mesa: Fix errors values returned by glShaderBinary()

Page 68, section 7.2 'Shader Binaries" of the of the OpenGL ES 3.1,
and page 88 of the OpenGL 4.5 specs state:

    "An INVALID_VALUE error is generated if count or length is negative.
     An INVALID_ENUM error is generated if binaryformat is not a supported
     format returned in SHADER_BINARY_FORMATS."

Currently, an INVALID_OPERATION error is returned for all cases.

Fixes 1 dEQP test:
* dEQP-GLES3.functional.negative_api.shader.shader_binary

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b38a50f1e3)
This commit is contained in:
Eduardo Lima Mitev 2015-07-29 16:01:23 +02:00 committed by Emil Velikov
parent 1f6798a70a
commit 58b2e95c1f

View file

@ -1692,12 +1692,23 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
const void* binary, GLint length)
{
GET_CURRENT_CONTEXT(ctx);
(void) n;
(void) shaders;
(void) binaryformat;
(void) binary;
(void) length;
_mesa_error(ctx, GL_INVALID_OPERATION, "glShaderBinary");
/* Page 68, section 7.2 'Shader Binaries" of the of the OpenGL ES 3.1, and
* page 88 of the OpenGL 4.5 specs state:
*
* "An INVALID_VALUE error is generated if count or length is negative.
* An INVALID_ENUM error is generated if binaryformat is not a supported
* format returned in SHADER_BINARY_FORMATS."
*/
if (n < 0 || length < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glShaderBinary(count or length < 0)");
return;
}
_mesa_error(ctx, GL_INVALID_ENUM, "glShaderBinary(format)");
}