Import vtx-0-2-branch

This commit is contained in:
Keith Whitwell 2003-11-24 15:21:14 +00:00
parent 5b5cf9cb8b
commit 57c9814b9e
44 changed files with 410 additions and 472 deletions

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@ -1,4 +1,3 @@
# $Id: Makefile.X11,v 1.3 2003/10/20 02:17:32 jonsmirl Exp $
# Mesa 3-D graphics library
# Version: 5.0

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@ -1,4 +1,3 @@
/* $Id: fb_dri.c,v 1.2 2003/10/08 01:53:30 kendallb Exp $ */
/*
* Mesa 3-D graphics library

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@ -1,4 +1,4 @@
# $Id: Makefile.X11,v 1.2 2003/10/20 02:17:32 jonsmirl Exp $
# $Id: Makefile.X11,v 1.3 2003/11/24 15:21:14 keithw Exp $
# Mesa 3-D graphics library
# Version: 5.0

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@ -48,9 +48,9 @@
#include "gamma_vb.h"
#include "gamma_tris.h"
extern const struct gl_pipeline_stage _gamma_render_stage;
extern const struct tnl_pipeline_stage _gamma_render_stage;
static const struct gl_pipeline_stage *gamma_pipeline[] = {
static const struct tnl_pipeline_stage *gamma_pipeline[] = {
&_tnl_vertex_transform_stage,
&_tnl_normal_transform_stage,
&_tnl_lighting_stage,

View file

@ -46,18 +46,15 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLfloat (*coord)[4];
GLuint coord_stride;
GLubyte (*col)[4];
GLfloat (*col)[4];
GLuint col_stride;
int i;
GLuint tc0_stride = 0;
GLfloat (*tc0)[4] = 0;
GLuint tc0_size = 0;
if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
gamma_import_float_colors( ctx );
col = VB->ColorPtr[0]->Ptr;
col_stride = VB->ColorPtr[0]->StrideB;
col = VB->ColorPtr[0]->data;
col_stride = VB->ColorPtr[0]->stride;
if (ctx->Texture.Unit[0]._ReallyEnabled) {
tc0_stride = VB->TexCoordPtr[0]->stride;
@ -70,58 +67,8 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
coord_stride = VB->NdcPtr->stride;
}
if (VB->importable_data) {
if (start) {
coord = (GLfloat (*)[4])((GLubyte *)coord + start * coord_stride);
STRIDE_4UB(col, start * col_stride);
if (ctx->Texture.Unit[0]._ReallyEnabled)
tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + start * tc0_stride);
}
if (ctx->Texture.Unit[0]._ReallyEnabled && tc0_size == 4) {
for (i=start; i < end; i++) {
CHECK_DMA_BUFFER(gmesa, 9);
WRITEF(gmesa->buf, Tq4, tc0[0][3]);
WRITEF(gmesa->buf, Tr4, tc0[0][2]);
WRITEF(gmesa->buf, Tt4, tc0[0][0]);
WRITEF(gmesa->buf, Ts4, tc0[0][1]);
WRITE(gmesa->buf, PackedColor4, *(CARD32*)col[0]);
WRITEF(gmesa->buf, Vw, coord[0][3]);
WRITEF(gmesa->buf, Vz, coord[0][2]);
WRITEF(gmesa->buf, Vy, coord[0][1]);
WRITEF(gmesa->buf, Vx4, coord[0][0]);
STRIDE_4UB(col, col_stride);
tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride);
coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
}
} else if (ctx->Texture.Unit[0]._ReallyEnabled && tc0_size == 2) {
for (i=start; i < end; i++) {
CHECK_DMA_BUFFER(gmesa, 7);
WRITEF(gmesa->buf, Tt2, tc0[0][0]);
WRITEF(gmesa->buf, Ts2, tc0[0][1]);
WRITE(gmesa->buf, PackedColor4, *(CARD32*)col[0]);
WRITEF(gmesa->buf, Vw, coord[0][3]);
WRITEF(gmesa->buf, Vz, coord[0][2]);
WRITEF(gmesa->buf, Vy, coord[0][1]);
WRITEF(gmesa->buf, Vx4, coord[0][0]);
STRIDE_4UB(col, col_stride);
tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride);
coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
}
} else {
for (i=start; i < end; i++) {
CHECK_DMA_BUFFER(gmesa, 4);
WRITE(gmesa->buf, PackedColor4, *(CARD32*)col[0]);
WRITEF(gmesa->buf, Vz, coord[0][2]);
WRITEF(gmesa->buf, Vy, coord[0][1]);
WRITEF(gmesa->buf, Vx3, coord[0][0]);
STRIDE_4UB(col, col_stride);
coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
}
}
} else {
if (ctx->Texture.Unit[0]._ReallyEnabled && tc0_size == 4) {
for (i=start; i < end; i++) {
if (ctx->Texture.Unit[0]._ReallyEnabled && tc0_size == 4) {
for (i=start; i < end; i++) {
CHECK_DMA_BUFFER(gmesa, 9);
WRITEF(gmesa->buf, Tq4, tc0[i][3]);
WRITEF(gmesa->buf, Tr4, tc0[i][2]);
@ -132,9 +79,9 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
WRITEF(gmesa->buf, Vx4, coord[i][0]);
}
} else if (ctx->Texture.Unit[0]._ReallyEnabled && tc0_size == 2) {
for (i=start; i < end; i++) {
}
} else if (ctx->Texture.Unit[0]._ReallyEnabled && tc0_size == 2) {
for (i=start; i < end; i++) {
CHECK_DMA_BUFFER(gmesa, 7);
WRITEF(gmesa->buf, Tt2, tc0[i][0]);
WRITEF(gmesa->buf, Ts2, tc0[i][1]);
@ -143,15 +90,14 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
WRITEF(gmesa->buf, Vx4, coord[i][0]);
}
} else {
for (i=start; i < end; i++) {
}
} else {
for (i=start; i < end; i++) {
CHECK_DMA_BUFFER(gmesa, 4);
WRITE(gmesa->buf, PackedColor4, *(CARD32*)col[i]);
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
WRITEF(gmesa->buf, Vx3, coord[i][0]);
}
}
}
}
@ -178,7 +124,7 @@ static void VERT_FALLBACK( GLcontext *ctx,
tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK );
tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 );
tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, count, flags );
GAMMA_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_CLIP;
GAMMA_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_POS;
}
static const GLuint hw_prim[GL_POLYGON+1] = {
@ -236,7 +182,7 @@ static __inline void gammaEndPrimitive( gammaContextPtr gmesa )
static GLboolean gamma_run_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
@ -256,12 +202,16 @@ static GLboolean gamma_run_render( GLcontext *ctx,
tnl->Driver.Render.Start( ctx );
for (i = VB->FirstPrimitive ; !(flags & PRIM_LAST) ; i += length)
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
flags = VB->Primitive[i];
length = VB->PrimitiveLength[i];
if (length)
tab[flags & PRIM_MODE_MASK]( ctx, i, i + length, flags );
GLuint prim = VB->Primitive[i].mode;
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
if (!length)
continue;
tab[prim & PRIM_MODE_MASK]( ctx, start, start + length, prim);
}
tnl->Driver.Render.Finish( ctx );
@ -271,9 +221,9 @@ static GLboolean gamma_run_render( GLcontext *ctx,
static void gamma_check_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
GLuint inputs = VERT_BIT_CLIP | VERT_BIT_COLOR0;
GLuint inputs = VERT_BIT_POS | VERT_BIT_COLOR0;
if (ctx->RenderMode == GL_RENDER) {
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
@ -293,13 +243,13 @@ static void gamma_check_render( GLcontext *ctx,
}
static void dtr( struct gl_pipeline_stage *stage )
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
const struct gl_pipeline_stage _gamma_render_stage =
const struct tnl_pipeline_stage _gamma_render_stage =
{
"gamma render",
(_DD_NEW_SEPARATE_SPECULAR |

View file

@ -278,7 +278,7 @@ void gammaBuildVertices( GLcontext *ctx,
if (!newinputs)
return;
if (newinputs & VERT_BIT_CLIP) {
if (newinputs & VERT_BIT_POS) {
setup_tab[gmesa->SetupIndex].emit( ctx, start, count, v, stride );
} else {
GLuint ind = 0;

View file

@ -1,4 +1,3 @@
# $Id: Makefile.X11,v 1.2 2003/10/20 02:17:32 jonsmirl Exp $
# Mesa 3-D graphics library
# Version: 5.0

