i965: Fix texture swizzling on Broadwell.

Like Haswell, we do this in SURFACE_STATE rather than shader
workarounds.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Kenneth Graunke 2013-01-14 21:43:28 -08:00
parent 1110ba4c08
commit 5720832f23

View file

@ -331,7 +331,7 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
/* Haswell handles texture swizzling as surface format overrides
* (except for GL_ALPHA); all other platforms need MOVs in the shader.
*/
if (!brw->is_haswell || alpha_depth)
if (alpha_depth || (brw->gen < 8 && !brw->is_haswell))
key->swizzles[s] = brw_get_texture_swizzle(ctx, t);
if (img->InternalFormat == GL_YCBCR_MESA) {