panfrost: Add valhall_has_blend_shader field

Required in a hot path for silly historical reasons, so add a field to save a
pre-computed value thereof.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15797>
This commit is contained in:
Alyssa Rosenzweig 2022-04-07 11:32:54 -04:00 committed by Marge Bot
parent fed04de481
commit 58934dd666

View file

@ -202,6 +202,12 @@ struct panfrost_context {
struct panfrost_blend_state *blend;
/* On Valhall, does the current blend state use a blend shader for any
* output? We need this information in a hot path to decide if
* per-sample shading should be enabled.
*/
bool valhall_has_blend_shader;
struct pipe_viewport_state pipe_viewport;
struct pipe_scissor_state scissor;
struct pipe_blend_color blend_color;