fix problems in _mesa_debug/printf()

This commit is contained in:
Brian Paul 2002-06-23 02:53:22 +00:00
parent 8e7bd03760
commit 581cc2025f

View file

@ -1,4 +1,4 @@
/* $Id: context.c,v 1.172 2002/06/18 16:53:46 brianp Exp $ */
/* $Id: context.c,v 1.173 2002/06/23 02:53:22 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -2396,9 +2396,11 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *where )
void
_mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
{
char s[1000];
va_list args;
va_start( args, fmtString );
(void) ctx->imports.fprintf( (__GLcontext *) ctx, stderr, fmtString, args );
vsprintf(s, fmtString, args);
(void) ctx->imports.fprintf( (__GLcontext *) ctx, stderr, s );
va_end( args );
}
@ -2409,9 +2411,11 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
void
_mesa_printf( const GLcontext *ctx, const char *fmtString, ... )
{
char s[1000];
va_list args;
va_start( args, fmtString );
(void) ctx->imports.fprintf( (__GLcontext *) ctx, stdout, fmtString, args );
vsprintf(s, fmtString, args);
(void) ctx->imports.fprintf( (__GLcontext *) ctx, stdout, s );
va_end( args );
}