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@ -107,9 +107,9 @@ static const char * const card_extensions[] =
NULL
};
extern const struct gl_pipeline_stage _i810_render_stage;
extern const struct tnl_pipeline_stage _i810_render_stage;
static const struct gl_pipeline_stage *i810_pipeline[] = {
static const struct tnl_pipeline_stage *i810_pipeline[] = {
&_tnl_vertex_transform_stage,
&_tnl_normal_transform_stage,
&_tnl_lighting_stage,

View file

@ -105,7 +105,7 @@ static void VERT_FALLBACK( GLcontext *ctx,
tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 );
tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start,
count, flags );
I810_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_CLIP;
I810_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_POS;
}
@ -137,12 +137,12 @@ static void VERT_FALLBACK( GLcontext *ctx,
static GLboolean i810_run_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
i810ContextPtr imesa = I810_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
GLuint i, length, flags = 0;
GLuint i;
/* Don't handle clipping or indexed vertices.
*/
@ -150,17 +150,21 @@ static GLboolean i810_run_render( GLcontext *ctx,
return GL_TRUE;
}
imesa->SetupNewInputs = VERT_BIT_CLIP;
imesa->SetupNewInputs = VERT_BIT_POS;
tnl->Driver.Render.Start( ctx );
for (i = VB->FirstPrimitive ; !(flags & PRIM_LAST) ; i += length)
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
flags = VB->Primitive[i];
length= VB->PrimitiveLength[i];
if (length)
i810_render_tab_verts[flags & PRIM_MODE_MASK]( ctx, i, i + length,
flags );
GLuint prim = VB->Primitive[i].mode;
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
if (!length)
continue;
i810_render_tab_verts[prim & PRIM_MODE_MASK]( ctx, start, start + length,
prim );
}
tnl->Driver.Render.Finish( ctx );
@ -169,9 +173,9 @@ static GLboolean i810_run_render( GLcontext *ctx,
}
static void i810_check_render( GLcontext *ctx, struct gl_pipeline_stage *stage )
static void i810_check_render( GLcontext *ctx, struct tnl_pipeline_stage *stage )
{
GLuint inputs = VERT_BIT_CLIP | VERT_BIT_COLOR0;
GLuint inputs = VERT_BIT_POS | VERT_BIT_COLOR0;
if (ctx->RenderMode == GL_RENDER) {
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
@ -191,13 +195,13 @@ static void i810_check_render( GLcontext *ctx, struct gl_pipeline_stage *stage )
}
static void dtr( struct gl_pipeline_stage *stage )
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
const struct gl_pipeline_stage _i810_render_stage =
const struct tnl_pipeline_stage _i810_render_stage =
{
"i810 render",
(_DD_NEW_SEPARATE_SPECULAR |

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@ -74,7 +74,7 @@ static drmBufMapPtr i810_create_empty_buffers(void)
memset(retval, 0, sizeof(drmBufMap));
retval->list = (drmBufPtr)ALIGN_MALLOC(sizeof(drmBuf) * I810_DMA_BUF_NR, 32);
if(retval->list == NULL) {
FREE(retval);
ALIGN_FREE(retval);
return NULL;
}
memset(retval->list, 0, sizeof(drmBuf) * I810_DMA_BUF_NR);

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@ -383,7 +383,7 @@ void i810BuildVertices( GLcontext *ctx,
if (!newinputs)
return;
if (newinputs & VERT_BIT_CLIP) {
if (newinputs & VERT_BIT_POS) {
setup_tab[imesa->SetupIndex].emit( ctx, start, count, v, stride );
} else {
GLuint ind = 0;

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@ -1,4 +1,3 @@
# $Id: Makefile.X11,v 1.3 2003/10/20 02:17:33 jonsmirl Exp $
# Mesa 3-D graphics library
# Version: 5.0

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@ -167,9 +167,9 @@ static const char * const card_extensions[] =
};
extern const struct gl_pipeline_stage _i830_render_stage;
extern const struct tnl_pipeline_stage _i830_render_stage;
static const struct gl_pipeline_stage *i830_pipeline[] = {
static const struct tnl_pipeline_stage *i830_pipeline[] = {
&_tnl_vertex_transform_stage,
&_tnl_normal_transform_stage,
&_tnl_lighting_stage,

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@ -122,7 +122,7 @@ static void VERT_FALLBACK( GLcontext *ctx,
tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 );
tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start,
count, flags );
I830_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_CLIP;
I830_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_POS;
}
@ -159,24 +159,27 @@ static GLboolean choose_render( struct vertex_buffer *VB, int bufsz )
int nr_rprims = 0;
int nr_rverts = 0;
int rprim = 0;
int i = 0, length, flags = 0;
int i;
for (i = VB->FirstPrimitive ; !(flags & PRIM_LAST) ; i += length) {
flags = VB->Primitive[i];
length = VB->PrimitiveLength[i];
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
GLuint prim = VB->Primitive[i].mode;
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
if (!length)
continue;
if (!hw_prim[flags & PRIM_MODE_MASK])
if (!hw_prim[prim & PRIM_MODE_MASK])
return GL_FALSE;
nr_prims++;
nr_rverts += length * scale_prim[flags & PRIM_MODE_MASK];
nr_rverts += length * scale_prim[prim & PRIM_MODE_MASK];
if (reduced_prim[flags&PRIM_MODE_MASK] != rprim) {
if (reduced_prim[prim&PRIM_MODE_MASK] != rprim) {
nr_rprims++;
rprim = reduced_prim[flags&PRIM_MODE_MASK];
rprim = reduced_prim[prim&PRIM_MODE_MASK];
}
}
@ -192,7 +195,7 @@ static GLboolean choose_render( struct vertex_buffer *VB, int bufsz )
static GLboolean i830_run_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
i830ContextPtr imesa = I830_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
@ -205,16 +208,21 @@ static GLboolean i830_run_render( GLcontext *ctx,
return GL_TRUE;
}
imesa->SetupNewInputs = VERT_BIT_CLIP;
imesa->SetupNewInputs = VERT_BIT_POS;
tnl->Driver.Render.Start( ctx );
for (i = VB->FirstPrimitive ; !(flags & PRIM_LAST) ; i += length) {
flags = VB->Primitive[i];
length= VB->PrimitiveLength[i];
if (length)
i830_render_tab_verts[flags & PRIM_MODE_MASK]( ctx, i, i + length,
flags );
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
GLuint prim = VB->Primitive[i].mode;
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
if (!length)
continue;
i830_render_tab_verts[prim & PRIM_MODE_MASK]( ctx, start, start + length,
prim );
}
tnl->Driver.Render.Finish( ctx );
@ -224,9 +232,9 @@ static GLboolean i830_run_render( GLcontext *ctx,
static void i830_check_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
GLuint inputs = VERT_BIT_CLIP | VERT_BIT_COLOR0;
GLuint inputs = VERT_BIT_POS | VERT_BIT_COLOR0;
if (ctx->RenderMode == GL_RENDER) {
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
inputs |= VERT_BIT_COLOR1;
@ -244,13 +252,13 @@ static void i830_check_render( GLcontext *ctx,
stage->inputs = inputs;
}
static void dtr( struct gl_pipeline_stage *stage )
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
const struct gl_pipeline_stage _i830_render_stage =
const struct tnl_pipeline_stage _i830_render_stage =
{
"i830 render",
(_DD_NEW_SEPARATE_SPECULAR |

View file

@ -445,7 +445,7 @@ void i830BuildVertices( GLcontext *ctx,
if (!newinputs)
return;
if (newinputs & VERT_BIT_CLIP) {
if (newinputs & VERT_BIT_POS) {
setup_tab[imesa->SetupIndex].emit( ctx, start, count, v, stride );
} else {
GLuint ind = 0;

View file

@ -1,4 +1,3 @@
# $Id: Makefile.X11,v 1.5 2003/10/21 06:05:41 jonsmirl Exp $
# Mesa 3-D graphics library
# Version: 5.0

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@ -261,9 +261,9 @@ mgaDestroyScreen(__DRIscreenPrivate *sPriv)
}
extern const struct gl_pipeline_stage _mga_render_stage;
extern const struct tnl_pipeline_stage _mga_render_stage;
static const struct gl_pipeline_stage *mga_pipeline[] = {
static const struct tnl_pipeline_stage *mga_pipeline[] = {
&_tnl_vertex_transform_stage,
&_tnl_normal_transform_stage,
&_tnl_lighting_stage,
@ -683,7 +683,7 @@ void mgaGetLock( mgaContextPtr mmesa, GLuint flags )
if (*(dPriv->pStamp) != mmesa->lastStamp) {
mmesa->lastStamp = *(dPriv->pStamp);
mmesa->SetupNewInputs |= VERT_BIT_CLIP;
mmesa->SetupNewInputs |= VERT_BIT_POS;
mmesa->dirty_cliprects = (MGA_FRONT|MGA_BACK);
mgaUpdateRects( mmesa, (MGA_FRONT|MGA_BACK) );
}

