mesa_resize_framebuffer(&intel->ctx, &intel_fb->Base,
|
||||
driDrawPriv->w, driDrawPriv->h);
|
||||
}
|
||||
if (readFb->Width == 0 && driReadPriv->w) {
|
||||
if (readFb->Width != driReadPriv->w) {
|
||||
_mesa_resize_framebuffer(&intel->ctx, readFb,
|
||||
driReadPriv->w, driReadPriv->h);
|
||||
}
|
||||
|
||||
_mesa_make_current(&intel->ctx, drawFb, readFb);
|
||||
_mesa_make_current(&intel->ctx, &intel_fb->Base, readFb);
|
||||
|
||||
/* The drawbuffer won't always be updated by _mesa_make_current:
|
||||
*/
|
||||
if (intel->ctx.DrawBuffer == drawFb) {
|
||||
if (intel->ctx.DrawBuffer == &intel_fb->Base) {
|
||||
|
||||
if (intel->driDrawable != driDrawPriv) {
|
||||
driDrawableInitVBlank(driDrawPriv, intel->vblank_flags, &intel->vbl_seq);
|
||||
intel_fb->vblank_flags = (intel->intelScreen->irq_active != 0)
|
||||
? driGetDefaultVBlankFlags(&intel->optionCache)
|
||||
: VBLANK_FLAG_NO_IRQ;
|
||||
(*dri_interface->getUST) (&intel_fb->swap_ust);
|
||||
driDrawableInitVBlank(driDrawPriv, intel_fb->vblank_flags,
|
||||
&intel_fb->vbl_seq);
|
||||
intel->driDrawable = driDrawPriv;
|
||||
intelWindowMoved(intel);
|
||||
}
|
||||
|
||||
intel_draw_buffer(&intel->ctx, drawFb);
|
||||
intel_draw_buffer(&intel->ctx, &intel_fb->Base);
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
|
@ -683,7 +688,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
|
|||
intel->current_rotation = sarea->rotation;
|
||||
}
|
||||
|
||||
|
||||
/* Drawable changed?
|
||||
*/
|
||||
if (dPriv && intel->lastStamp != dPriv->lastStamp) {
|
||||
|
|
@ -693,24 +697,40 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
|
|||
}
|
||||
|
||||
|
||||
|
||||
/* Lock the hardware and validate our state.
|
||||
*/
|
||||
void LOCK_HARDWARE( struct intel_context *intel )
|
||||
{
|
||||
char __ret=0;
|
||||
|
||||
struct intel_framebuffer *intel_fb = NULL;
|
||||
struct intel_renderbuffer *intel_rb = NULL;
|
||||
_glthread_LOCK_MUTEX(lockMutex);
|
||||
assert(!intel->locked);
|
||||
|
||||
if (intel->swap_scheduled) {
|
||||
if (intel->driDrawable) {
|
||||
intel_fb = intel->driDrawable->driverPrivate;
|
||||
|
||||
if (intel_fb)
|
||||
intel_rb =
|
||||
intel_get_renderbuffer(&intel_fb->Base,
|
||||
intel_fb->Base._ColorDrawBufferMask[0] ==
|
||||
BUFFER_BIT_FRONT_LEFT ? BUFFER_FRONT_LEFT :
|
||||
BUFFER_BACK_LEFT);
|
||||
}
|
||||
|
||||
if (intel_rb && (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) {
|
||||
drmVBlank vbl;
|
||||
|
||||
vbl.request.type = DRM_VBLANK_ABSOLUTE;
|
||||
if ( intel->vblank_flags & VBLANK_FLAG_SECONDARY ) {
|
||||
|
||||
if ( intel_fb->vblank_flags & VBLANK_FLAG_SECONDARY ) {
|
||||
vbl.request.type |= DRM_VBLANK_SECONDARY;
|
||||
}
|
||||
vbl.request.sequence = intel->vbl_seq;
|
||||
|
||||
vbl.request.sequence = intel_rb->vbl_pending;
|
||||
drmWaitVBlank(intel->driFd, &vbl);
|
||||
intel->swap_scheduled = 0;
|
||||
intel_fb->vbl_waited = vbl.reply.sequence;
|
||||
}
|
||||
|
||||
DRM_CAS(intel->driHwLock, intel->hHWContext,
|
||||
|
|
|
|||
|
|
@ -274,19 +274,6 @@ struct intel_context
|
|||
*/
|
||||
driOptionCache optionCache;
|
||||
|
||||
/* VBI
|
||||
*/
|
||||
GLuint vbl_seq;
|
||||
GLuint vblank_flags;
|
||||
|
||||
int64_t swap_ust;
|
||||
int64_t swap_missed_ust;
|
||||
|
||||
GLuint swap_count;
|
||||
GLuint swap_missed_count;
|
||||
|
||||
GLuint swap_scheduled;
|
||||
|
||||
/* Rotation. Need to match that of the
|
||||
* current screen.
|
||||
*/
|
||||
|
|
@ -294,7 +281,6 @@ struct intel_context
|
|||
int width;
|
||||
int height;
|
||||
int current_rotation;
|
||||
|
||||
};
|
||||
|
||||
/* These are functions now:
|
||||
|
|
|
|||
|
|
@ -75,11 +75,35 @@ intel_get_renderbuffer(struct gl_framebuffer *fb, GLuint attIndex)
|
|||
}
|
||||
|
||||
|
||||
void
|
||||
intel_flip_renderbuffers(struct intel_framebuffer *intel_fb)
|
||||
{
|
||||
int current_page = intel_fb->pf_current_page;
|
||||
int next_page = (current_page + 1) % intel_fb->pf_num_pages;
|
||||
|
||||
if (intel_fb->color_rb[current_page] &&
|
||||
intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer !=
|
||||
&intel_fb->color_rb[current_page]->Base) {
|
||||
_mesa_remove_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
|
||||
&intel_fb->color_rb[current_page]->Base);
|
||||
}
|
||||
|
||||
if (intel_fb->color_rb[next_page] &&
|
||||
intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer !=
|
||||
&intel_fb->color_rb[next_page]->Base) {
|
||||
_mesa_remove_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
|
||||
&intel_fb->color_rb[next_page]->Base);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
struct intel_region *
|
||||
intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
|
||||
{
|
||||
struct intel_renderbuffer *irb
|
||||
= intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer);
|
||||
struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex);
|
||||
|
||||
if (irb)
|
||||
return irb->region;
|
||||
else
|
||||
|
|
@ -94,7 +118,9 @@ intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
|
|||
static struct gl_framebuffer *
|
||||
intel_new_framebuffer(GLcontext * ctx, GLuint name)
|
||||
{
|
||||
/* there's no intel_framebuffer at this time, just use Mesa's class */
|
||||
/* Only drawable state in intel_framebuffer at this time, just use Mesa's
|
||||
* class
|
||||
*/
|
||||
return _mesa_new_framebuffer(ctx, name);
|
||||
}
|
||||
|
||||
|
|
@ -271,10 +297,24 @@ static GLboolean
|
|||
intel_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
|
||||
GLenum internalFormat, GLuint width, GLuint height)
|
||||
{
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
struct intel_framebuffer *intel_fb;
|
||||
|
||||
ASSERT(rb->Name == 0);
|
||||
rb->Width = width;
|
||||
rb->Height = height;
|
||||
rb->_ActualFormat = internalFormat;
|
||||
|
||||
if (intel && intel->driDrawable &&
|
||||
(intel_fb = intel->driDrawable->driverPrivate) &&
|
||||
intel_fb->pf_num_pages == 3 &&
|
||||
rb == &intel_fb->color_rb[intel_fb->pf_current_page]->Base &&
|
||||
(rb = &intel_fb->color_rb[(intel_fb->pf_current_page + 2) % 3]->Base)) {
|
||||
rb->Width = width;
|
||||
rb->Height = height;
|
||||
rb->_ActualFormat = internalFormat;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -32,6 +32,35 @@
|
|||
struct intel_context;
|
||||
struct intel_region;
|
||||
|
||||
/**
|
||||
* Intel framebuffer, derived from gl_framebuffer.
|
||||
*/
|
||||
struct intel_framebuffer
|
||||
{
|
||||
struct gl_framebuffer Base;
|
||||
|
||||
struct intel_renderbuffer *color_rb[3];
|
||||
|
||||
/* Drawable page flipping state */
|
||||
GLboolean pf_active;
|
||||
GLuint pf_seq;
|
||||
GLint pf_pipes;
|
||||
GLint pf_current_page;
|
||||
GLint pf_num_pages;
|
||||
|
||||
/* VBI
|
||||
*/
|
||||
GLuint vbl_seq;
|
||||
GLuint vblank_flags;
|
||||
GLuint vbl_waited;
|
||||
|
||||
int64_t swap_ust;
|
||||
int64_t swap_missed_ust;
|
||||
|
||||
GLuint swap_count;
|
||||
GLuint swap_missed_count;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Intel renderbuffer, derived from gl_renderbuffer.
