mesa: fix GL_TEXTURE_LUMINANCE_SIZE query

This commit is contained in:
Brian Paul 2009-09-27 20:59:28 -06:00
parent a2b663fe38
commit 5767a677a0

View file

@ -819,7 +819,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
*params = 0;
else {
*params = _mesa_get_format_bits(texFormat, pname);
if (img->TexFormat->LuminanceBits == 0) {
if (*params == 0) {
/* luminance probably stored as rgb texture */
*params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
_mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));