View file

@ -101,7 +101,7 @@ static void VERT_FALLBACK( GLcontext *ctx, GLuint start, GLuint count,
tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK );
tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 );
tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, count, flags );
MGA_CONTEXT(ctx)->SetupNewInputs |= VERT_BIT_CLIP;
MGA_CONTEXT(ctx)->SetupNewInputs |= VERT_BIT_POS;
}
#define LOCAL_VARS mgaContextPtr mmesa = MGA_CONTEXT(ctx)
@ -131,12 +131,12 @@ static void VERT_FALLBACK( GLcontext *ctx, GLuint start, GLuint count,
static GLboolean mga_run_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
GLuint i, length, flags = 0;
GLuint i;
/* Don't handle clipping or indexed vertices or vertex manipulations.
*/
@ -147,13 +147,17 @@ static GLboolean mga_run_render( GLcontext *ctx,
tnl->Driver.Render.Start( ctx );
mmesa->SetupNewInputs = ~0;
for (i = VB->FirstPrimitive ; !(flags & PRIM_LAST) ; i += length)
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
flags = VB->Primitive[i];
length= VB->PrimitiveLength[i];
if (length)
mga_render_tab_verts[flags & PRIM_MODE_MASK]( ctx, i, i + length,
flags );
GLuint prim = VB->Primitive[i].mode;
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
if (!length)
continue;
mga_render_tab_verts[prim & PRIM_MODE_MASK]( ctx, start, start + length,
prim);
}
tnl->Driver.Render.Finish( ctx );
@ -162,9 +166,9 @@ static GLboolean mga_run_render( GLcontext *ctx,
}
static void mga_check_render( GLcontext *ctx, struct gl_pipeline_stage *stage )
static void mga_check_render( GLcontext *ctx, struct tnl_pipeline_stage *stage )
{
GLuint inputs = VERT_BIT_CLIP | VERT_BIT_COLOR0;
GLuint inputs = VERT_BIT_POS | VERT_BIT_COLOR0;
if (ctx->RenderMode == GL_RENDER) {
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
@ -184,13 +188,13 @@ static void mga_check_render( GLcontext *ctx, struct gl_pipeline_stage *stage )
}
static void dtr( struct gl_pipeline_stage *stage )
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
const struct gl_pipeline_stage _mga_render_stage =
const struct tnl_pipeline_stage _mga_render_stage =
{
"mga render",
(_DD_NEW_SEPARATE_SPECULAR |

View file

@ -362,7 +362,7 @@ void mgaBuildVertices( GLcontext *ctx,
if (!newinputs)
return;
if (newinputs & VERT_BIT_CLIP) {
if (newinputs & VERT_BIT_POS) {
setup_tab[mmesa->SetupIndex].emit( ctx, start, count, v, stride );
} else {
GLuint ind = 0;

View file

@ -1,4 +1,3 @@
# $Id: Makefile.X11,v 1.3 2003/10/21 06:05:43 jonsmirl Exp $
# Mesa 3-D graphics library
# Version: 5.0

View file

@ -382,7 +382,7 @@ void r128BuildVertices( GLcontext *ctx,
if (!newinputs)
return;
if (newinputs & VERT_BIT_CLIP) {
if (newinputs & VERT_BIT_POS) {
setup_tab[rmesa->SetupIndex].emit( ctx, start, count, v, stride );
} else {
GLuint ind = 0;

View file

@ -1,4 +1,3 @@
# $Id: Makefile.X11,v 1.6 2003/10/21 06:05:46 jonsmirl Exp $
# Mesa 3-D graphics library
# Version: 5.0

View file

@ -169,10 +169,10 @@ static const char * const card_extensions[] =
NULL
};
extern const struct gl_pipeline_stage _r200_render_stage;
extern const struct gl_pipeline_stage _r200_tcl_stage;
extern const struct tnl_pipeline_stage _r200_render_stage;
extern const struct tnl_pipeline_stage _r200_tcl_stage;
static const struct gl_pipeline_stage *r200_pipeline[] = {
static const struct tnl_pipeline_stage *r200_pipeline[] = {
/* Try and go straight to t&l
*/

View file

@ -43,7 +43,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_imm_debug.h"
#include "r200_context.h"
#include "r200_ioctl.h"
@ -341,9 +340,6 @@ void r200EmitArrays( GLcontext *ctx, GLuint inputs )
GLuint vfmt0 = 0, vfmt1 = 0;
GLuint count = VB->Count;
if (R200_DEBUG & DEBUG_VERTS)
_tnl_print_vert_flags( __FUNCTION__, inputs );
if (1) {
if (!rmesa->tcl.obj.buf)
emit_vector( ctx,
@ -358,7 +354,7 @@ void r200EmitArrays( GLcontext *ctx, GLuint inputs )
case 3: vfmt0 |= R200_VTX_Z0;
case 2:
default:
break;
break;
}
component[nr++] = &rmesa->tcl.obj;
}
@ -378,60 +374,44 @@ void r200EmitArrays( GLcontext *ctx, GLuint inputs )
}
if (inputs & VERT_BIT_COLOR0) {
if (VB->ColorPtr[0]->Type == GL_UNSIGNED_BYTE) {
if (!rmesa->tcl.rgba.buf)
emit_ubyte_rgba( ctx,
&rmesa->tcl.rgba,
(char *)VB->ColorPtr[0]->Ptr,
VB->ColorPtr[0]->Size,
VB->ColorPtr[0]->StrideB,
count);
int emitsize;
vfmt0 |= R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT;
if (VB->ColorPtr[0]->size == 4 &&
(VB->ColorPtr[0]->stride != 0 ||
VB->ColorPtr[0]->data[0][3] != 1.0)) {
vfmt0 |= R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT;
emitsize = 4;
}
else {
int emitsize;
if (VB->ColorPtr[0]->Size == 4 &&
(VB->ColorPtr[0]->StrideB != 0 ||
((GLfloat *)VB->ColorPtr[0]->Ptr)[3] != 1.0)) {
vfmt0 |= R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT;
emitsize = 4;
}
else {
vfmt0 |= R200_VTX_FP_RGB << R200_VTX_COLOR_0_SHIFT;
emitsize = 3;
}
if (!rmesa->tcl.rgba.buf)
emit_vector( ctx,
&(rmesa->tcl.rgba),
(char *)VB->ColorPtr[0]->Ptr,
emitsize,
VB->ColorPtr[0]->StrideB,
count);
else {
vfmt0 |= R200_VTX_FP_RGB << R200_VTX_COLOR_0_SHIFT;
emitsize = 3;
}
if (!rmesa->tcl.rgba.buf)
emit_vector( ctx,
&(rmesa->tcl.rgba),
(char *)VB->ColorPtr[0]->data,
emitsize,
VB->ColorPtr[0]->stride,
count);
component[nr++] = &rmesa->tcl.rgba;
}
if (inputs & VERT_BIT_COLOR1) {
if (!rmesa->tcl.spec.buf) {
if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE)
r200_import_float_spec_colors( ctx );
emit_ubyte_rgba( ctx,
&rmesa->tcl.spec,
(char *)VB->SecondaryColorPtr[0]->Ptr,
3,
VB->SecondaryColorPtr[0]->StrideB,
count);
emit_vector( ctx,
&rmesa->tcl.spec,
(char *)VB->SecondaryColorPtr[0]->data,
3,
VB->SecondaryColorPtr[0]->stride,
count);
}
/* How does this work?
*/
vfmt0 |= R200_VTX_PK_RGBA << R200_VTX_COLOR_1_SHIFT;
vfmt0 |= R200_VTX_FP_RGB << R200_VTX_COLOR_1_SHIFT;
component[nr++] = &rmesa->tcl.spec;
}
@ -480,8 +460,8 @@ void r200ReleaseArrays( GLcontext *ctx, GLuint newinputs )
{
r200ContextPtr rmesa = R200_CONTEXT( ctx );
if (R200_DEBUG & DEBUG_VERTS)
_tnl_print_vert_flags( __FUNCTION__, newinputs );
/* if (R200_DEBUG & DEBUG_VERTS) */
/* _tnl_print_vert_flags( __FUNCTION__, newinputs ); */
if (newinputs & VERT_BIT_POS)
r200ReleaseDmaRegion( rmesa, &rmesa->tcl.obj, __FUNCTION__ );

