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mesa: don't enable online compression for ASTC formats
In agreement with the ASTC spec, this makes calls to TexImage*D unsuccessful. Implied by the spec, Generate[Texture]Mipmap and [Copy]Tex[Sub]Image*D calls must be unsuccessful as well. v2. actually force attempts to compress online to fail. v3. indentation (Matt). v4. update copytexture_error_check to account for CopyTexImage*D (Chad). Reviewed-by: Chad Versace <chad.versace@intel.com> Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
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5 changed files with 80 additions and 4 deletions
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@ -111,6 +111,7 @@ _mesa_generate_texture_mipmap(struct gl_context *ctx,
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if (_mesa_is_enum_format_integer(srcImage->InternalFormat) ||
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_mesa_is_depthstencil_format(srcImage->InternalFormat) ||
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_mesa_is_astc_format(srcImage->InternalFormat) ||
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_mesa_is_stencil_format(srcImage->InternalFormat)) {
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_mesa_unlock_texture(ctx, texObj);
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_mesa_error(ctx, GL_INVALID_OPERATION,
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@ -820,6 +820,47 @@ _mesa_is_enum_format_signed_int(GLenum format)
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}
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}
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/**
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* Test if the given format is an ASTC format.
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*/
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GLboolean
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_mesa_is_astc_format(GLenum internalFormat)
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{
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switch (internalFormat) {
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case GL_COMPRESSED_RGBA_ASTC_4x4_KHR:
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case GL_COMPRESSED_RGBA_ASTC_5x4_KHR:
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case GL_COMPRESSED_RGBA_ASTC_5x5_KHR:
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case GL_COMPRESSED_RGBA_ASTC_6x5_KHR:
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case GL_COMPRESSED_RGBA_ASTC_6x6_KHR:
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case GL_COMPRESSED_RGBA_ASTC_8x5_KHR:
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case GL_COMPRESSED_RGBA_ASTC_8x6_KHR:
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case GL_COMPRESSED_RGBA_ASTC_8x8_KHR:
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case GL_COMPRESSED_RGBA_ASTC_10x5_KHR:
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case GL_COMPRESSED_RGBA_ASTC_10x6_KHR:
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case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
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case GL_COMPRESSED_RGBA_ASTC_10x10_KHR:
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case GL_COMPRESSED_RGBA_ASTC_12x10_KHR:
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case GL_COMPRESSED_RGBA_ASTC_12x12_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:
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case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:
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return true;
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default:
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return false;
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}
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}
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/**
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* Test if the given format is an integer (non-normalized) format.
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@ -56,6 +56,9 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type );
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extern GLint
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_mesa_bytes_per_vertex_attrib(GLint comps, GLenum type);
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extern GLboolean
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_mesa_is_astc_format(GLenum internalFormat);
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extern GLboolean
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_mesa_is_type_unsigned(GLenum type);
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@ -229,6 +229,28 @@ _mesa_gl_compressed_format_base_format(GLenum format)
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* what GL_NUM_COMPRESSED_TEXTURE_FORMATS and
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* GL_COMPRESSED_TEXTURE_FORMATS return."
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*
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* The KHR_texture_compression_astc_hdr spec says:
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*
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* "Interactions with OpenGL 4.2
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*
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* OpenGL 4.2 supports the feature that compressed textures can be
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* compressed online, by passing the compressed texture format enum as
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* the internal format when uploading a texture using TexImage1D,
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* TexImage2D or TexImage3D (see Section 3.9.3, Texture Image
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* Specification, subsection Encoding of Special Internal Formats).
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*
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* Due to the complexity of the ASTC compression algorithm, it is not
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* usually suitable for online use, and therefore ASTC support will be
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* limited to pre-compressed textures only. Where on-device compression
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* is required, a domain-specific limited compressor will typically
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* be used, and this is therefore not suitable for implementation in
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* the driver.
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*
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* In particular, the ASTC format specifiers will not be added to
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* Table 3.14, and thus will not be accepted by the TexImage*D
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* functions, and will not be returned by the (already deprecated)
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* COMPRESSED_TEXTURE_FORMATS query."
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*
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* There is no formal spec for GL_ATI_texture_compression_3dc. Since the
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* formats added by this extension are luminance-alpha formats, it is
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* reasonable to expect them to follow the same rules as
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@ -1784,6 +1784,15 @@ compressedteximage_only_format(const struct gl_context *ctx, GLenum format)
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}
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}
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/**
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* Return true if the format doesn't support online compression.
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*/
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static bool
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_mesa_format_no_online_compression(const struct gl_context *ctx, GLenum format)
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{
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return _mesa_is_astc_format(format) ||
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compressedteximage_only_format(ctx, format);
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}
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/* Writes to an GL error pointer if non-null and returns whether or not the
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* error is GL_NO_ERROR */
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@ -2328,7 +2337,7 @@ texture_error_check( struct gl_context *ctx,
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"glTexImage%dD(target can't be compressed)", dimensions);
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return GL_TRUE;
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}
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if (compressedteximage_only_format(ctx, internalFormat)) {
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if (_mesa_format_no_online_compression(ctx, internalFormat)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glTexImage%dD(no compression for format)", dimensions);
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return GL_TRUE;
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@ -2592,7 +2601,7 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
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}
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if (_mesa_is_format_compressed(texImage->TexFormat)) {
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if (compressedteximage_only_format(ctx, texImage->InternalFormat)) {
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if (_mesa_format_no_online_compression(ctx, texImage->InternalFormat)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"%s(no compression for format)", callerName);
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return GL_TRUE;
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@ -2850,7 +2859,7 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
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"glCopyTexImage%dD(target can't be compressed)", dimensions);
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return GL_TRUE;
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}
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if (compressedteximage_only_format(ctx, internalFormat)) {
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if (_mesa_format_no_online_compression(ctx, internalFormat)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glCopyTexImage%dD(no compression for format)", dimensions);
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return GL_TRUE;
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@ -2931,7 +2940,7 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
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}
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if (_mesa_is_format_compressed(texImage->TexFormat)) {
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if (compressedteximage_only_format(ctx, texImage->InternalFormat)) {
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if (_mesa_format_no_online_compression(ctx, texImage->InternalFormat)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"%s(no compression for format)", caller);
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return GL_TRUE;
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