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vertex colors are ARGB
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parent
debb4884e3
commit
584c076201
1 changed files with 8 additions and 7 deletions
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@ -59,7 +59,7 @@ static INLINE struct setup_stage *setup_stage( struct draw_stage *stage )
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return (struct setup_stage *)stage;
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}
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static inline unsigned pack_ub4( unsigned char b0,
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static INLINE unsigned pack_ub4( unsigned char b0,
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unsigned char b1,
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unsigned char b2,
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unsigned char b3 )
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@ -70,7 +70,7 @@ static inline unsigned pack_ub4( unsigned char b0,
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(((unsigned int)b3) << 24));
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}
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static inline unsigned fui( float f )
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static INLINE unsigned fui( float f )
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{
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union {
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float f;
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@ -81,7 +81,7 @@ static inline unsigned fui( float f )
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return fi.ui;
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}
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static inline unsigned char float_to_ubyte( float f )
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static INLINE unsigned char float_to_ubyte( float f )
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{
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unsigned char ub;
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UNCLAMPED_FLOAT_TO_UBYTE(ub, f);
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@ -91,7 +91,7 @@ static inline unsigned char float_to_ubyte( float f )
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/* Hardcoded vertex format: xyz/rgba
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*/
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static inline void
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static INLINE void
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emit_hw_vertex( struct i915_context *i915,
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struct vertex_header *vertex )
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{
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@ -99,16 +99,17 @@ emit_hw_vertex( struct i915_context *i915,
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OUT_BATCH( fui(vertex->data[0][1]) );
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OUT_BATCH( fui(vertex->data[0][2]) );
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OUT_BATCH( pack_ub4(float_to_ubyte( vertex->data[1][0] ),
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/* colors are ARGB (MSB to LSB) */
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OUT_BATCH( pack_ub4(float_to_ubyte( vertex->data[1][2] ),
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float_to_ubyte( vertex->data[1][1] ),
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float_to_ubyte( vertex->data[1][2] ),
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float_to_ubyte( vertex->data[1][0] ),
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float_to_ubyte( vertex->data[1][3] )) );
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}
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static inline void
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static INLINE void
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emit_prim( struct draw_stage *stage,
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struct prim_header *prim,
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unsigned hwprim,
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