View file

@ -2089,10 +2089,30 @@ static void r200InvalidateState( GLcontext *ctx, GLuint new_state )
r200VtxfmtInvalidate( ctx );
}
/* A hack. The r200 can actually cope just fine with materials
* between begin/ends, so fix this.
*/
static GLboolean check_material( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLint i;
for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT;
i < _TNL_ATTRIB_MAT_BACK_INDEXES;
i++)
if (tnl->vb.AttribPtr[i] &&
tnl->vb.AttribPtr[i]->stride)
return GL_TRUE;
return GL_FALSE;
}
static void r200WrapRunPipeline( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLboolean has_material;
if (0)
fprintf(stderr, "%s, newstate: %x\n", __FUNCTION__, rmesa->NewGLState);
@ -2102,7 +2122,9 @@ static void r200WrapRunPipeline( GLcontext *ctx )
if (rmesa->NewGLState)
r200ValidateState( ctx );
if (tnl->vb.Material) {
has_material = (ctx->Light.Enabled && check_material( ctx ));
if (has_material) {
TCL_FALLBACK( ctx, R200_TCL_FALLBACK_MATERIAL, GL_TRUE );
}
@ -2110,7 +2132,7 @@ static void r200WrapRunPipeline( GLcontext *ctx )
*/
_tnl_run_pipeline( ctx );
if (tnl->vb.Material) {
if (has_material) {
TCL_FALLBACK( ctx, R200_TCL_FALLBACK_MATERIAL, GL_FALSE );
r200UpdateMaterial( ctx ); /* not needed any more? */
}

View file

@ -47,7 +47,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_imm_exec.h"
#include "tnl/t_pipeline.h"
#include "r200_context.h"
@ -537,7 +536,7 @@ static void VERT_FALLBACK( GLcontext *ctx,
tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK );
tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 );
tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, count, flags );
R200_CONTEXT(ctx)->swtcl.SetupNewInputs = VERT_BIT_CLIP;
R200_CONTEXT(ctx)->swtcl.SetupNewInputs = _TNL_BIT_POS;
}
static void ELT_FALLBACK( GLcontext *ctx,
@ -549,7 +548,7 @@ static void ELT_FALLBACK( GLcontext *ctx,
tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK );
tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 );
tnl->Driver.Render.PrimTabElts[flags&PRIM_MODE_MASK]( ctx, start, count, flags );
R200_CONTEXT(ctx)->swtcl.SetupNewInputs = VERT_BIT_CLIP;
R200_CONTEXT(ctx)->swtcl.SetupNewInputs = _TNL_BIT_POS;
}
@ -631,7 +630,7 @@ do { \
static GLboolean r200_run_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
@ -659,18 +658,21 @@ static GLboolean r200_run_render( GLcontext *ctx,
tnl->Driver.Render.Start( ctx );
for (i = 0 ; !(flags & PRIM_LAST) ; i += length)
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
flags = VB->Primitive[i];
length = VB->PrimitiveLength[i];
GLuint prim = VB->Primitive[i].mode;
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
if (!length)
continue;
if (R200_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "r200_render.c: prim %s %d..%d\n",
_mesa_lookup_enum_by_nr(flags & PRIM_MODE_MASK),
i, i+length);
_mesa_lookup_enum_by_nr(prim & PRIM_MODE_MASK),
start, start+length);
if (length)
tab[flags & PRIM_MODE_MASK]( ctx, i, i + length, flags );
tab[prim & PRIM_MODE_MASK]( ctx, start, start + length, flags );
}
tnl->Driver.Render.Finish( ctx );
@ -681,35 +683,35 @@ static GLboolean r200_run_render( GLcontext *ctx,
static void r200_check_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
GLuint inputs = VERT_BIT_POS | VERT_BIT_CLIP | VERT_BIT_COLOR0;
GLuint inputs = _TNL_BIT_POS | _TNL_BIT_COLOR0;
if (ctx->RenderMode == GL_RENDER) {
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
inputs |= VERT_BIT_COLOR1;
inputs |= _TNL_BIT_COLOR1;
if (ctx->Texture.Unit[0]._ReallyEnabled)
inputs |= VERT_BIT_TEX0;
inputs |= _TNL_BIT_TEX0;
if (ctx->Texture.Unit[1]._ReallyEnabled)
inputs |= VERT_BIT_TEX1;
inputs |= _TNL_BIT_TEX1;
if (ctx->Fog.Enabled)
inputs |= VERT_BIT_FOG;
inputs |= _TNL_BIT_FOG;
}
stage->inputs = inputs;
}
static void dtr( struct gl_pipeline_stage *stage )
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
const struct gl_pipeline_stage _r200_render_stage =
const struct tnl_pipeline_stage _r200_render_stage =
{
"r200 render",
(_DD_NEW_SEPARATE_SPECULAR |
@ -1230,7 +1232,7 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
void r200FlushVertices( GLcontext *ctx, GLuint flags )
{
_tnl_flush_vertices( ctx, flags );
_tnl_FlushVertices( ctx, flags );
if (flags & FLUSH_STORED_VERTICES)
R200_NEWPRIM( R200_CONTEXT( ctx ) );

View file

@ -254,7 +254,7 @@ void r200TclPrimitive( GLcontext *ctx,
/* TCL render.
*/
static GLboolean r200_run_tcl_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
@ -277,24 +277,19 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx,
rmesa->tcl.Elts = VB->Elts;
for (i = VB->FirstPrimitive ; !(flags & PRIM_LAST) ; i += length)
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
flags = VB->Primitive[i];
length = VB->PrimitiveLength[i];
if (R200_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "%s: prim %s %d..%d\n",
__FUNCTION__,
_mesa_lookup_enum_by_nr(flags & PRIM_MODE_MASK),
i, i+length);
GLuint prim = VB->Primitive[i].mode;
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
if (!length)
continue;
if (rmesa->tcl.Elts)
r200EmitEltPrimitive( ctx, i, i+length, flags );
r200EmitEltPrimitive( ctx, start, start+length, prim );
else
r200EmitPrimitive( ctx, i, i+length, flags );
r200EmitPrimitive( ctx, start, start+length, prim );
}
return GL_FALSE; /* finished the pipe */
@ -303,7 +298,7 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx,
static void r200_check_tcl_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLuint inputs = VERT_BIT_POS;
@ -359,13 +354,13 @@ static void r200_check_tcl_render( GLcontext *ctx,
}
static void r200_init_tcl_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
stage->check = r200_check_tcl_render;
stage->check( ctx, stage );
}
static void dtr( struct gl_pipeline_stage *stage )
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
@ -373,7 +368,7 @@ static void dtr( struct gl_pipeline_stage *stage )
/* Initial state for tcl stage.
*/
const struct gl_pipeline_stage _r200_tcl_stage =
const struct tnl_pipeline_stage _r200_tcl_stage =
{
"r200 render",
(_DD_NEW_SEPARATE_SPECULAR |