|
||||
|
|
@ -49,6 +78,10 @@ struct intel_renderbuffer
|
|||
|
||||
GLuint PairedDepth; /**< only used if this is a depth renderbuffer */
|
||||
GLuint PairedStencil; /**< only used if this is a stencil renderbuffer */
|
||||
|
||||
GLuint pf_pending; /**< sequence number of pending flip */
|
||||
|
||||
GLuint vbl_pending; /**< vblank sequence number of pending flip */
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -69,6 +102,8 @@ extern struct intel_renderbuffer *intel_get_renderbuffer(struct gl_framebuffer
|
|||
*fb,
|
||||
GLuint attIndex);
|
||||
|
||||
extern void intel_flip_renderbuffers(struct intel_framebuffer *intel_fb);
|
||||
|
||||
|
||||
/* XXX make inline or macro */
|
||||
extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb,
|
||||
|
|
|
|||
|
|
@ -81,4 +81,8 @@
|
|||
#define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21)
|
||||
#define XY_SRC_COPY_BLT_WRITE_RGB (1<<20)
|
||||
|
||||
#define MI_WAIT_FOR_EVENT ((0x3<<23))
|
||||
#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6)
|
||||
#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2)
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -98,6 +98,18 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv)
|
|||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (intelScreen->third.handle) {
|
||||
if (0)
|
||||
_mesa_printf("Third 0x%08x ", intelScreen->third.handle);
|
||||
if (drmMap(sPriv->fd,
|
||||
intelScreen->third.handle,
|
||||
intelScreen->third.size,
|
||||
(drmAddress *) & intelScreen->third.map) != 0) {
|
||||
intelUnmapScreenRegions(intelScreen);
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (0)
|
||||
_mesa_printf("Depth 0x%08x ", intelScreen->depth.handle);
|
||||
if (drmMap(sPriv->fd,
|
||||
|
|
@ -119,9 +131,9 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv)
|
|||
}
|
||||
#endif
|
||||
if (0)
|
||||
printf("Mappings: front: %p back: %p depth: %p tex: %p\n",
|
||||
printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n",
|
||||
intelScreen->front.map,
|
||||
intelScreen->back.map,
|
||||
intelScreen->back.map, intelScreen->third.map,
|
||||
intelScreen->depth.map, intelScreen->tex.map);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
|
@ -191,6 +203,18 @@ intel_recreate_static_regions(intelScreenPrivate *intelScreen)
|
|||
intelScreen->back.pitch / intelScreen->cpp,
|
||||
intelScreen->height);
|
||||
|
||||
if (intelScreen->third.handle) {
|
||||
intelScreen->third_region =
|
||||
intel_recreate_static(intelScreen,
|
||||
intelScreen->third_region,
|
||||
DRM_BO_FLAG_MEM_TT,
|
||||
intelScreen->third.offset,
|
||||
intelScreen->third.map,
|
||||
intelScreen->cpp,
|
||||
intelScreen->third.pitch / intelScreen->cpp,
|
||||
intelScreen->height);
|
||||
}
|
||||
|
||||
/* Still assuming front.cpp == depth.cpp
|
||||
*/
|
||||
intelScreen->depth_region =
|
||||
|
|
@ -240,6 +264,13 @@ intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
|
|||
#endif
|
||||
intelScreen->back.map = NULL;
|
||||
}
|
||||
if (intelScreen->third.map) {
|
||||
#if REALLY_UNMAP
|
||||
if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0)
|
||||
printf("drmUnmap third failed!\n");
|
||||
#endif
|
||||
intelScreen->third.map = NULL;
|
||||
}
|
||||
if (intelScreen->depth.map) {
|
||||
#if REALLY_UNMAP
|
||||
drmUnmap(intelScreen->depth.map, intelScreen->depth.size);
|
||||
|
|
@ -325,6 +356,13 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
|
|||
intelScreen->back.handle = sarea->back_handle;
|
||||
intelScreen->back.size = sarea->back_size;
|
||||
|
||||
if (intelScreen->driScrnPriv->ddxMinor >= 8) {
|
||||
intelScreen->third.offset = sarea->third_offset;
|
||||
intelScreen->third.pitch = sarea->pitch * intelScreen->cpp;
|
||||
intelScreen->third.handle = sarea->third_handle;
|
||||
intelScreen->third.size = sarea->third_size;
|
||||
}
|
||||
|
||||
intelScreen->depth.offset = sarea->depth_offset;
|
||||
intelScreen->depth.pitch = sarea->pitch * intelScreen->cpp;
|
||||
intelScreen->depth.handle = sarea->depth_handle;
|
||||
|
|
@ -541,31 +579,49 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
|
|||
mesaVis->depthBits != 24);
|
||||
GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8);
|
||||
|
||||
struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
|
||||
struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
|
||||
|
||||
if (!intel_fb)
|
||||
return GL_FALSE;
|
||||
|
||||
_mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
|
||||
|
||||
/* setup the hardware-based renderbuffers */
|
||||
{
|
||||
struct intel_renderbuffer *frontRb
|
||||
intel_fb->color_rb[0]
|
||||
= intel_create_renderbuffer(rgbFormat,
|
||||
screen->width, screen->height,
|
||||
screen->front.offset,
|
||||
screen->front.pitch,
|
||||
screen->cpp,
|
||||
screen->front.map);
|
||||
intel_set_span_functions(&frontRb->Base);
|
||||
_mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
|
||||
intel_set_span_functions(&intel_fb->color_rb[0]->Base);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
|
||||
&intel_fb->color_rb[0]->Base);
|
||||
}
|
||||
|
||||
if (mesaVis->doubleBufferMode) {
|
||||
struct intel_renderbuffer *backRb
|
||||
intel_fb->color_rb[1]
|
||||
= intel_create_renderbuffer(rgbFormat,
|
||||
screen->width, screen->height,
|
||||
screen->back.offset,
|
||||
screen->back.pitch,
|
||||
screen->cpp,
|
||||
screen->back.map);
|
||||
intel_set_span_functions(&backRb->Base);
|
||||
_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
|
||||
intel_set_span_functions(&intel_fb->color_rb[1]->Base);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
|
||||
&intel_fb->color_rb[1]->Base);
|
||||
|
||||
if (screen->third.handle) {
|
||||
intel_fb->color_rb[2]
|
||||
= intel_create_renderbuffer(rgbFormat,
|
||||
screen->width, screen->height,
|
||||
screen->third.offset,
|
||||
screen->third.pitch,
|
||||
screen->cpp,
|
||||
screen->third.map);
|
||||
intel_set_span_functions(&intel_fb->color_rb[2]->Base);
|
||||
}
|
||||
}
|
||||
|
||||
if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) {
|
||||
|
|
@ -579,8 +635,10 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
|
|||
screen->depth.map);
|
||||
intel_set_span_functions(&depthStencilRb->Base);
|
||||
/* note: bind RB to two attachment points */
|
||||
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
|
||||
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
|
||||
&depthStencilRb->Base);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,
|
||||
&depthStencilRb->Base);
|
||||
}
|
||||
else if (mesaVis->depthBits == 16) {
|
||||
/* just 16-bit depth buffer, no hw stencil */
|
||||
|
|
@ -592,17 +650,19 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
|
|||
screen->cpp, /* 2! */
|
||||
screen->depth.map);
|
||||
intel_set_span_functions(&depthRb->Base);
|
||||
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
|
||||
}
|
||||
|
||||
/* now add any/all software-based renderbuffers we may need */
|
||||
_mesa_add_soft_renderbuffers(fb, GL_FALSE, /* never sw color */
|
||||
GL_FALSE, /* never sw depth */
|
||||
swStencil, mesaVis->accumRedBits > 0, GL_FALSE, /* never sw alpha */
|
||||
GL_FALSE /* never sw aux */ );
|
||||
driDrawPriv->driverPrivate = (void *) fb;
|
||||
_mesa_add_soft_renderbuffers(&intel_fb->Base,
|
||||
GL_FALSE, /* never sw color */
|
||||
GL_FALSE, /* never sw depth */
|
||||
swStencil, mesaVis->accumRedBits > 0,
|
||||
GL_FALSE, /* never sw alpha */
|
||||
GL_FALSE /* never sw aux */ );
|
||||
driDrawPriv->driverPrivate = (void *) intel_fb;
|
||||
|
||||
return (driDrawPriv->driverPrivate != NULL);
|
||||
return GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -619,21 +679,20 @@ intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
|
|||
static int
|
||||
intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
|
||||
{
|
||||
struct intel_context *intel;
|
||||
struct intel_framebuffer *intel_fb;
|
||||
|
||||
if ((dPriv == NULL) || (dPriv->driContextPriv == NULL)
|
||||
|| (dPriv->driContextPriv->driverPrivate == NULL)
|
||||
if ((dPriv == NULL) || (dPriv->driverPrivate == NULL)
|
||||
|| (sInfo == NULL)) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
intel = dPriv->driContextPriv->driverPrivate;
|
||||
sInfo->swap_count = intel->swap_count;
|
||||
sInfo->swap_ust = intel->swap_ust;
|
||||
sInfo->swap_missed_count = intel->swap_missed_count;
|
||||
intel_fb = dPriv->driverPrivate;
|
||||
sInfo->swap_count = intel_fb->swap_count;
|
||||
sInfo->swap_ust = intel_fb->swap_ust;
|
||||
sInfo->swap_missed_count = intel_fb->swap_missed_count;
|
||||
|
||||
sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
|
||||
? driCalculateSwapUsage(dPriv, 0, intel->swap_missed_ust)
|
||||
? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust)
|
||||
: 0.0;
|
||||
|
||||
return 0;
|
||||
|
|
|
|||
|
|
@ -51,12 +51,14 @@ typedef struct
|
|||
{
|
||||
intelRegion front;
|
||||
intelRegion back;
|
||||
intelRegion third;
|
||||
intelRegion rotated;
|
||||
intelRegion depth;
|
||||
intelRegion tex;
|
||||
|
||||
struct intel_region *front_region;
|
||||
struct intel_region *back_region;
|
||||
struct intel_region *third_region;
|
||||
struct intel_region *depth_region;
|
||||
struct intel_region *rotated_region;
|
||||
|
||||
|
|
|
|||
|
|
@ -43,6 +43,7 @@
|
|||
#include "intel_context.h"
|
||||
#include "intel_tris.h"
|
||||
#include "intel_batchbuffer.h"
|
||||
#include "intel_buffers.h"
|
||||
#include "intel_reg.h"
|
||||
#include "intel_span.h"
|
||||
#include "intel_tex.h"
|
||||
|
|
@ -102,6 +103,8 @@ intelStartInlinePrimitive(struct intel_context *intel,
|
|||
|
||||
/* _mesa_printf("%s *", __progname); */
|
||||
|
||||
intel_wait_flips(intel, batch_flags);
|
||||
|
||||
/* Emit a slot which will be filled with the inline primitive
|
||||
* command later.
