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missing link in the fallback chain
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1 changed files with 5 additions and 0 deletions
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@ -856,6 +856,11 @@ static GLboolean r300_run_tcl_render(GLcontext *ctx,
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if(hw_tcl_on == GL_FALSE)
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return GL_TRUE;
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if (r300Fallback(ctx)) {
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hw_tcl_on = GL_FALSE;
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return GL_TRUE;
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}
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for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
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if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_RECT_BIT) {
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hw_tcl_on = GL_FALSE;
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