View file

@ -74,10 +74,10 @@ static void count_funcs( r200ContextPtr rmesa )
count_func( "Vertex2fv", &rmesa->vb.dfn_cache.Vertex2fv );
count_func( "Vertex3f", &rmesa->vb.dfn_cache.Vertex3f );
count_func( "Vertex3fv", &rmesa->vb.dfn_cache.Vertex3fv );
count_func( "Color4ub", &rmesa->vb.dfn_cache.Color4ub );
count_func( "Color4ubv", &rmesa->vb.dfn_cache.Color4ubv );
count_func( "Color3ub", &rmesa->vb.dfn_cache.Color3ub );
count_func( "Color3ubv", &rmesa->vb.dfn_cache.Color3ubv );
count_func( "Color4ub", &rmesa->vb.dfn_cache.Color4ub );
count_func( "Color4ubv", &rmesa->vb.dfn_cache.Color4ubv );
count_func( "Color3ub", &rmesa->vb.dfn_cache.Color3ub );
count_func( "Color3ubv", &rmesa->vb.dfn_cache.Color3ubv );
count_func( "Color4f", &rmesa->vb.dfn_cache.Color4f );
count_func( "Color4fv", &rmesa->vb.dfn_cache.Color4fv );
count_func( "Color3f", &rmesa->vb.dfn_cache.Color3f );
@ -467,7 +467,10 @@ static void VFMT_FALLBACK( const char *caller )
glNormal3fv( rmesa->vb.normalptr );
if (VTX_COLOR(ind0, 0) == R200_VTX_PK_RGBA)
glColor4ub( rmesa->vb.colorptr->red, rmesa->vb.colorptr->green, rmesa->vb.colorptr->blue, rmesa->vb.colorptr->alpha );
glColor4ub( rmesa->vb.colorptr->red,
rmesa->vb.colorptr->green,
rmesa->vb.colorptr->blue,
rmesa->vb.colorptr->alpha );
else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGBA)
glColor4fv( rmesa->vb.floatcolorptr );
else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGB) {
@ -481,7 +484,9 @@ static void VFMT_FALLBACK( const char *caller )
}
if (VTX_COLOR(ind0, 1) == R200_VTX_PK_RGBA)
_glapi_Dispatch->SecondaryColor3ubEXT( rmesa->vb.specptr->red, rmesa->vb.specptr->green, rmesa->vb.specptr->blue );
_glapi_Dispatch->SecondaryColor3ubEXT( rmesa->vb.specptr->red,
rmesa->vb.specptr->green,
rmesa->vb.specptr->blue );
if (ind1 & (7 << R200_VTX_TEX0_COMP_CNT_SHIFT))
glTexCoord2fv( rmesa->vb.texcoordptr[0] );
@ -1005,13 +1010,14 @@ void r200VtxfmtInit( GLcontext *ctx, GLboolean useCodegen )
vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT;
vfmt->EdgeFlag = _mesa_noop_EdgeFlag;
vfmt->EdgeFlagv = _mesa_noop_EdgeFlagv;
vfmt->Indexi = _mesa_noop_Indexi;
vfmt->Indexiv = _mesa_noop_Indexiv;
vfmt->Indexf = _mesa_noop_Indexf;
vfmt->Indexfv = _mesa_noop_Indexfv;
/* Active but unsupported -- fallback if we receive these:
*/
vfmt->CallList = r200_fallback_CallList;
vfmt->CallLists = r200_fallback_CallLists;
vfmt->EvalCoord1f = r200_fallback_EvalCoord1f;
vfmt->EvalCoord1fv = r200_fallback_EvalCoord1fv;
vfmt->EvalCoord2f = r200_fallback_EvalCoord2f;

View file

@ -826,16 +826,10 @@ void r200VtxfmtInitChoosers( GLvertexformat *vfmt )
{
vfmt->Color3f = choose_Color3f;
vfmt->Color3fv = choose_Color3fv;
vfmt->Color3ub = choose_Color3ub;
vfmt->Color3ubv = choose_Color3ubv;
vfmt->Color4f = choose_Color4f;
vfmt->Color4fv = choose_Color4fv;
vfmt->Color4ub = choose_Color4ub;
vfmt->Color4ubv = choose_Color4ubv;
vfmt->SecondaryColor3fEXT = choose_SecondaryColor3fEXT;
vfmt->SecondaryColor3fvEXT = choose_SecondaryColor3fvEXT;
vfmt->SecondaryColor3ubEXT = choose_SecondaryColor3ubEXT;
vfmt->SecondaryColor3ubvEXT = choose_SecondaryColor3ubvEXT;
vfmt->MultiTexCoord1fARB = choose_MultiTexCoord1fARB;
vfmt->MultiTexCoord1fvARB = choose_MultiTexCoord1fvARB;
vfmt->MultiTexCoord2fARB = choose_MultiTexCoord2fARB;
@ -850,6 +844,17 @@ void r200VtxfmtInitChoosers( GLvertexformat *vfmt )
vfmt->Vertex2fv = choose_Vertex2fv;
vfmt->Vertex3f = choose_Vertex3f;
vfmt->Vertex3fv = choose_Vertex3fv;
/* TODO: restore ubyte colors to vtxfmt.
*/
#if 0
vfmt->Color3ub = choose_Color3ub;
vfmt->Color3ubv = choose_Color3ubv;
vfmt->Color4ub = choose_Color4ub;
vfmt->Color4ubv = choose_Color4ubv;
vfmt->SecondaryColor3ubEXT = choose_SecondaryColor3ubEXT;
vfmt->SecondaryColor3ubvEXT = choose_SecondaryColor3ubvEXT;
#endif
}

View file

@ -1,4 +1,3 @@
# $Id: Makefile.X11,v 1.3 2003/10/21 06:05:49 jonsmirl Exp $
# Mesa 3-D graphics library
# Version: 5.0

View file

@ -165,11 +165,11 @@ static const char * const card_extensions[] =
NULL
};
extern const struct gl_pipeline_stage _radeon_texrect_stage;
extern const struct gl_pipeline_stage _radeon_render_stage;
extern const struct gl_pipeline_stage _radeon_tcl_stage;
extern const struct tnl_pipeline_stage _radeon_texrect_stage;
extern const struct tnl_pipeline_stage _radeon_render_stage;
extern const struct tnl_pipeline_stage _radeon_tcl_stage;
static const struct gl_pipeline_stage *radeon_pipeline[] = {
static const struct tnl_pipeline_stage *radeon_pipeline[] = {
/* Try and go straight to t&l
*/
@ -412,6 +412,9 @@ radeonCreateContext( const __GLcontextModes *glVisual,
radeonInitState( rmesa );
radeonInitSwtcl( ctx );
_mesa_vector4f_alloc( &rmesa->tcl.ObjClean, 0,
ctx->Const.MaxArrayLockSize, 32 );
fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");
rmesa->iw.irq_seq = -1;
rmesa->irqsEmitted = 0;
@ -505,6 +508,8 @@ void radeonDestroyContext( __DRIcontextPrivate *driContextPriv )
rmesa->glCtx->DriverCtx = NULL;
_mesa_destroy_context( rmesa->glCtx );
_mesa_vector4f_free( &rmesa->tcl.ObjClean );
if (rmesa->state.scissor.pClipRects) {
FREE(rmesa->state.scissor.pClipRects);
rmesa->state.scissor.pClipRects = 0;

View file

@ -57,6 +57,8 @@ typedef struct radeon_context *radeonContextPtr;
#include "radeon_screen.h"
#include "mm.h"
#include "math/m_vector.h"
/* Flags for software fallback cases */
/* See correponding strings in radeon_swtcl.c */
#define RADEON_FALLBACK_TEXTURE 0x0001
@ -503,6 +505,11 @@ struct radeon_tcl_info {
GLint last_offset;
GLuint hw_primitive;
/* Temporary for cases where incoming vertex data is incompatible
* with maos code.
*/
GLvector4f ObjClean;
struct radeon_dma_region *aos_components[8];
GLuint nr_aos_components;
@ -699,12 +706,6 @@ struct radeon_context {
GLuint Fallback;
GLuint NewGLState;
/* Temporaries for translating away float colors:
*/
struct gl_client_array UbyteColor;
struct gl_client_array UbyteSecondaryColor;
/* Vertex buffers
*/
struct radeon_ioctl ioctl;