|
||||
*/
|
||||
|
|
|
|||
|
|
@ -129,6 +129,12 @@ typedef struct {
|
|||
int pipeB_y;
|
||||
int pipeB_w;
|
||||
int pipeB_h;
|
||||
|
||||
/* Triple buffering */
|
||||
drm_handle_t third_handle;
|
||||
int third_offset;
|
||||
int third_size;
|
||||
unsigned int third_tiled;
|
||||
} drmI830Sarea;
|
||||
|
||||
/* Flags for perf_boxes
|
||||
|
|
|
|||
|
|
@ -988,7 +988,14 @@ static void build_lighting( struct tnl_program *p )
|
|||
*/
|
||||
VPpli = register_param3(p, STATE_LIGHT, i,
|
||||
STATE_POSITION_NORMALIZED);
|
||||
half = register_param3(p, STATE_LIGHT, i, STATE_HALF);
|
||||
if (p->state->light_local_viewer) {
|
||||
struct ureg eye_hat = get_eye_position_normalized(p);
|
||||
half = get_temp(p);
|
||||
emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat);
|
||||
emit_normalize_vec3(p, half, half);
|
||||
} else {
|
||||
half = register_param3(p, STATE_LIGHT, i, STATE_HALF);
|
||||
}
|
||||
}
|
||||
else {
|
||||
struct ureg Ppli = register_param3(p, STATE_LIGHT, i,
|
||||
|
|
|
|||
|
|
@ -38,6 +38,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
#include "nouveau_object.h"
|
||||
#include "nouveau_sync.h"
|
||||
|
||||
#ifdef NOUVEAU_RING_DEBUG
|
||||
int nouveau_fifo_remaining=0;
|
||||
#endif
|
||||
|
||||
|
||||
#define RING_SKIPS 8
|
||||
|
||||
|
|
|
|||
|
|
@ -74,17 +74,33 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
*/
|
||||
#ifdef NOUVEAU_RING_DEBUG
|
||||
|
||||
extern int nouveau_fifo_remaining;
|
||||
|
||||
#define OUT_RINGp(ptr,sz) do { \
|
||||
uint32_t* p=(uint32_t*)(ptr); \
|
||||
int i; printf("OUT_RINGp: (size 0x%x dwords)\n",sz); for(i=0;i<sz;i++) printf(" 0x%08x %f\n", *(p+i), *((float*)(p+i))); \
|
||||
nouveau_fifo_remaining-=sz; \
|
||||
}while(0)
|
||||
|
||||
#define OUT_RING(n) do { \
|
||||
printf("OUT_RINGn: 0x%08x (%s)\n", n, __func__); \
|
||||
nouveau_fifo_remaining--; \
|
||||
}while(0)
|
||||
|
||||
#define OUT_RINGf(n) do { \
|
||||
printf("OUT_RINGf: %.04f (%s)\n", n, __func__); \
|
||||
nouveau_fifo_remaining--; \
|
||||
}while(0)
|
||||
|
||||
#define BEGIN_RING_SIZE(subchannel,tag,size) do { \
|
||||
if (nouveau_fifo_remaining!=0) \
|
||||
printf("RING ERROR : remaining %d\n",nouveau_fifo_remaining); \
|
||||
nouveau_state_cache_flush(nmesa); \
|
||||
if (nmesa->fifo.free <= (size)) \
|
||||
WAIT_RING(nmesa,(size)); \
|
||||
OUT_RING( ((size)<<18) | ((subchannel) << 13) | (tag)); \
|
||||
nmesa->fifo.free -= ((size) + 1); \
|
||||
nouveau_fifo_remaining=size; \
|
||||
}while(0)
|
||||
|
||||
#else
|
||||
|
|
@ -110,8 +126,6 @@ if (NOUVEAU_RING_TRACE) \
|
|||
*((float*)(nmesa->fifo.buffer+nmesa->fifo.current++))=(n); \
|
||||
}while(0)
|
||||
|
||||
#endif
|
||||
|
||||
#define BEGIN_RING_SIZE(subchannel,tag,size) do { \
|
||||
nouveau_state_cache_flush(nmesa); \
|
||||
if (nmesa->fifo.free <= (size)) \
|
||||
|
|
@ -120,6 +134,8 @@ if (NOUVEAU_RING_TRACE) \
|
|||
nmesa->fifo.free -= ((size) + 1); \
|
||||
}while(0)
|
||||
|
||||
#endif
|
||||
|
||||
extern void WAIT_RING(nouveauContextPtr nmesa,u_int32_t size);
|
||||
extern void nouveau_state_cache_flush(nouveauContextPtr nmesa);
|
||||
extern void nouveau_state_cache_init(nouveauContextPtr nmesa);
|
||||
|
|
|
|||
|
|
@ -455,35 +455,37 @@ static GLboolean nv04BindBuffers(nouveauContextPtr nmesa, int num_color,
|
|||
nouveau_renderbuffer *depth)
|
||||
{
|
||||
GLuint x, y, w, h;
|
||||
uint32_t depth_pitch=(depth?depth->pitch:0+15)&~15+16;
|
||||
if (depth_pitch<256) depth_pitch=256;
|
||||
|
||||
w = color[0]->mesa.Width;
|
||||
h = color[0]->mesa.Height;
|
||||
x = nmesa->drawX;
|
||||
y = nmesa->drawY;
|
||||
|
||||
BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_FORMAT, 1);
|
||||
if (color[0]->mesa._ActualFormat == GL_RGBA8)
|
||||
OUT_RING(0x108/*A8R8G8B8*/);
|
||||
else
|
||||
OUT_RING(0x103/*R5G6B5*/);
|
||||
|
||||
/* FIXME pitches have to be aligned ! */
|
||||
BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
|
||||
OUT_RING(color[0]->pitch|(depth?(depth->pitch<<16):0));
|
||||
OUT_RING(color[0]->pitch|(depth_pitch<<16));
|
||||
OUT_RING(color[0]->offset);
|
||||
|
||||
if (depth) {
|
||||
BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
|
||||
OUT_RING(depth->offset);
|
||||
}
|
||||
|
||||
BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL, 2);
|
||||
OUT_RING((w<<16)|x);
|
||||
OUT_RING((h<<16)|y);
|
||||
// BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL, 2);
|
||||
// OUT_RING((w<<16)|x);
|
||||
// OUT_RING((h<<16)|y);
|
||||
|
||||
|
||||
/* FIXME not sure... */
|
||||
BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_CLIP_SIZE, 1);
|
||||
OUT_RING((h<<16)|w);
|
||||
|
||||
BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_FORMAT, 1);
|
||||
if (color[0]->mesa._ActualFormat == GL_RGBA8)
|
||||
OUT_RING(108/*A8R8G8B8*/);
|
||||
else
|
||||
OUT_RING(103/*R5G6B5*/);
|
||||
/* BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_CLIP_SIZE, 1);
|
||||
OUT_RING((h<<16)|w);*/
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -473,6 +473,7 @@ static inline void nv04OutputVertexFormat(struct nouveau_context* nmesa)
|
|||
/*
|
||||
* Tell t_vertex about the vertex format
|
||||
*/
|
||||
nmesa->vertex_attr_count = 0;
|
||||
RENDERINPUTS_COPY(index, nmesa->render_inputs_bitset);
|
||||
|
||||
// SX SY SZ INVW
|
||||
|
|
@ -503,7 +504,7 @@ static inline void nv04OutputVertexFormat(struct nouveau_context* nmesa)
|
|||
nmesa->vertex_size=_tnl_install_attrs( ctx,
|
||||
nmesa->vertex_attrs,
|
||||
nmesa->vertex_attr_count,
|
||||
ctx->Viewport._WindowMap.m, 0 );
|
||||
nmesa->viewport.m, 0 );
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -291,14 +291,14 @@ void r300InitCmdBuf(r300ContextPtr r300)
|
|||
/* Initialize state atoms */
|
||||
ALLOC_STATE( vpt, always, R300_VPT_CMDSIZE, "vpt", 0 );
|
||||
r300->hw.vpt.cmd[R300_VPT_CMD_0] = cmdpacket0(R300_SE_VPORT_XSCALE, 6);
|
||||
ALLOC_STATE( unk2080, always, 2, "unk2080", 0 );
|
||||
r300->hw.unk2080.cmd[0] = cmdpacket0(R300_VAP_CNTL, 1);
|
||||
ALLOC_STATE( vap_cntl, always, 2, "vap_cntl", 0 );
|
||||
r300->hw.vap_cntl.cmd[0] = cmdpacket0(R300_VAP_CNTL, 1);
|
||||
ALLOC_STATE( vte, always, 3, "vte", 0 );
|
||||
r300->hw.vte.cmd[0] = cmdpacket0(R300_SE_VTE_CNTL, 2);
|
||||
ALLOC_STATE( unk2134, always, 3, "unk2134", 0 );
|
||||
r300->hw.unk2134.cmd[0] = cmdpacket0(0x2134, 2);
|
||||
ALLOC_STATE( unk2140, always, 2, "unk2140", 0 );
|
||||
r300->hw.unk2140.cmd[0] = cmdpacket0(R300_VAP_CNTL_STATUS, 1);
|
||||
ALLOC_STATE( vap_cntl_status, always, 2, "vap_cntl_status", 0 );
|
||||
r300->hw.vap_cntl_status.cmd[0] = cmdpacket0(R300_VAP_CNTL_STATUS, 1);
|
||||
ALLOC_STATE( vir[0], variable, R300_VIR_CMDSIZE, "vir/0", 0 );
|
||||
r300->hw.vir[0].cmd[R300_VIR_CMD_0] = cmdpacket0(R300_VAP_INPUT_ROUTE_0_0, 1);
|
||||
ALLOC_STATE( vir[1], variable, R300_VIR_CMDSIZE, "vir/1", 1 );
|
||||
|
|
@ -335,18 +335,18 @@ void r300InitCmdBuf(r300ContextPtr r300)
|
|||
r300->hw.lcntl.cmd[0] = cmdpacket0(R300_RE_LINE_CNT, 1);
|
||||
ALLOC_STATE( unk4260, always, 4, "unk4260", 0 );
|
||||
r300->hw.unk4260.cmd[0] = cmdpacket0(0x4260, 3);
|
||||
ALLOC_STATE( unk4274, always, 5, "unk4274", 0 );
|
||||
r300->hw.unk4274.cmd[0] = cmdpacket0(R300_RE_SHADE, 4);
|
||||
ALLOC_STATE( unk4288, always, 4, "unk4288", 0 );
