intel: Remove extra FreeTextureImageBuffer() from glTexImage*.

The core code does this before calling in to us.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Eric Anholt 2011-09-21 09:02:40 -07:00
parent 03e623a27b
commit 57024e084a

View file

@ -414,7 +414,6 @@ intelTexImage(struct gl_context * ctx,
}
}
ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
assert(!intelImage->mt);
if (intelObj->mt &&