View file

@ -39,13 +39,14 @@ static void TAG(emit)( GLcontext *ctx,
void *dest )
{
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLuint (*tc0)[4], (*tc1)[4], (*tc2)[4];
GLfloat (*col)[4], (*spec)[4];
GLfloat (*fog)[4];
GLuint (*norm)[4];
GLubyte (*col)[4], (*spec)[4];
GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride;
GLuint tc2_stride, norm_stride;
GLuint fill_tex = 0;
GLuint (*coord)[4];
GLuint coord_stride; /* object coordinates */
GLubyte dummy[4];
@ -56,36 +57,20 @@ static void TAG(emit)( GLcontext *ctx,
if (RADEON_DEBUG & DEBUG_VERTS)
fprintf(stderr, "%s\n", __FUNCTION__);
/* The vertex code expects Obj to be clean to element 3. To fix
* this, add more vertex code (for obj-2, obj-3) or preferably move
* to maos.
*/
if (VB->ObjPtr->size < 3) {
if (VB->ObjPtr->flags & VEC_NOT_WRITEABLE) {
VB->import_data( ctx, VERT_BIT_POS, VEC_NOT_WRITEABLE );
}
_mesa_vector4f_clean_elem( VB->ObjPtr, VB->Count, 2 );
}
if (DO_W && VB->ObjPtr->size < 4) {
if (VB->ObjPtr->flags & VEC_NOT_WRITEABLE) {
VB->import_data( ctx, VERT_BIT_POS, VEC_NOT_WRITEABLE );
}
_mesa_vector4f_clean_elem( VB->ObjPtr, VB->Count, 3 );
}
coord = (GLuint (*)[4])VB->ObjPtr->data;
coord_stride = VB->ObjPtr->stride;
if (DO_TEX2) {
const GLuint t2 = GET_TEXSOURCE(2);
tc2 = (GLuint (*)[4])VB->TexCoordPtr[t2]->data;
tc2_stride = VB->TexCoordPtr[t2]->stride;
if (DO_PTEX && VB->TexCoordPtr[t2]->size < 4) {
if (VB->TexCoordPtr[t2]->flags & VEC_NOT_WRITEABLE) {
VB->import_data( ctx, VERT_BIT_TEX2, VEC_NOT_WRITEABLE );
if (VB->TexCoordPtr[2]) {
const GLuint t2 = GET_TEXSOURCE(2);
tc2 = (GLuint (*)[4])VB->TexCoordPtr[t2]->data;
tc2_stride = VB->TexCoordPtr[t2]->stride;
if (DO_PTEX && VB->TexCoordPtr[t2]->size < 4) {
fill_tex |= (1<<2);
}
_mesa_vector4f_clean_elem( VB->TexCoordPtr[t2], VB->Count, 3 );
} else {
tc2 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX2];
tc2_stride = 0;
}
}
@ -95,13 +80,10 @@ static void TAG(emit)( GLcontext *ctx,
tc1 = (GLuint (*)[4])VB->TexCoordPtr[t1]->data;
tc1_stride = VB->TexCoordPtr[t1]->stride;
if (DO_PTEX && VB->TexCoordPtr[t1]->size < 4) {
if (VB->TexCoordPtr[t1]->flags & VEC_NOT_WRITEABLE) {
VB->import_data( ctx, VERT_BIT_TEX1, VEC_NOT_WRITEABLE );
}
_mesa_vector4f_clean_elem( VB->TexCoordPtr[t1], VB->Count, 3 );
fill_tex |= (1<<1);
}
} else {
tc1 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX1]; /* could be anything, really */
tc1 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX1];
tc1_stride = 0;
}
}
@ -112,13 +94,10 @@ static void TAG(emit)( GLcontext *ctx,
tc0_stride = VB->TexCoordPtr[t0]->stride;
tc0 = (GLuint (*)[4])VB->TexCoordPtr[t0]->data;
if (DO_PTEX && VB->TexCoordPtr[t0]->size < 4) {
if (VB->TexCoordPtr[t0]->flags & VEC_NOT_WRITEABLE) {
VB->import_data( ctx, VERT_BIT_TEX0, VEC_NOT_WRITEABLE );
}
_mesa_vector4f_clean_elem( VB->TexCoordPtr[t0], VB->Count, 3 );
fill_tex |= (1<<0);
}
} else {
tc0 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX0]; /* could be anything, really */
tc0 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX0];
tc0_stride = 0;
}
@ -136,28 +115,20 @@ static void TAG(emit)( GLcontext *ctx,
if (DO_RGBA) {
if (VB->ColorPtr[0]) {
/* This is incorrect when colormaterial is enabled:
*/
if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE) {
if (0) fprintf(stderr, "IMPORTING FLOAT COLORS\n");
IMPORT_FLOAT_COLORS( ctx );
}
col = (GLubyte (*)[4])VB->ColorPtr[0]->Ptr;
col_stride = VB->ColorPtr[0]->StrideB;
col = VB->ColorPtr[0]->data;
col_stride = VB->ColorPtr[0]->stride;
} else {
col = &dummy; /* any old memory is fine */
col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
col_stride = 0;
}
}
if (DO_SPEC) {
if (VB->SecondaryColorPtr[0]) {
if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE)
IMPORT_FLOAT_SPEC_COLORS( ctx );
spec = (GLubyte (*)[4])VB->SecondaryColorPtr[0]->Ptr;
spec_stride = VB->SecondaryColorPtr[0]->StrideB;
spec = VB->SecondaryColorPtr[0]->data;
spec_stride = VB->SecondaryColorPtr[0]->stride;
} else {
spec = &dummy;
spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
}
}
@ -173,33 +144,33 @@ static void TAG(emit)( GLcontext *ctx,
}
if (VB->importable_data) {
if (start) {
coord = (GLuint (*)[4])((GLubyte *)coord + start * coord_stride);
if (DO_TEX0)
tc0 = (GLuint (*)[4])((GLubyte *)tc0 + start * tc0_stride);
if (DO_TEX1)
tc1 = (GLuint (*)[4])((GLubyte *)tc1 + start * tc1_stride);
if (DO_TEX2)
tc2 = (GLuint (*)[4])((GLubyte *)tc2 + start * tc2_stride);
if (DO_NORM)
norm = (GLuint (*)[4])((GLubyte *)norm + start * norm_stride);
if (DO_RGBA)
STRIDE_4UB(col, start * col_stride);
if (DO_SPEC)
STRIDE_4UB(spec, start * spec_stride);
if (DO_FOG)
fog = (GLfloat (*)[4])((GLubyte *)fog + start * fog_stride);
}
if (start) {
coord = (GLuint (*)[4])((GLubyte *)coord + start * coord_stride);
if (DO_TEX0)
tc0 = (GLuint (*)[4])((GLubyte *)tc0 + start * tc0_stride);
if (DO_TEX1)
tc1 = (GLuint (*)[4])((GLubyte *)tc1 + start * tc1_stride);
if (DO_TEX2)
tc2 = (GLuint (*)[4])((GLubyte *)tc2 + start * tc2_stride);
if (DO_NORM)
norm = (GLuint (*)[4])((GLubyte *)norm + start * norm_stride);
if (DO_RGBA)
STRIDE_4F(col, start * col_stride);
if (DO_SPEC)
STRIDE_4F(spec, start * spec_stride);
if (DO_FOG)
STRIDE_4F(fog, start * fog_stride);
}
{
for (i=start; i < end; i++) {
v[0].ui = coord[0][0];
v[1].ui = coord[0][1];
v[2].ui = coord[0][2];
if (TCL_DEBUG) fprintf(stderr, "%d: %.2f %.2f %.2f ", i, v[0].f, v[1].f, v[2].f);
if (DO_W) {
v[3].ui = coord[0][3];
if (TCL_DEBUG) fprintf(stderr, "%.2f ", v[3].f);
v += 4;
}
else
@ -210,26 +181,27 @@ static void TAG(emit)( GLcontext *ctx,
v[0].ui = norm[0][0];
v[1].ui = norm[0][1];
v[2].ui = norm[0][2];
if (TCL_DEBUG) fprintf(stderr, "norm: %.2f %.2f %.2f ", v[0].f, v[1].f, v[2].f);
v += 3;
norm = (GLuint (*)[4])((GLubyte *)norm + norm_stride);
}
if (DO_RGBA) {
v[0].ui = LE32_TO_CPU(*(GLuint *)&col[0]);
STRIDE_4UB(col, col_stride);
if (TCL_DEBUG) fprintf(stderr, "%x ", v[0].ui);
UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.red, col[0][0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.green, col[0][1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.blue, col[0][2]);
UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.alpha, col[0][3]);
STRIDE_4F(col, col_stride);
v++;
}
if (DO_SPEC || DO_FOG) {
if (DO_SPEC) {
v[0].specular.red = spec[0][0];
v[0].specular.green = spec[0][1];
v[0].specular.blue = spec[0][2];
STRIDE_4UB(spec, spec_stride);
UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.red, spec[0][0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.green, spec[0][1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.blue, spec[0][2]);
STRIDE_4F(spec, spec_stride);
}
if (DO_FOG) {
v[0].specular.alpha = fog[0][0] * 255.0;
fog = (GLfloat (*)[4])((GLubyte *)fog + fog_stride);
UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.alpha, fog[0][0]);
fog = (GLfloat (*)[4])((GLubyte *)fog + fog_stride);
}
if (TCL_DEBUG) fprintf(stderr, "%x ", v[0].ui);
v++;
@ -239,7 +211,10 @@ static void TAG(emit)( GLcontext *ctx,
v[1].ui = tc0[0][1];
if (TCL_DEBUG) fprintf(stderr, "t0: %.2f %.2f ", v[0].f, v[1].f);
if (DO_PTEX) {
v[2].ui = tc0[0][3];
if (fill_tex & (1<<0))
v[2].f = 1.0;
else
v[2].ui = tc0[0][3];
if (TCL_DEBUG) fprintf(stderr, "%.2f ", v[2].f);
v += 3;
}
@ -252,7 +227,10 @@ static void TAG(emit)( GLcontext *ctx,
v[1].ui = tc1[0][1];
if (TCL_DEBUG) fprintf(stderr, "t1: %.2f %.2f ", v[0].f, v[1].f);
if (DO_PTEX) {
v[2].ui = tc1[0][3];
if (fill_tex & (1<<1))
v[2].f = 1.0;
else
v[2].ui = tc1[0][3];
if (TCL_DEBUG) fprintf(stderr, "%.2f ", v[2].f);
v += 3;
}
@ -264,7 +242,10 @@ static void TAG(emit)( GLcontext *ctx,
v[0].ui = tc2[0][0];
v[1].ui = tc2[0][1];
if (DO_PTEX) {
v[2].ui = tc2[0][3];
if (fill_tex & (1<<2))
v[2].f = 1.0;
else
v[2].ui = tc2[0][3];
v += 3;
}
else
@ -273,71 +254,6 @@ static void TAG(emit)( GLcontext *ctx,
}
if (TCL_DEBUG) fprintf(stderr, "\n");
}
} else {
for (i=start; i < end; i++) {
v[0].ui = coord[i][0];
v[1].ui = coord[i][1];
v[2].ui = coord[i][2];
if (DO_W) {
v[3].ui = coord[i][3];
v += 4;
}
else
v += 3;
if (DO_NORM) {
v[0].ui = norm[i][0];
v[1].ui = norm[i][1];
v[2].ui = norm[i][2];
v += 3;
}
if (DO_RGBA) {
v[0].ui = LE32_TO_CPU(*(GLuint *)&col[i]);
v++;
}
if (DO_SPEC || DO_FOG) {
if (DO_SPEC) {
v[0].specular.red = spec[i][0];
v[0].specular.green = spec[i][1];
v[0].specular.blue = spec[i][2];
}
if (DO_FOG) {
GLfloat *f = (GLfloat *) ((GLubyte *)fog + fog_stride);
v[0].specular.alpha = *f * 255.0;
}
v++;
}
if (DO_TEX0) {
v[0].ui = tc0[i][0];
v[1].ui = tc0[i][1];
if (DO_PTEX) {
v[2].ui = tc0[i][3];
v += 3;
}
else
v += 2;
}
if (DO_TEX1) {
v[0].ui = tc1[i][0];
v[1].ui = tc1[i][1];
if (DO_PTEX) {
v[2].ui = tc1[i][3];
v += 3;
}
else
v += 2;
}
if (DO_TEX2) {
v[0].ui = tc2[i][0];
v[1].ui = tc2[i][1];
if (DO_PTEX) {
v[2].ui = tc2[i][3];
v += 3;
}
else
v += 2;
}
}
}
}