|
||||
r300->hw.unk4288.cmd[0] = cmdpacket0(R300_RE_POLYGON_MODE, 3);
|
||||
ALLOC_STATE( shade, always, 5, "shade", 0 );
|
||||
r300->hw.shade.cmd[0] = cmdpacket0(R300_RE_SHADE, 4);
|
||||
ALLOC_STATE( polygon_mode, always, 4, "unk4288", 0 );
|
||||
r300->hw.polygon_mode.cmd[0] = cmdpacket0(R300_RE_POLYGON_MODE, 3);
|
||||
ALLOC_STATE( fogp, always, 3, "fogp", 0 );
|
||||
r300->hw.fogp.cmd[0] = cmdpacket0(R300_RE_FOG_SCALE, 2);
|
||||
ALLOC_STATE( unk42A0, always, 2, "unk42A0", 0 );
|
||||
r300->hw.unk42A0.cmd[0] = cmdpacket0(0x42A0, 1);
|
||||
ALLOC_STATE( zbias_cntl, always, 2, "zbias_cntl", 0 );
|
||||
r300->hw.zbias_cntl.cmd[0] = cmdpacket0(R300_RE_ZBIAS_CNTL, 1);
|
||||
ALLOC_STATE( zbs, always, R300_ZBS_CMDSIZE, "zbs", 0 );
|
||||
r300->hw.zbs.cmd[R300_ZBS_CMD_0] = cmdpacket0(R300_RE_ZBIAS_T_FACTOR, 4);
|
||||
ALLOC_STATE( unk42B4, always, 2, "unk42B4", 0 );
|
||||
r300->hw.unk42B4.cmd[0] = cmdpacket0(R300_RE_OCCLUSION_CNTL, 1);
|
||||
ALLOC_STATE( occlusion_cntl, always, 2, "occlusion_cntl", 0 );
|
||||
r300->hw.occlusion_cntl.cmd[0] = cmdpacket0(R300_RE_OCCLUSION_CNTL, 1);
|
||||
ALLOC_STATE( cul, always, R300_CUL_CMDSIZE, "cul", 0 );
|
||||
r300->hw.cul.cmd[R300_CUL_CMD_0] = cmdpacket0(R300_RE_CULL_CNTL, 1);
|
||||
ALLOC_STATE( unk42C0, always, 3, "unk42C0", 0 );
|
||||
|
|
@ -392,8 +392,8 @@ void r300InitCmdBuf(r300ContextPtr r300)
|
|||
r300->hw.bld.cmd[R300_BLD_CMD_0] = cmdpacket0(R300_RB3D_CBLEND, 2);
|
||||
ALLOC_STATE( cmk, always, R300_CMK_CMDSIZE, "cmk", 0 );
|
||||
r300->hw.cmk.cmd[R300_CMK_CMD_0] = cmdpacket0(R300_RB3D_COLORMASK, 1);
|
||||
ALLOC_STATE( unk4E10, always, 4, "unk4E10", 0 );
|
||||
r300->hw.unk4E10.cmd[0] = cmdpacket0(R300_RB3D_BLEND_COLOR, 3);
|
||||
ALLOC_STATE( blend_color, always, 4, "blend_color", 0 );
|
||||
r300->hw.blend_color.cmd[0] = cmdpacket0(R300_RB3D_BLEND_COLOR, 3);
|
||||
ALLOC_STATE( cb, always, R300_CB_CMDSIZE, "cb", 0 );
|
||||
r300->hw.cb.cmd[R300_CB_CMD_0] = cmdpacket0(R300_RB3D_COLOROFFSET0, 1);
|
||||
r300->hw.cb.cmd[R300_CB_CMD_1] = cmdpacket0(R300_RB3D_COLORPITCH0, 1);
|
||||
|
|
@ -405,8 +405,8 @@ void r300InitCmdBuf(r300ContextPtr r300)
|
|||
r300->hw.unk4EA0.cmd[0] = cmdpacket0(0x4EA0, 2);
|
||||
ALLOC_STATE( zs, always, R300_ZS_CMDSIZE, "zstencil", 0 );
|
||||
r300->hw.zs.cmd[R300_ZS_CMD_0] = cmdpacket0(R300_RB3D_ZSTENCIL_CNTL_0, 3);
|
||||
ALLOC_STATE( unk4F10, always, 5, "unk4F10", 0 );
|
||||
r300->hw.unk4F10.cmd[0] = cmdpacket0(R300_RB3D_ZSTENCIL_FORMAT, 4);
|
||||
ALLOC_STATE( zstencil_format, always, 5, "zstencil_format", 0 );
|
||||
r300->hw.zstencil_format.cmd[0] = cmdpacket0(R300_RB3D_ZSTENCIL_FORMAT, 4);
|
||||
ALLOC_STATE( zb, always, R300_ZB_CMDSIZE, "zb", 0 );
|
||||
r300->hw.zb.cmd[R300_ZB_CMD_0] = cmdpacket0(R300_RB3D_DEPTHOFFSET, 2);
|
||||
ALLOC_STATE( unk4F28, always, 2, "unk4F28", 0 );
|
||||
|
|
@ -429,8 +429,8 @@ void r300InitCmdBuf(r300ContextPtr r300)
|
|||
ALLOC_STATE( tex.filter, variable, mtu+1, "tex_filter", 0 );
|
||||
r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER_0, 0);
|
||||
|
||||
ALLOC_STATE( tex.unknown1, variable, mtu+1, "tex_unknown1", 0 );
|
||||
r300->hw.tex.unknown1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, 0);
|
||||
ALLOC_STATE( tex.filter_1, variable, mtu+1, "tex_filter_1", 0 );
|
||||
r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, 0);
|
||||
|
||||
ALLOC_STATE( tex.size, variable, mtu+1, "tex_size", 0 );
|
||||
r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_SIZE_0, 0);
|
||||
|
|
@ -444,8 +444,8 @@ void r300InitCmdBuf(r300ContextPtr r300)
|
|||
ALLOC_STATE( tex.offset, variable, mtu+1, "tex_offset", 0 );
|
||||
r300->hw.tex.offset.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_OFFSET_0, 0);
|
||||
|
||||
ALLOC_STATE( tex.unknown4, variable, mtu+1, "tex_unknown4", 0 );
|
||||
r300->hw.tex.unknown4.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, 0);
|
||||
ALLOC_STATE( tex.chroma_key, variable, mtu+1, "tex_chroma_key", 0 );
|
||||
r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, 0);
|
||||
|
||||
ALLOC_STATE( tex.border_color, variable, mtu+1, "tex_border_color", 0 );
|
||||
r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_BORDER_COLOR_0, 0);
|
||||
|
|
@ -456,10 +456,10 @@ void r300InitCmdBuf(r300ContextPtr r300)
|
|||
r300->hw.atomlist.name = "atom-list";
|
||||
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vpt);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2080);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vap_cntl);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vte);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2134);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2140);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vap_cntl_status);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vir[0]);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vir[1]);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vic);
|
||||
|
|
@ -478,12 +478,12 @@ void r300InitCmdBuf(r300ContextPtr r300)
|
|||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4230);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.lcntl);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4260);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4274);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4288);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.shade);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.polygon_mode);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.fogp);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42A0);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.zbias_cntl);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.zbs);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42B4);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.occlusion_cntl);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.cul);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42C0);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.rc);
|
||||
|
|
@ -506,13 +506,13 @@ void r300InitCmdBuf(r300ContextPtr r300)
|
|||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E00);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.bld);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.cmk);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E10);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.blend_color);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.cb);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E50);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E88);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4EA0);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.zs);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F10);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.zstencil_format);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.zb);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F28);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F30);
|
||||
|
|
@ -524,12 +524,12 @@ void r300InitCmdBuf(r300ContextPtr r300)
|
|||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vps);
|
||||
