llvmpipe: correctly handle waiting in llvmpipe_fence_finish

Currently if the timeout differs from 0, we'll end up with infinite
wait... even if the user is perfectly clear they don't want that.

Use the new lp_fence_timedwait() helper guarding both waits in an
!lp_fence_signalled block like the rest of llvmpipe.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Emil Velikov 2019-04-25 18:42:03 +01:00
parent 5b284fe6bc
commit 591955d82d

View file

@ -637,7 +637,12 @@ llvmpipe_fence_finish(struct pipe_screen *screen,
if (!timeout)
return lp_fence_signalled(f);
lp_fence_wait(f);
if (!lp_fence_signalled(f)) {
if (timeout != PIPE_TIMEOUT_INFINITE)
return lp_fence_timedwait(f, timeout);
lp_fence_wait(f);
}
return TRUE;
}