View file

@ -40,7 +40,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "array_cache/acache.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "tnl/t_imm_debug.h"
#include "radeon_context.h"
#include "radeon_state.h"
@ -53,7 +52,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define RADEON_TCL_MAX_SETUP 13
union emit_union { float f; GLuint ui; radeon_color_t specular; };
union emit_union { float f; GLuint ui; radeon_color_t rgba; };
static struct {
void (*emit)( GLcontext *, GLuint, GLuint, void * );
@ -308,6 +307,41 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
setup_tab[i].vertex_size * 4,
4);
/* The vertex code expects Obj to be clean to element 3. To fix
* this, add more vertex code (for obj-2, obj-3) or preferably move
* to maos.
*/
if (VB->ObjPtr->size < 3 ||
(VB->ObjPtr->size == 3 &&
(setup_tab[i].vertex_format & RADEON_CP_VC_FRMT_W0))) {
_math_trans_4f( rmesa->tcl.ObjClean.data,
VB->ObjPtr->data,
VB->ObjPtr->stride,
GL_FLOAT,
VB->ObjPtr->size,
0,
VB->Count );
switch (VB->ObjPtr->size) {
case 1:
_mesa_vector4f_clean_elem(&rmesa->tcl.ObjClean, VB->Count, 1);
case 2:
_mesa_vector4f_clean_elem(&rmesa->tcl.ObjClean, VB->Count, 2);
case 3:
if (setup_tab[i].vertex_format & RADEON_CP_VC_FRMT_W0) {
_mesa_vector4f_clean_elem(&rmesa->tcl.ObjClean, VB->Count, 3);
}
case 4:
default:
break;
}
VB->ObjPtr = &rmesa->tcl.ObjClean;
}
setup_tab[i].emit( ctx, 0, VB->Count,
rmesa->tcl.indexed_verts.address +
rmesa->tcl.indexed_verts.start );

View file

@ -2115,10 +2115,30 @@ static void radeonInvalidateState( GLcontext *ctx, GLuint new_state )
radeonVtxfmtInvalidate( ctx );
}
/* A hack. Need a faster way to find this out.
*/
static GLboolean check_material( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLint i;
for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT;
i < _TNL_ATTRIB_MAT_BACK_INDEXES;
i++)
if (tnl->vb.AttribPtr[i] &&
tnl->vb.AttribPtr[i]->stride)
return GL_TRUE;
return GL_FALSE;
}
static void radeonWrapRunPipeline( GLcontext *ctx )
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLboolean has_material;
if (0)
fprintf(stderr, "%s, newstate: %x\n", __FUNCTION__, rmesa->NewGLState);
@ -2128,7 +2148,9 @@ static void radeonWrapRunPipeline( GLcontext *ctx )
if (rmesa->NewGLState)
radeonValidateState( ctx );
if (tnl->vb.Material) {
has_material = (ctx->Light.Enabled && check_material( ctx ));
if (has_material) {
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_MATERIAL, GL_TRUE );
}
@ -2136,7 +2158,7 @@ static void radeonWrapRunPipeline( GLcontext *ctx )
*/
_tnl_run_pipeline( ctx );
if (tnl->vb.Material) {
if (has_material) {
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_MATERIAL, GL_FALSE );
radeonUpdateMaterial( ctx ); /* not needed any more? */
}

View file

@ -44,8 +44,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_imm_exec.h"
#include "tnl/t_pipeline.h"
#include "tnl/t_vtx_api.h" /* for _tnl_FlushVertices */
#include "radeon_context.h"
#include "radeon_ioctl.h"
@ -521,7 +521,7 @@ static void VERT_FALLBACK( GLcontext *ctx,
tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK );
tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 );
tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, count, flags );
RADEON_CONTEXT(ctx)->swtcl.SetupNewInputs = VERT_BIT_CLIP;
RADEON_CONTEXT(ctx)->swtcl.SetupNewInputs = VERT_BIT_POS;
}
static void ELT_FALLBACK( GLcontext *ctx,
@ -533,7 +533,7 @@ static void ELT_FALLBACK( GLcontext *ctx,
tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK );
tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 );
tnl->Driver.Render.PrimTabElts[flags&PRIM_MODE_MASK]( ctx, start, count, flags );
RADEON_CONTEXT(ctx)->swtcl.SetupNewInputs = VERT_BIT_CLIP;
RADEON_CONTEXT(ctx)->swtcl.SetupNewInputs = VERT_BIT_POS;
}
@ -621,7 +621,7 @@ do { \
static GLboolean radeon_run_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
@ -646,18 +646,22 @@ static GLboolean radeon_run_render( GLcontext *ctx,
return GL_TRUE; /* too many vertices */
}
for (i = 0 ; !(flags & PRIM_LAST) ; i += length)
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
flags = VB->Primitive[i];
length = VB->PrimitiveLength[i];
GLuint prim = VB->Primitive[i].mode;
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
if (!length)
continue;
if (RADEON_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "radeon_render.c: prim %s %d..%d\n",
_mesa_lookup_enum_by_nr(flags & PRIM_MODE_MASK),
i, i+length);
fprintf(stderr, "r200_render.c: prim %s %d..%d\n",
_mesa_lookup_enum_by_nr(prim & PRIM_MODE_MASK),
start, start+length);
if (length)
tab[flags & PRIM_MODE_MASK]( ctx, i, i + length, flags );
tab[prim & PRIM_MODE_MASK]( ctx, start, start + length, flags );
}
tnl->Driver.Render.Finish( ctx );
@ -668,9 +672,9 @@ static GLboolean radeon_run_render( GLcontext *ctx,
static void radeon_check_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
GLuint inputs = VERT_BIT_POS | VERT_BIT_CLIP | VERT_BIT_COLOR0;
GLuint inputs = VERT_BIT_POS | VERT_BIT_COLOR0;
if (ctx->RenderMode == GL_RENDER) {
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
@ -690,13 +694,13 @@ static void radeon_check_render( GLcontext *ctx,
}
static void dtr( struct gl_pipeline_stage *stage )
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
const struct gl_pipeline_stage _radeon_render_stage =
const struct tnl_pipeline_stage _radeon_render_stage =
{
"radeon render",
(_DD_NEW_SEPARATE_SPECULAR |
@ -729,7 +733,7 @@ struct texrect_stage_data {
static GLboolean run_texrect_stage( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
struct texrect_stage_data *store = TEXRECT_STAGE_DATA(stage);
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
@ -771,7 +775,7 @@ static GLboolean run_texrect_stage( GLcontext *ctx,
/* Called the first time stage->run() is invoked.
*/
static GLboolean alloc_texrect_data( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
struct texrect_stage_data *store;
@ -793,7 +797,7 @@ static GLboolean alloc_texrect_data( GLcontext *ctx,
static void check_texrect( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
GLuint flags = 0;
@ -809,7 +813,7 @@ static void check_texrect( GLcontext *ctx,
}
static void free_texrect_data( struct gl_pipeline_stage *stage )
static void free_texrect_data( struct tnl_pipeline_stage *stage )
{
struct texrect_stage_data *store = TEXRECT_STAGE_DATA(stage);
GLuint i;
@ -824,7 +828,7 @@ static void free_texrect_data( struct gl_pipeline_stage *stage )
}
const struct gl_pipeline_stage _radeon_texrect_stage =
const struct tnl_pipeline_stage _radeon_texrect_stage =
{
"radeon texrect stage", /* name */
_NEW_TEXTURE, /* check_state */
@ -1193,7 +1197,7 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
void radeonFlushVertices( GLcontext *ctx, GLuint flags )
{
_tnl_flush_vertices( ctx, flags );
_tnl_FlushVertices( ctx, flags );
if (flags & FLUSH_STORED_VERTICES)
RADEON_NEWPRIM( RADEON_CONTEXT( ctx ) );
@ -1242,13 +1246,4 @@ void radeonDestroySwtcl( GLcontext *ctx )
rmesa->swtcl.verts = 0;
}
if (rmesa->UbyteSecondaryColor.Ptr) {
ALIGN_FREE(rmesa->UbyteSecondaryColor.Ptr);
rmesa->UbyteSecondaryColor.Ptr = 0;
}
if (rmesa->UbyteColor.Ptr) {
ALIGN_FREE(rmesa->UbyteColor.Ptr);
rmesa->UbyteColor.Ptr = 0;
}
}