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.filter);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.unknown1);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.filter_1);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.size);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.format);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.pitch);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.offset);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.unknown4);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.chroma_key);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.border_color);
|
||||
|
||||
r300->hw.is_dirty = GL_TRUE;
|
||||
|
|
|
|||
|
|
@ -180,6 +180,7 @@ struct r300_tex_obj {
|
|||
/* hardware register values */
|
||||
/* Note that R200 has 8 registers per texture and R300 only 7 */
|
||||
GLuint filter;
|
||||
GLuint filter_1;
|
||||
GLuint pitch_reg;
|
||||
GLuint size; /* npot only */
|
||||
GLuint format;
|
||||
|
|
@ -432,11 +433,11 @@ struct r300_hw_state {
|
|||
int max_state_size; /* in dwords */
|
||||
|
||||
struct r300_state_atom vpt; /* viewport (1D98) */
|
||||
struct r300_state_atom unk2080; /* (2080) */
|
||||
struct r300_state_atom vap_cntl;
|
||||
struct r300_state_atom vof; /* VAP output format register 0x2090 */
|
||||
struct r300_state_atom vte; /* (20B0) */
|
||||
struct r300_state_atom unk2134; /* (2134) */
|
||||
struct r300_state_atom unk2140; /* (2140) */
|
||||
struct r300_state_atom vap_cntl_status;
|
||||
struct r300_state_atom vir[2]; /* vap input route (2150/21E0) */
|
||||
struct r300_state_atom vic; /* vap input control (2180) */
|
||||
struct r300_state_atom unk21DC; /* (21DC) */
|
||||
|
|
@ -452,13 +453,13 @@ struct r300_hw_state {
|
|||
struct r300_state_atom unk4230; /* (4230) */
|
||||
struct r300_state_atom lcntl; /* line control */
|
||||
struct r300_state_atom unk4260; /* (4260) */
|
||||
struct r300_state_atom unk4274; /* (4274) */
|
||||
struct r300_state_atom unk4288; /* (4288) */
|
||||
struct r300_state_atom shade;
|
||||
struct r300_state_atom polygon_mode;
|
||||
struct r300_state_atom fogp; /* fog parameters (4294) */
|
||||
struct r300_state_atom unk429C; /* (429C) */
|
||||
struct r300_state_atom unk42A0; /* (42A0) */
|
||||
struct r300_state_atom zbias_cntl;
|
||||
struct r300_state_atom zbs; /* zbias (42A4) */
|
||||
struct r300_state_atom unk42B4; /* (42B4) */
|
||||
struct r300_state_atom occlusion_cntl;
|
||||
struct r300_state_atom cul; /* cull cntl (42B8) */
|
||||
struct r300_state_atom unk42C0; /* (42C0) */
|
||||
struct r300_state_atom rc; /* rs control (4300) */
|
||||
|
|
@ -478,13 +479,13 @@ struct r300_hw_state {
|
|||
struct r300_state_atom unk4E00; /* (4E00) */
|
||||
struct r300_state_atom bld; /* blending (4E04) */
|
||||
struct r300_state_atom cmk; /* colormask (4E0C) */
|
||||
struct r300_state_atom unk4E10; /* constant blend color + ??? (4E10) */
|
||||
struct r300_state_atom blend_color; /* constant blend color */
|
||||
struct r300_state_atom cb; /* colorbuffer (4E28) */
|
||||
struct r300_state_atom unk4E50; /* (4E50) */
|
||||
struct r300_state_atom unk4E88; /* (4E88) */
|
||||
struct r300_state_atom unk4EA0; /* (4E88) I saw it only written on RV350 hardware.. */
|
||||
struct r300_state_atom zs; /* zstencil control (4F00) */
|
||||
struct r300_state_atom unk4F10; /* (4F10) */
|
||||
struct r300_state_atom zstencil_format;
|
||||
struct r300_state_atom zb; /* z buffer (4F20) */
|
||||
struct r300_state_atom unk4F28; /* (4F28) */
|
||||
struct r300_state_atom unk4F30; /* (4F30) */
|
||||
|
|
@ -501,12 +502,12 @@ struct r300_hw_state {
|
|||
updating the whole thing at once */
|
||||
struct {
|
||||
struct r300_state_atom filter;
|
||||
struct r300_state_atom unknown1;
|
||||
struct r300_state_atom filter_1;
|
||||
struct r300_state_atom size;
|
||||
struct r300_state_atom format;
|
||||
struct r300_state_atom pitch;
|
||||
struct r300_state_atom offset;
|
||||
struct r300_state_atom unknown4;
|
||||
struct r300_state_atom chroma_key;
|
||||
struct r300_state_atom border_color;
|
||||
} tex;
|
||||
struct r300_state_atom txe; /* tex enable (4104) */
|
||||
|
|
|
|||
|
|
@ -571,6 +571,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
* Some of the tests indicate that fgl has a fallback implementation of zbias
|
||||
* via pixel shaders.
|
||||
*/
|
||||
#define R300_RE_ZBIAS_CNTL 0x42A0 /* GUESS */
|
||||
#define R300_RE_ZBIAS_T_FACTOR 0x42A4
|
||||
#define R300_RE_ZBIAS_T_CONSTANT 0x42A8
|
||||
#define R300_RE_ZBIAS_W_FACTOR 0x42AC
|
||||
|
|
|
|||
|
|
@ -69,14 +69,14 @@ static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4])
|
|||
GLubyte color[4];
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
|
||||
R300_STATECHANGE(rmesa, unk4E10);
|
||||
R300_STATECHANGE(rmesa, blend_color);
|
||||
|
||||
CLAMPED_FLOAT_TO_UBYTE(color[0], cf[0]);
|
||||
CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]);
|
||||
CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]);
|
||||
CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]);
|
||||
|
||||
rmesa->hw.unk4E10.cmd[1] = r300PackColor(4, color[3], color[0],
|
||||
rmesa->hw.blend_color.cmd[1] = r300PackColor(4, color[3], color[0],
|
||||
color[1], color[2]);
|
||||
}
|
||||
|
||||
|
|
@ -335,17 +335,17 @@ static void update_early_z(GLcontext *ctx)
|
|||
*/
|
||||
r300ContextPtr r300 = R300_CONTEXT(ctx);
|
||||
|
||||
R300_STATECHANGE(r300, unk4F10);
|
||||
R300_STATECHANGE(r300, zstencil_format);
|
||||
if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS)
|
||||
/* disable early Z */
|
||||
r300->hw.unk4F10.cmd[2] = R300_EARLY_Z_DISABLE;
|
||||
r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE;
|
||||
else {
|
||||
if (ctx->Depth.Test && ctx->Depth.Func != GL_NEVER)
|
||||
/* enable early Z */
|
||||
r300->hw.unk4F10.cmd[2] = R300_EARLY_Z_ENABLE;
|
||||
r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_ENABLE;
|
||||
else
|
||||
/* disable early Z */
|
||||
r300->hw.unk4F10.cmd[2] = R300_EARLY_Z_DISABLE;
|
||||
r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -531,11 +531,11 @@ static void r300Enable(GLcontext* ctx, GLenum cap, GLboolean state)
|
|||
break;
|
||||
|
||||
case GL_POLYGON_OFFSET_FILL:
|
||||
R300_STATECHANGE(r300, unk42B4);
|
||||
R300_STATECHANGE(r300, occlusion_cntl);
|
||||
if(state){
|
||||
r300->hw.unk42B4.cmd[1] |= (3<<0);
|
||||
r300->hw.occlusion_cntl.cmd[1] |= (3<<0);
|
||||
} else {
|
||||
r300->hw.unk42B4.cmd[1] &= ~(3<<0);
|
||||
r300->hw.occlusion_cntl.cmd[1] &= ~(3<<0);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
|
|
@ -589,9 +589,9 @@ static void r300UpdatePolygonMode(GLcontext *ctx)
|
|||
}
|
||||
}
|
||||
|
||||
if (r300->hw.unk4288.cmd[1] != hw_mode) {
|
||||
R300_STATECHANGE(r300, unk4288);
|
||||
r300->hw.unk4288.cmd[1] = hw_mode;
|
||||
if (r300->hw.polygon_mode.cmd[1] != hw_mode) {
|
||||
R300_STATECHANGE(r300, polygon_mode);
|
||||
r300->hw.polygon_mode.cmd[1] = hw_mode;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -830,13 +830,13 @@ static void r300ShadeModel(GLcontext * ctx, GLenum mode)
|
|||
{
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
|
||||
R300_STATECHANGE(rmesa, unk4274);
|
||||
R300_STATECHANGE(rmesa, shade);
|
||||
switch (mode) {
|
||||
case GL_FLAT:
|
||||
rmesa->hw.unk4274.cmd[2] = R300_RE_SHADE_MODEL_FLAT;
|
||||
rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_FLAT;
|
||||
break;
|
||||
case GL_SMOOTH:
|
||||
rmesa->hw.unk4274.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH;
|
||||
rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
|
|
@ -1217,12 +1217,12 @@ void r300_setup_textures(GLcontext *ctx)
|
|||
|
||||
R300_STATECHANGE(r300, txe);
|
||||
R300_STATECHANGE(r300, tex.filter);
|
||||
R300_STATECHANGE(r300, tex.unknown1);
|
||||
R300_STATECHANGE(r300, tex.filter_1);
|
||||
R300_STATECHANGE(r300, tex.size);
|
||||
R300_STATECHANGE(r300, tex.format);
|
||||
R300_STATECHANGE(r300, tex.pitch);
|
||||
R300_STATECHANGE(r300, tex.offset);
|
||||
R300_STATECHANGE(r300, tex.unknown4);
|
||||
R300_STATECHANGE(r300, tex.chroma_key);
|
||||
R300_STATECHANGE(r300, tex.border_color);
|
||||
|
||||
r300->hw.txe.cmd[R300_TXE_ENABLE]=0x0;
|
||||
|
|
@ -1259,7 +1259,7 @@ void r300_setup_textures(GLcontext *ctx)
|
|||
|
||||
r300->hw.tex.filter.cmd[R300_TEX_VALUE_0 + hw_tmu] = gen_fixed_filter(t->filter) | (hw_tmu << 28);
|
||||
/* Currently disabled! */
|
||||
r300->hw.tex.unknown1.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0; //0x20501f80;
|
||||
r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0; //0x20501f80;
|
||||
r300->hw.tex.size.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->size;
|
||||
r300->hw.tex.format.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->format;
|
||||
r300->hw.tex.pitch.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->pitch_reg;
|
||||
|
|
@ -1273,7 +1273,7 @@ void r300_setup_textures(GLcontext *ctx)
|
|||
WARN_ONCE("micro tiling enabled!\n");
|
||||
}
|
||||
|
||||
r300->hw.tex.unknown4.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0;
|
||||
r300->hw.tex.chroma_key.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0;
|
||||
r300->hw.tex.border_color.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->pp_border_color;
|
||||
|
||||
last_hw_tmu = hw_tmu;
|
||||
|
|
@ -1283,12 +1283,12 @@ void r300_setup_textures(GLcontext *ctx)
|
|||
}
|
||||
|
||||
r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER_0, last_hw_tmu + 1);
|
||||
r300->hw.tex.unknown1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, last_hw_tmu + 1);
|
||||
r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, last_hw_tmu + 1);
|
||||
r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_SIZE_0, last_hw_tmu + 1);
|
||||
r300->hw.tex.format.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FORMAT_0, last_hw_tmu + 1);
|
||||
r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_PITCH_0, last_hw_tmu + 1);
|
||||
r300->hw.tex.offset.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_OFFSET_0, last_hw_tmu + 1);
|
||||
r300->hw.tex.unknown4.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, last_hw_tmu + 1);
|
||||
r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, last_hw_tmu + 1);
|
||||
r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_BORDER_COLOR_0, last_hw_tmu + 1);
|
||||
|
||||
|
||||
|
|
@ -1973,7 +1973,7 @@ void r300ResetHwState(r300ContextPtr r300)
|
|||
/* Initialize magic registers
|
||||
TODO : learn what they really do, or get rid of
|
||||
those we don't have to touch */
|
||||
r300->hw.unk2080.cmd[1] = 0x0030045A; //0x0030065a /* Dangerous */
|
||||
r300->hw.vap_cntl.cmd[1] = 0x0030045A; //0x0030065a /* Dangerous */
|
||||
|
||||
r300->hw.vte.cmd[1] = R300_VPORT_X_SCALE_ENA
|
||||
| R300_VPORT_X_OFFSET_ENA
|
||||
|
|
@ -1987,9 +1987,9 @@ void r300ResetHwState(r300ContextPtr r300)
|
|||
r300->hw.unk2134.cmd[1] = 0x00FFFFFF;
|
||||
r300->hw.unk2134.cmd[2] = 0x00000000;
|
||||
if (_mesa_little_endian())
|
||||
r300->hw.unk2140.cmd[1] = 0x00000000;
|
||||
r300->hw.vap_cntl_status.cmd[1] = 0x00000000;
|
||||
else
|
||||
r300->hw.unk2140.cmd[1] = 0x00000002;
|
||||
r300->hw.vap_cntl_status.cmd[1] = 0x00000002;
|
||||
|
||||
#if 0 /* Done in setup routing */
|
||||
((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->packet0.count = 1;
|
||||
|
|
@ -2080,16 +2080,16 @@ void r300ResetHwState(r300ContextPtr r300)
|
|||
r300->hw.unk4260.cmd[2] = r300PackFloat32(0.0);
|
||||
r300->hw.unk4260.cmd[3] = r300PackFloat32(1.0);
|
||||
|
||||
r300->hw.unk4274.cmd[1] = 0x00000002;
|
||||
r300->hw.shade.cmd[1] = 0x00000002;
|
||||
r300ShadeModel(ctx, ctx->Light.ShadeModel);
|
||||
r300->hw.unk4274.cmd[3] = 0x00000000;
|
||||
r300->hw.unk4274.cmd[4] = 0x00000000;
|
||||
r300->hw.shade.cmd[3] = 0x00000000;
|
||||
r300->hw.shade.cmd[4] = 0x00000000;
|
||||
|
||||
r300PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode);
|
||||
r300PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode);
|
||||
r300->hw.unk4288.cmd[2] = 0x00000001;
|
||||
r300->hw.unk4288.cmd[3] = 0x00000000;
|
||||
r300->hw.unk42A0.cmd[1] = 0x00000000;
|
||||
r300->hw.polygon_mode.cmd[2] = 0x00000001;
|
||||
r300->hw.polygon_mode.cmd[3] = 0x00000000;
|
||||
r300->hw.zbias_cntl.cmd[1] = 0x00000000;
|
||||
|
||||
r300PolygonOffset(ctx, ctx->Polygon.OffsetFactor, ctx->Polygon.OffsetUnits);
|
||||
r300Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill);
|
||||
|
|
@ -2147,8 +2147,8 @@ void r300ResetHwState(r300ContextPtr r300)
|
|||
#endif
|
||||
|
||||
r300BlendColor(ctx, ctx->Color.BlendColor);
|
||||
r300->hw.unk4E10.cmd[2] = 0;
|
||||
r300->hw.unk4E10.cmd[3] = 0;
|
||||
r300->hw.blend_color.cmd[2] = 0;
|
||||
r300->hw.blend_color.cmd[3] = 0;
|
||||
|
||||
/* Again, r300ClearBuffer uses this */
|
||||
r300->hw.cb.cmd[R300_CB_OFFSET] = r300->radeon.state.color.drawOffset +
|
||||
|
|
@ -2180,10 +2180,10 @@ void r300ResetHwState(r300ContextPtr r300)
|
|||
|
||||
switch (ctx->Visual.depthBits) {
|
||||
case 16:
|
||||
r300->hw.unk4F10.cmd[1] = R300_DEPTH_FORMAT_16BIT_INT_Z;
|
||||
r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_16BIT_INT_Z;
|
||||
break;
|
||||
case 24:
|
||||
r300->hw.unk4F10.cmd[1] = R300_DEPTH_FORMAT_24BIT_INT_Z;
|
||||
r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_24BIT_INT_Z;
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Error: Unsupported depth %d... exiting\n",
|
||||
|
|
@ -2192,10 +2192,10 @@ void r300ResetHwState(r300ContextPtr r300)
|
|||
|
||||
}
|
||||
/* z compress? */
|
||||
//r300->hw.unk4F10.cmd[1] |= R300_DEPTH_FORMAT_UNK32;
|
||||
//r300->hw.zstencil_format.cmd[1] |= R300_DEPTH_FORMAT_UNK32;
|
||||
|
||||
r300->hw.unk4F10.cmd[3] = 0x00000003;
|
||||
r300->hw.unk4F10.cmd[4] = 0x00000000;
|
||||
r300->hw.zstencil_format.cmd[3] = 0x00000003;
|
||||
r300->hw.zstencil_format.cmd[4] = 0x00000000;
|
||||
|
||||
r300->hw.zb.cmd[R300_ZB_OFFSET] =
|
||||
r300->radeon.radeonScreen->depthOffset +
|
||||
|
|
|
|||
|
|
@ -273,15 +273,15 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
|
|||
&radeon->vbl_seq);
|
||||
}
|
||||
|
||||
if (radeon->dri.drawable != driDrawPriv ||
|
||||
radeon->dri.readable != driReadPriv) {
|
||||
radeon->dri.drawable = driDrawPriv;
|
||||
radeon->dri.readable = driReadPriv;
|
||||
radeon->dri.readable = driReadPriv;
|
||||
|
||||
r300UpdateWindow(radeon->glCtx);
|
||||
r300UpdateViewportOffset(radeon->glCtx);
|
||||
if (radeon->dri.drawable != driDrawPriv ||
|
||||
radeon->lastStamp != driDrawPriv->lastStamp) {
|
||||
radeon->dri.drawable = driDrawPriv;
|
||||
|
||||
radeonSetCliprects(radeon);
|
||||
