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ac/nir/ngg: Delete unused struct.
This was left there by accident after a rebase mistake. Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12246>
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@ -97,11 +97,6 @@ typedef struct {
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nir_variable *pos_value_replacement;
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} remove_extra_position_output_state;
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typedef struct {
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nir_ssa_def *reduction_result;
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nir_ssa_def *excl_scan_result;
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} wg_scan_result;
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/* Per-vertex LDS layout of culling shaders */
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enum {
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/* Position of the ES vertex (at the beginning for alignment reasons) */
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