View file

@ -277,7 +277,7 @@ void radeonTclPrimitive( GLcontext *ctx,
/* TCL render.
*/
static GLboolean radeon_run_tcl_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
@ -297,24 +297,19 @@ static GLboolean radeon_run_tcl_render( GLcontext *ctx,
rmesa->tcl.Elts = VB->Elts;
for (i = VB->FirstPrimitive ; !(flags & PRIM_LAST) ; i += length)
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
flags = VB->Primitive[i];
length = VB->PrimitiveLength[i];
if (RADEON_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "%s: prim %s %d..%d\n",
__FUNCTION__,
_mesa_lookup_enum_by_nr(flags & PRIM_MODE_MASK),
i, i+length);
GLuint prim = VB->Primitive[i].mode;
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
if (!length)
continue;
if (rmesa->tcl.Elts)
radeonEmitEltPrimitive( ctx, i, i+length, flags );
radeonEmitEltPrimitive( ctx, start, start+length, prim );
else
radeonEmitPrimitive( ctx, i, i+length, flags );
radeonEmitPrimitive( ctx, start, start+length, prim );
}
return GL_FALSE; /* finished the pipe */
@ -323,7 +318,7 @@ static GLboolean radeon_run_tcl_render( GLcontext *ctx,
static void radeon_check_tcl_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
GLuint inputs = VERT_BIT_POS;
@ -374,13 +369,13 @@ static void radeon_check_tcl_render( GLcontext *ctx,
}
static void radeon_init_tcl_render( GLcontext *ctx,
struct gl_pipeline_stage *stage )
struct tnl_pipeline_stage *stage )
{
stage->check = radeon_check_tcl_render;
stage->check( ctx, stage );
}
static void dtr( struct gl_pipeline_stage *stage )
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
@ -388,7 +383,7 @@ static void dtr( struct gl_pipeline_stage *stage )
/* Initial state for tcl stage.
*/
const struct gl_pipeline_stage _radeon_tcl_stage =
const struct tnl_pipeline_stage _radeon_tcl_stage =
{
"radeon render",
(_DD_NEW_SEPARATE_SPECULAR |

View file

@ -973,13 +973,14 @@ void radeonVtxfmtInit( GLcontext *ctx, GLboolean useCodegen )
vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT;
vfmt->EdgeFlag = _mesa_noop_EdgeFlag;
vfmt->EdgeFlagv = _mesa_noop_EdgeFlagv;
vfmt->Indexi = _mesa_noop_Indexi;
vfmt->Indexiv = _mesa_noop_Indexiv;
vfmt->Indexf = _mesa_noop_Indexf;
vfmt->Indexfv = _mesa_noop_Indexfv;
/* Active but unsupported -- fallback if we receive these:
*/
vfmt->CallList = radeon_fallback_CallList;
vfmt->CallLists = radeon_fallback_CallLists;
vfmt->EvalCoord1f = radeon_fallback_EvalCoord1f;
vfmt->EvalCoord1fv = radeon_fallback_EvalCoord1fv;
vfmt->EvalCoord2f = radeon_fallback_EvalCoord2f;

View file

@ -831,16 +831,10 @@ void radeonVtxfmtInitChoosers( GLvertexformat *vfmt )
{
vfmt->Color3f = choose_Color3f;
vfmt->Color3fv = choose_Color3fv;
vfmt->Color3ub = choose_Color3ub;
vfmt->Color3ubv = choose_Color3ubv;
vfmt->Color4f = choose_Color4f;
vfmt->Color4fv = choose_Color4fv;
vfmt->Color4ub = choose_Color4ub;
vfmt->Color4ubv = choose_Color4ubv;
vfmt->SecondaryColor3fEXT = choose_SecondaryColor3fEXT;
vfmt->SecondaryColor3fvEXT = choose_SecondaryColor3fvEXT;
vfmt->SecondaryColor3ubEXT = choose_SecondaryColor3ubEXT;
vfmt->SecondaryColor3ubvEXT = choose_SecondaryColor3ubvEXT;
vfmt->MultiTexCoord1fARB = choose_MultiTexCoord1fARB;
vfmt->MultiTexCoord1fvARB = choose_MultiTexCoord1fvARB;
vfmt->MultiTexCoord2fARB = choose_MultiTexCoord2fARB;
@ -855,6 +849,15 @@ void radeonVtxfmtInitChoosers( GLvertexformat *vfmt )
vfmt->Vertex2fv = choose_Vertex2fv;
vfmt->Vertex3f = choose_Vertex3f;
vfmt->Vertex3fv = choose_Vertex3fv;
#if 0
vfmt->Color3ub = choose_Color3ub;
vfmt->Color3ubv = choose_Color3ubv;
vfmt->Color4ub = choose_Color4ub;
vfmt->Color4ubv = choose_Color4ubv;
vfmt->SecondaryColor3ubEXT = choose_SecondaryColor3ubEXT;
vfmt->SecondaryColor3ubvEXT = choose_SecondaryColor3ubvEXT;
#endif
}

View file

@ -1,4 +1,3 @@
# $Id: Makefile.X11,v 1.2 2003/10/20 02:17:33 jonsmirl Exp $
# Mesa 3-D graphics library
# Version: 5.0

View file

@ -361,7 +361,7 @@ void sisBuildVertices( GLcontext *ctx,
if (!newinputs)
return;
if (newinputs & VERT_BIT_CLIP) {
if (newinputs & VERT_BIT_POS) {
setup_tab[smesa->SetupIndex].emit( ctx, start, count, v, stride );
} else {
GLuint ind = 0;

View file

@ -1242,7 +1242,7 @@ fxDDGetString(GLcontext * ctx, GLenum name)
}
}
static const struct gl_pipeline_stage *fx_pipeline[] = {
static const struct tnl_pipeline_stage *fx_pipeline[] = {
&_tnl_vertex_transform_stage, /* TODO: Add the fastpath here */
&_tnl_normal_transform_stage,
&_tnl_lighting_stage,

View file

@ -299,7 +299,7 @@ void fxBuildVertices( GLcontext *ctx, GLuint start, GLuint count,
if (!newinputs)
return;
if (newinputs & VERT_BIT_CLIP) {
if (newinputs & VERT_BIT_POS) {
setup_tab[fxMesa->SetupIndex].emit( ctx, start, count, v );
} else {
GLuint ind = 0;

View file

@ -1,4 +1,3 @@
/* $Id: wmesa.c,v 1.2 2003/11/04 23:37:53 brianp Exp $ */
/*
* Windows (Win32) device driver for Mesa 3.4