r300UpdateWindow(radeon->glCtx);
|
||||
r300UpdateViewportOffset(radeon->glCtx);
|
||||
}
|
||||
|
||||
_mesa_make_current(radeon->glCtx,
|
||||
|
|
|
|||
|
|
@ -114,7 +114,8 @@ _mesa_GetString( GLenum name )
|
|||
ctx->Extensions.ARB_shader_objects &&
|
||||
ctx->Extensions.ARB_vertex_shader &&
|
||||
ctx->Extensions.ARB_fragment_shader &&
|
||||
ctx->Extensions.ARB_texture_non_power_of_two) {
|
||||
ctx->Extensions.ARB_texture_non_power_of_two &&
|
||||
ctx->Extensions.EXT_blend_equation_separate) {
|
||||
if (ctx->Extensions.ARB_shading_language_120 &&
|
||||
ctx->Extensions.EXT_pixel_buffer_object &&
|
||||
ctx->Extensions.EXT_texture_sRGB) {
|
||||
|
|
|
|||
|
|
@ -1182,15 +1182,24 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
|
|||
|
||||
if (dstFormat == GL_LUMINANCE || dstFormat == GL_LUMINANCE_ALPHA) {
|
||||
/* compute luminance values */
|
||||
if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) {
|
||||
if (transferOps & IMAGE_RED_TO_LUMINANCE) {
|
||||
/* Luminance = Red (glGetTexImage) */
|
||||
for (i = 0; i < n; i++) {
|
||||
GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
|
||||
luminance[i] = CLAMP(sum, 0.0F, 1.0F);
|
||||
luminance[i] = rgba[i][RCOMP];
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < n; i++) {
|
||||
luminance[i] = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
|
||||
/* Luminance = Red + Green + Blue (glReadPixels) */
|
||||
if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) {
|
||||
for (i = 0; i < n; i++) {
|
||||
GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
|
||||
luminance[i] = CLAMP(sum, 0.0F, 1.0F);
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < n; i++) {
|
||||
luminance[i] = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2540,6 +2540,7 @@ struct matrix_stack
|
|||
#define IMAGE_HISTOGRAM_BIT 0x200
|
||||
#define IMAGE_MIN_MAX_BIT 0x400
|
||||
#define IMAGE_CLAMP_BIT 0x800 /* extra */
|
||||
#define IMAGE_RED_TO_LUMINANCE 0x1000
|
||||
|
||||
|
||||
/** Pixel Transfer ops up to convolution */
|
||||
|
|
|
|||
|
|
@ -133,8 +133,7 @@ shade_rastpos(GLcontext *ctx,
|
|||
GLfloat diffuseColor[4], specularColor[4]; /* for RGB mode only */
|
||||
GLfloat diffuseCI = 0.0, specularCI = 0.0; /* for CI mode only */
|
||||
|
||||
if (!ctx->_ShineTable[0] || !ctx->_ShineTable[1])
|
||||
_mesa_validate_all_lighting_tables( ctx );
|
||||
_mesa_validate_all_lighting_tables( ctx );
|
||||
|
||||
COPY_3V(diffuseColor, base[0]);
|
||||
diffuseColor[3] = CLAMP(
|
||||
|
|
|
|||
|
|
@ -3611,7 +3611,7 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
|
|||
}
|
||||
_mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
|
||||
format, type, dest,
|
||||
&ctx->Pack, 0x0 /*image xfer ops*/);
|
||||
&ctx->Pack, IMAGE_RED_TO_LUMINANCE);
|
||||
} /* format */
|
||||
} /* row */
|
||||
} /* img */
|
||||
|
|
|
|||
|
|
@ -939,7 +939,14 @@ static void build_lighting( struct tnl_program *p )
|
|||
*/
|
||||
VPpli = register_param3(p, STATE_LIGHT, i,
|
||||
STATE_POSITION_NORMALIZED);
|
||||
half = register_param3(p, STATE_LIGHT, i, STATE_HALF);
|
||||
if (p->state->light_local_viewer) {
|
||||
struct ureg eye_hat = get_eye_position_normalized(p);
|
||||
half = get_temp(p);
|
||||
emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat);
|
||||
emit_normalize_vec3(p, half, half);
|
||||
} else {
|
||||
half = register_param3(p, STATE_LIGHT, i, STATE_HALF);
|
||||
}
|
||||
}
|
||||
else {
|
||||
struct ureg Ppli = register_param3(p, STATE_LIGHT, i,
|
||||
|
|
|
|||
60
src/mesa/vbo/descrip.mms
Normal file
60
src/mesa/vbo/descrip.mms
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
# Makefile for core library for VMS
|
||||
# contributed by Jouk Jansen joukj@hrem.nano.tudelft.nl
|
||||
# Last revision : 7 March 2007
|
||||
|
||||
.first
|
||||
define gl [---.include.gl]
|
||||
define math [-.math]
|
||||
define vbo [-.vbo]
|
||||
define tnl [-.tnl]
|
||||
define shader [-.shader]
|
||||
define swrast [-.swrast]
|
||||
define swrast_setup [-.swrast_setup]
|
||||
|
||||
.include [---]mms-config.
|
||||
|
||||
##### MACROS #####
|
||||
|
||||
VPATH = RCS
|
||||
|
||||
INCDIR = [---.include],[-.main],[-.glapi],[-.shader],[-.shader.slang]
|
||||
LIBDIR = [---.lib]
|
||||
CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm
|
||||
|
||||
SOURCES =vbo_context.c,vbo_exec.c,vbo_exec_api.c,vbo_exec_array.c,\
|
||||
vbo_exec_draw.c,vbo_exec_eval.c,vbo_rebase.c,vbo_save.c,\
|
||||
vbo_save_api.c,vbo_save_draw.c,vbo_save_loopback.c,\
|
||||
vbo_split.c,vbo_split_copy.c,vbo_split_inplace.c
|
||||
|
||||
OBJECTS =vbo_context.obj,vbo_exec.obj,vbo_exec_api.obj,vbo_exec_array.obj,\
|
||||
vbo_exec_draw.obj,vbo_exec_eval.obj,vbo_rebase.obj,vbo_save.obj,\
|
||||
vbo_save_api.obj,vbo_save_draw.obj,vbo_save_loopback.obj,\
|
||||
vbo_split.obj,vbo_split_copy.obj,vbo_split_inplace.obj
|
||||
|
||||
##### RULES #####
|
||||
|
||||
VERSION=Mesa V3.4
|
||||
|
||||
##### TARGETS #####
|
||||
# Make the library
|
||||
$(LIBDIR)$(GL_LIB) : $(OBJECTS)
|
||||
@ library $(LIBDIR)$(GL_LIB) $(OBJECTS)
|
||||
|
||||
clean :
|
||||
purge
|
||||
delete *.obj;*
|
||||
|
||||
vbo_context.obj : vbo_context.c
|
||||
vbo_exec.obj : vbo_exec.c
|
||||
vbo_exec_api.obj : vbo_exec_api.c
|
||||
vbo_exec_array.obj : vbo_exec_array.c
|
||||
vbo_exec_draw.obj : vbo_exec_draw.c
|
||||
vbo_exec_eval.obj : vbo_exec_eval.c
|
||||
vbo_rebase.obj : vbo_rebase.c
|
||||
vbo_save.obj : vbo_save.c
|
||||
vbo_save_api.obj : vbo_save_api.c
|
||||
vbo_save_draw.obj : vbo_save_draw.c
|
||||
vbo_save_loopback.obj : vbo_save_loopback.c
|
||||
vbo_split.obj : vbo_split.c
|
||||
vbo_split_copy.obj : vbo_split_copy.c
|
||||
vbo_split_inplace.obj : vbo_split_inplace.c
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
|
||||
;
|
||||
/*
|
||||
* Written by José Fonseca <j_r_fonseca@yahoo.co.uk>
|
||||
*/
|
||||
|
|
@ -240,7 +240,9 @@ TWO(PUNPCKHDQ ( MA2, MA2 )) /* pa2 | pa2 | pa
|
|||
ONE(MOVD ( MSS, REGIND(rgba) )) /* | | | | sa1 | sb1 | sg1 | sr1 */ ;\
|
||||
TWO(MOVQ ( MSS, REGIND(rgba) )) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */
|
||||
|
||||
|
||||
/* Kevin F. Quinn <kevquinn@gentoo.org> 2 July 2006
|
||||
* Replace data segment constants with text-segment
|
||||
* constants (via pushl/movq)
|
||||
SEG_DATA
|
||||
|
||||
ALIGNDATA8
|
||||
|
|
@ -249,6 +251,11 @@ const_0080:
|
|||
|
||||
const_80:
|
||||
D_LONG 0x80808080, 0x80808080
|
||||
*/
|
||||
#define const_0080_l 0x00800080
|
||||
#define const_0080_h 0x00800080
|
||||
#define const_80_l 0x80808080
|
||||
#define const_80_h 0x80808080
|
||||
|
||||
SEG_TEXT
|
||||
|
||||
|
|
@ -302,8 +309,16 @@ TWO(MOVQ ( MM1, REGIND(rgba) ))
|
|||
#define TAG(x) CONCAT(x,_min)
|
||||
#define LLTAG(x) LLBL2(x,_min)
|
||||
|
||||
/* Kevin F. Quinn 2nd July 2006
|
||||
* Replace data segment constants with text-segment instructions
|
||||
#define INIT \
|
||||
MOVQ ( CONTENT(const_80), MM7 ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/
|
||||
MOVQ ( CONTENT(const_80), MM7 )
|
||||
*/
|
||||
#define INIT \
|
||||
PUSH_L ( CONST(const_80_h) ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/ ;\
|
||||
PUSH_L ( CONST(const_80_l) ) ;\
|
||||
MOVQ ( REGIND(ESP), MM7 ) ;\
|
||||
ADD_L ( CONST(8), ESP)
|
||||
|
||||
