r600g: use ptr for blit depth uncompress function

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
This commit is contained in:
Jerome Glisse 2010-09-28 08:59:47 -04:00
parent e0b93c5beb
commit 5a38cec7c8
4 changed files with 48 additions and 1 deletions

View file

@ -170,6 +170,7 @@ struct pipe_context *r600_create_context(struct pipe_screen *screen, void *priv)
rctx->ctx = radeon_ctx_init(rscreen->rw);
radeon_draw_init(&rctx->draw, rscreen->rw);
r600_blit_uncompress_depth_ptr = r600_blit_uncompress_depth;
return &rctx->context;
out_free:
FREE(rctx);

View file

@ -104,4 +104,6 @@ static INLINE boolean r600_buffer_is_user_buffer(struct pipe_resource *buffer)
int r600_texture_depth_flush(struct pipe_context *ctx,
struct pipe_resource *texture);
extern int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
#endif

View file

@ -743,6 +743,46 @@ static void r600_blitter_save_states(struct pipe_context *ctx)
/* TODO queries */
}
int r600_blit_uncompress_depth2(struct pipe_context *ctx, struct r600_resource_texture *texture)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct pipe_framebuffer_state fb = *rctx->pframebuffer;
struct pipe_surface *zsurf, *cbsurf;
int level = 0;
float depth = 1.0f;
for (int i = 0; i < fb.nr_cbufs; i++) {
fb.cbufs[i] = NULL;
pipe_surface_reference(&fb.cbufs[i], rctx->pframebuffer->cbufs[i]);
}
fb.zsbuf = NULL;
pipe_surface_reference(&fb.zsbuf, rctx->pframebuffer->zsbuf);
zsurf = ctx->screen->get_tex_surface(ctx->screen, &texture->resource.base.b, 0, level, 0,
PIPE_BIND_DEPTH_STENCIL);
cbsurf = ctx->screen->get_tex_surface(ctx->screen, texture->flushed_depth_texture, 0, level, 0,
PIPE_BIND_RENDER_TARGET);
r600_blitter_save_states(ctx);
util_blitter_save_framebuffer(rctx->blitter, &fb);
if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
depth = 0.0f;
util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
pipe_surface_reference(&zsurf, NULL);
pipe_surface_reference(&cbsurf, NULL);
for (int i = 0; i < fb.nr_cbufs; i++) {
pipe_surface_reference(&fb.cbufs[i], NULL);
}
pipe_surface_reference(&fb.zsbuf, NULL);
return 0;
}
static void r600_clear(struct pipe_context *ctx, unsigned buffers,
const float *rgba, double depth, unsigned stencil)
{
@ -2270,6 +2310,8 @@ static struct pipe_context *r600_create_context2(struct pipe_screen *screen, voi
LIST_INITHEAD(&rctx->query_list);
rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
r600_blit_uncompress_depth_ptr = r600_blit_uncompress_depth2;
return &rctx->context;
}

View file

@ -234,6 +234,8 @@ static unsigned int r600_texture_is_referenced(struct pipe_context *context,
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
}
int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
int r600_texture_depth_flush(struct pipe_context *ctx,
struct pipe_resource *texture)
{
@ -263,7 +265,7 @@ int r600_texture_depth_flush(struct pipe_context *ctx,
}
out:
r600_blit_uncompress_depth(ctx, rtex);
r600_blit_uncompress_depth_ptr(ctx, rtex);
return 0;
}