zink: fix GPL lib leaking

this was improperly added into the conditional for removing a prog from the
ctx hash when it had no relation to that code, leading to refcount
leaks that ended up leaking the whole thing

Fixes: 487ac6dbd6 ("zink: implement cross-program pipeline library sharing")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22397>
This commit is contained in:
Mike Blumenkrantz 2023-04-10 09:34:17 -04:00 committed by Marge Bot
parent a81a101159
commit 59bb2f1aac

View file

@ -4973,13 +4973,13 @@ zink_shader_free(struct zink_screen *screen, struct zink_shader *shader)
struct zink_gfx_program *prog = (void*)entry->key;
gl_shader_stage stage = shader->info.stage;
assert(stage < ZINK_GFX_SHADER_COUNT);
unsigned stages_present = prog->stages_present;
if (prog->shaders[MESA_SHADER_TESS_CTRL] &&
prog->shaders[MESA_SHADER_TESS_CTRL]->non_fs.is_generated)
stages_present &= ~BITFIELD_BIT(MESA_SHADER_TESS_CTRL);
unsigned idx = zink_program_cache_stages(stages_present);
if (!prog->base.removed && prog->stages_present == prog->stages_remaining &&
(stage == MESA_SHADER_FRAGMENT || !shader->non_fs.is_generated)) {
unsigned stages_present = prog->stages_present;
if (prog->shaders[MESA_SHADER_TESS_CTRL] &&
prog->shaders[MESA_SHADER_TESS_CTRL]->non_fs.is_generated)
stages_present &= ~BITFIELD_BIT(MESA_SHADER_TESS_CTRL);
unsigned idx = zink_program_cache_stages(stages_present);
struct hash_table *ht = &prog->ctx->program_cache[idx];
simple_mtx_lock(&prog->ctx->program_lock[idx]);
struct hash_entry *he = _mesa_hash_table_search(ht, prog->shaders);
@ -4999,20 +4999,20 @@ zink_shader_free(struct zink_screen *screen, struct zink_shader *shader)
}
}
while (util_dynarray_contains(&shader->pipeline_libs, struct zink_gfx_lib_cache*)) {
struct zink_gfx_lib_cache *libs = util_dynarray_pop(&shader->pipeline_libs, struct zink_gfx_lib_cache*);
//this condition is equivalent to verifying that, for each bit stages_present_i in stages_present,
//stages_present_i implies libs->stages_present_i
if ((stages_present & ~(libs->stages_present & stages_present)) != 0)
continue;
if (!libs->removed) {
libs->removed = true;
simple_mtx_lock(&screen->pipeline_libs_lock[idx]);
_mesa_set_remove_key(&screen->pipeline_libs[idx], libs);
simple_mtx_unlock(&screen->pipeline_libs_lock[idx]);
}
zink_gfx_lib_cache_unref(screen, libs);
}
while (util_dynarray_contains(&shader->pipeline_libs, struct zink_gfx_lib_cache*)) {
struct zink_gfx_lib_cache *libs = util_dynarray_pop(&shader->pipeline_libs, struct zink_gfx_lib_cache*);
//this condition is equivalent to verifying that, for each bit stages_present_i in stages_present,
//stages_present_i implies libs->stages_present_i
if ((stages_present & ~(libs->stages_present & stages_present)) != 0)
continue;
if (!libs->removed) {
libs->removed = true;
simple_mtx_lock(&screen->pipeline_libs_lock[idx]);
_mesa_set_remove_key(&screen->pipeline_libs[idx], libs);
simple_mtx_unlock(&screen->pipeline_libs_lock[idx]);
}
zink_gfx_lib_cache_unref(screen, libs);
}
if (stage == MESA_SHADER_FRAGMENT || !shader->non_fs.is_generated) {
prog->shaders[stage] = NULL;