#define MAIN( rgba, dest ) \
|
||||
GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
|
||||
|
|
@ -326,8 +341,16 @@ TWO(MOVQ ( MM1, REGIND(rgba) ))
|
|||
#define TAG(x) CONCAT(x,_max)
|
||||
#define LLTAG(x) LLBL2(x,_max)
|
||||
|
||||
/* Kevin F. Quinn 2nd July 2006
|
||||
* Replace data segment constants with text-segment instructions
|
||||
#define INIT \
|
||||
MOVQ ( CONTENT(const_80), MM7 ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/
|
||||
MOVQ ( CONTENT(const_80), MM7 )
|
||||
*/
|
||||
#define INIT \
|
||||
PUSH_L ( CONST(const_80_l) ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/ ;\
|
||||
PUSH_L ( CONST(const_80_h) ) ;\
|
||||
MOVQ ( REGIND(ESP), MM7 ) ;\
|
||||
ADD_L ( CONST(8), ESP)
|
||||
|
||||
#define MAIN( rgba, dest ) \
|
||||
GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
|
||||
|
|
@ -350,9 +373,17 @@ TWO(MOVQ ( MM1, REGIND(rgba) ))
|
|||
#define TAG(x) CONCAT(x,_modulate)
|
||||
#define LLTAG(x) LLBL2(x,_modulate)
|
||||
|
||||
/* Kevin F. Quinn 2nd July 2006
|
||||
* Replace data segment constants with text-segment instructions
|
||||
#define INIT \
|
||||
MOVQ ( CONTENT(const_0080), MM7 )
|
||||
*/
|
||||
#define INIT \
|
||||
PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */ ;\
|
||||
MOVQ ( CONTENT(const_0080), MM7 ) /* 0x0080 | 0x0080 | 0x0080 | 0x0080 */
|
||||
PUSH_L ( CONST(const_0080_l) ) /* 0x0080 | 0x0080 | 0x0080 | 0x0080 */ ;\
|
||||
PUSH_L ( CONST(const_0080_h) ) ;\
|
||||
MOVQ ( REGIND(ESP), MM7 ) ;\
|
||||
ADD_L ( CONST(8), ESP)
|
||||
|
||||
#define MAIN( rgba, dest ) \
|
||||
GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
|
||||
|
|
|
|||
|
|
@ -32,6 +32,8 @@
|
|||
|
||||
.file "read_rgba_span_x86.S"
|
||||
#if !defined(__DJGPP__) && !defined(__MINGW32__) /* this one cries for assyntax.h */
|
||||
/* Kevin F. Quinn 2nd July 2006
|
||||
* Replace data segment constants with text-segment instructions
|
||||
.section .rodata
|
||||
.align 16
|
||||
.type mask, @object
|
||||
|
|
@ -45,6 +47,19 @@ mask:
|
|||
.long 0x00ff0000
|
||||
.long 0x00ff0000
|
||||
.long 0x00ff0000
|
||||
*/
|
||||
#define LOAD_MASK(mvins,m1,m2) \
|
||||
pushl $0xff00ff00 ;\
|
||||
pushl $0xff00ff00 ;\
|
||||
pushl $0xff00ff00 ;\
|
||||
pushl $0xff00ff00 ;\
|
||||
mvins (%esp), m1 ;\
|
||||
pushl $0x00ff0000 ;\
|
||||
pushl $0x00ff0000 ;\
|
||||
pushl $0x00ff0000 ;\
|
||||
pushl $0x00ff0000 ;\
|
||||
mvins (%esp), m2 ;\
|
||||
addl $32, %esp
|
||||
|
||||
|
||||
/* I implemented these as macros because the appear in quite a few places,
|
||||
|
|
@ -84,8 +99,12 @@ _generic_read_RGBA_span_BGRA8888_REV_MMX:
|
|||
#ifdef USE_INNER_EMMS
|
||||
emms
|
||||
#endif
|
||||
/* Kevin F. Quinn 2nd July 2006
|
||||
* Replace data segment constants with text-segment instructions
|
||||
movq mask, %mm1
|
||||
movq mask+16, %mm2
|
||||
*/
|
||||
LOAD_MASK(movq,%mm1,%mm2)
|
||||
|
||||
movl 8(%esp), %ebx /* source pointer */
|
||||
movl 16(%esp), %edx /* number of pixels to copy */
|
||||
|
|
@ -182,8 +201,12 @@ _generic_read_RGBA_span_BGRA8888_REV_SSE:
|
|||
#ifdef USE_INNER_EMMS
|
||||
emms
|
||||
#endif
|
||||
/* Kevin F. Quinn 2nd July 2006
|
||||
* Replace data segment constants with text-segment instructions
|
||||
movq mask, %mm1
|
||||
movq mask+16, %mm2
|
||||
*/
|
||||
LOAD_MASK(movq,%mm1,%mm2)
|
||||
|
||||
movl 16(%esp), %ebx /* source pointer */
|
||||
movl 24(%esp), %edx /* number of pixels to copy */
|
||||
|
|
@ -341,8 +364,12 @@ _generic_read_RGBA_span_BGRA8888_REV_SSE2:
|
|||
pushl %esi
|
||||
pushl %ebx
|
||||
|
||||
/* Kevin F. Quinn 2nd July 2006
|
||||
* Replace data segment constants with text-segment instructions
|
||||
movdqa mask, %xmm1
|
||||
movdqa mask+16, %xmm2
|
||||
*/
|
||||
LOAD_MASK(movdqa,%xmm1,%xmm2)
|
||||
|
||||
movl 12(%esp), %ebx /* source pointer */
|
||||
movl 20(%esp), %edx /* number of pixels to copy */
|
||||
|
|
@ -464,6 +491,10 @@ _generic_read_RGBA_span_BGRA8888_REV_SSE2:
|
|||
|
||||
|
||||
|
||||
/* Kevin F. Quinn 2nd July 2006
|
||||
* Replace data segment constants with text-segment instructions
|
||||
*/
|
||||
#if 0
|
||||
.section .rodata
|
||||
|
||||
.align 16
|
||||
|
|
@ -510,6 +541,26 @@ scale:
|
|||
|
||||
alpha: .long 0x00000000
|
||||
.long 0x00ff0000
|
||||
#endif
|
||||
|
||||
#define MASK_565_L 0x07e0f800
|
||||
#define MASK_565_H 0x0000001f
|
||||
#define SCALE_ADJUST 5
|
||||
#if SCALE_ADJUST == 5
|
||||
#define PRESCALE_L 0x00100001
|
||||
#define PRESCALE_H 0x00000200
|
||||
#define SCALE_L 0x40C620E8
|
||||
#define SCALE_H 0x0000839d
|
||||
#elif SCALE_ADJUST == 0
|
||||
#define PRESCALE_L 0x00200001
|
||||
#define PRESCALE_H 0x00000800
|
||||
#define SCALE_L 0x01040108
|
||||
#define SCALE_H 0x00000108
|
||||
#else
|
||||
#error SCALE_ADJUST must either be 5 or 0.
|
||||
#endif
|
||||
#define ALPHA_L 0x00000000
|
||||
#define ALPHA_H 0x00ff0000
|
||||
|
||||
/**
|
||||
* MMX optimized version of the RGB565 to RGBA copy routine.
|
||||
|
|
@ -530,9 +581,25 @@ _generic_read_RGBA_span_RGB565_MMX:
|
|||
movl 8(%esp), %edx /* destination pointer */
|
||||
movl 12(%esp), %ecx /* number of pixels to copy */
|
||||
|
||||
/* Kevin F. Quinn 2nd July 2006
|
||||
* Replace data segment constants with text-segment instructions
|
||||
movq mask_565, %mm5
|
||||
movq prescale, %mm6
|
||||
movq scale, %mm7
|
||||
*/
|
||||
pushl MASK_565_H
|
||||
pushl MASK_565_L
|
||||
movq (%esp), %mm5
|
||||
pushl PRESCALE_H
|
||||
pushl PRESCALE_L
|
||||
movq (%esp), %mm6
|
||||
pushl SCALE_H
|
||||
pushl SCALE_L
|
||||
movq (%esp), %mm7
|
||||
pushl ALPHA_H
|
||||
pushl ALPHA_L
|
||||
movq (%esp), %mm3
|
||||
addl $32,%esp
|
||||
|
||||
sarl $2, %ecx
|
||||
jle .L01 /* Bail early if the count is negative. */
|
||||
|
|
@ -581,8 +648,13 @@ _generic_read_RGBA_span_RGB565_MMX:
|
|||
/* Always set the alpha value to 0xff.
|
||||
*/
|
||||
|
||||
/* Kevin F. Quinn 2nd July 2006
|
||||
* Replace data segment constants with text-segment instructions
|
||||
por alpha, %mm0
|
||||
por alpha, %mm2
|
||||
*/
|
||||
por %mm3, %mm0
|
||||
por %mm3, %mm2
|
||||
|
||||
|
||||
/* Pack the 16-bit values to 8-bit values and store the converted
|
||||
|
|
@ -609,8 +681,13 @@ _generic_read_RGBA_span_RGB565_MMX:
|
|||
pmulhuw %mm7, %mm0
|
||||
pmulhuw %mm7, %mm2
|
||||
|
||||
/* Kevin F. Quinn 2nd July 2006
|
||||
* Replace data segment constants with text-segment instructions
|
||||
por alpha, %mm0
|
||||
por alpha, %mm2
|
||||
*/
|
||||
por %mm3, %mm0
|
||||
por %mm3, %mm2
|
||||
|
||||
packuswb %mm2, %mm0
|
||||
|
||||
|
|
@ -647,8 +724,13 @@ _generic_read_RGBA_span_RGB565_MMX:
|
|||
pmulhuw %mm7, %mm0
|
||||
pmulhuw %mm7, %mm2
|
||||
|
||||
/* Kevin F. Quinn 2nd July 2006
|
||||
* Replace data segment constants with text-segment instructions
|
||||
por alpha, %mm0
|
||||
por alpha, %mm2
|
||||
*/
|
||||
por %mm3, %mm0
|
||||
por %mm3, %mm2
|
||||
|
||||
packuswb %mm2, %mm0
|
||||
|
||||
|
|
@ -675,7 +757,11 @@ _generic_read_RGBA_span_RGB565_MMX:
|
|||
#endif
|
||||
pmulhuw %mm7, %mm0
|
||||
|
||||
/* Kevin F. Quinn 2nd July 2006
|
||||
* Replace data segment constants with text-segment instructions
|
||||
por alpha, %mm0
|
||||
*/
|
||||
por %mm3, %mm0
|
||||
|
||||
packuswb %mm0, %mm0
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue