ac/nir: do not reserve user SGPRs for unused descriptor sets

In theory this might lead to corruption if we bind a descriptor
set which is unused, because LLVM is smart and it can re-use
unused user SGPRs. In practice, this doesn't seem to fix
anything.

As a side effect, this will reduce the number of emitted
SH_REG packets.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2018-02-14 18:15:23 +01:00
parent 309854148c
commit 579b33c1fd

View file

@ -610,7 +610,8 @@ declare_global_input_sgprs(struct radv_shader_context *ctx,
/* 1 for each descriptor set */
if (!user_sgpr_info->indirect_all_descriptor_sets) {
for (unsigned i = 0; i < num_sets; ++i) {
if (ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
add_array_arg(args, type,
&ctx->descriptor_sets[i]);
}
@ -687,7 +688,8 @@ set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage,
if (!user_sgpr_info->indirect_all_descriptor_sets) {
for (unsigned i = 0; i < num_sets; ++i) {
if (ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
set_loc_desc(ctx, i, user_sgpr_idx, 0);
} else
ctx->descriptor_sets[i] = NULL;
@ -697,7 +699,8 @@ set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage,
user_sgpr_idx, 2);
for (unsigned i = 0; i < num_sets; ++i) {
if (ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
set_loc_desc(ctx, i, user_sgpr_idx, i * 8);
ctx->descriptor_sets[i] =
ac_build_load_to_sgpr(&ctx->ac,