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synced 2026-01-02 16:00:09 +01:00
mesa: validate that sync objects were created by mesa
Previously, the user could send in a pointer that was not created by mesa. When we dereferenced that pointer, there would be an exception. Now we keep a set of pointers and verify that the pointer exists in that set before dereferencing it. Note: This fixes several crashing gles3conform tests. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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parent
e12d9f0c6d
commit
56e95d3ca2
3 changed files with 26 additions and 15 deletions
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@ -79,6 +79,8 @@ struct st_context;
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struct gl_uniform_storage;
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struct prog_instruction;
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struct gl_program_parameter_list;
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struct set;
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struct set_entry;
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/*@}*/
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@ -2509,7 +2511,7 @@ struct gl_query_state
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/** Sync object state */
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struct gl_sync_object
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{
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struct simple_node link;
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struct set_entry *SetEntry;
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GLenum Type; /**< GL_SYNC_FENCE */
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GLuint Name; /**< Fence name */
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GLint RefCount; /**< Reference count */
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@ -2576,7 +2578,7 @@ struct gl_shared_state
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struct _mesa_HashTable *FrameBuffers;
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/* GL_ARB_sync */
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struct simple_node SyncObjects;
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struct set *SyncObjects;
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/** GL_ARB_sampler_objects */
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struct _mesa_HashTable *SamplerObjects;
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@ -31,12 +31,14 @@
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#include "mfeatures.h"
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#include "mtypes.h"
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#include "hash.h"
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#include "hash_table.h"
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#include "atifragshader.h"
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#include "bufferobj.h"
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#include "shared.h"
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#include "program/program.h"
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#include "dlist.h"
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#include "samplerobj.h"
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#include "set.h"
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#include "shaderobj.h"
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#include "syncobj.h"
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@ -115,7 +117,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
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shared->FrameBuffers = _mesa_NewHashTable();
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shared->RenderBuffers = _mesa_NewHashTable();
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make_empty_list(& shared->SyncObjects);
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shared->SyncObjects = _mesa_set_create(NULL, _mesa_key_pointer_equal);
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return shared;
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}
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@ -327,13 +329,13 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
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_mesa_reference_buffer_object(ctx, &shared->NullBufferObj, NULL);
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{
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struct simple_node *node;
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struct simple_node *temp;
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struct set_entry *entry;
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foreach_s(node, temp, & shared->SyncObjects) {
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_mesa_unref_sync_object(ctx, (struct gl_sync_object *) node);
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set_foreach(shared->SyncObjects, entry) {
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_mesa_unref_sync_object(ctx, (struct gl_sync_object *) entry->key);
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}
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}
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_mesa_set_destroy(shared->SyncObjects, NULL);
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_mesa_HashDeleteAll(shared->SamplerObjects, delete_sampler_object_cb, ctx);
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_mesa_DeleteHashTable(shared->SamplerObjects);
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@ -64,6 +64,8 @@
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#include "get.h"
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#include "dispatch.h"
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#include "mtypes.h"
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#include "set.h"
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#include "hash_table.h"
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#include "syncobj.h"
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@ -174,9 +176,12 @@ _mesa_free_sync_data(struct gl_context *ctx)
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static int
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_mesa_validate_sync(struct gl_sync_object *syncObj)
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_mesa_validate_sync(struct gl_context *ctx, struct gl_sync_object *syncObj)
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{
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return (syncObj != NULL)
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&& _mesa_set_search(ctx->Shared->SyncObjects,
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_mesa_hash_pointer(syncObj),
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syncObj) != NULL
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&& (syncObj->Type == GL_SYNC_FENCE)
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&& !syncObj->DeletePending;
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}
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@ -197,7 +202,7 @@ _mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
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_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
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syncObj->RefCount--;
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if (syncObj->RefCount == 0) {
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remove_from_list(& syncObj->link);
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_mesa_set_remove(ctx->Shared->SyncObjects, syncObj->SetEntry);
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_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
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ctx->Driver.DeleteSyncObject(ctx, syncObj);
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@ -214,7 +219,7 @@ _mesa_IsSync(GLsync sync)
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struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync;
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ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
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return _mesa_validate_sync(syncObj) ? GL_TRUE : GL_FALSE;
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return _mesa_validate_sync(ctx, syncObj) ? GL_TRUE : GL_FALSE;
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}
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@ -235,7 +240,7 @@ _mesa_DeleteSync(GLsync sync)
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return;
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}
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if (!_mesa_validate_sync(syncObj)) {
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if (!_mesa_validate_sync(ctx, syncObj)) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glDeleteSync (not a valid sync object)");
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return;
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}
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@ -285,7 +290,9 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags)
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ctx->Driver.FenceSync(ctx, syncObj, condition, flags);
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_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
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insert_at_tail(& ctx->Shared->SyncObjects, & syncObj->link);
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syncObj->SetEntry = _mesa_set_add(ctx->Shared->SyncObjects,
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_mesa_hash_pointer(syncObj),
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syncObj);
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_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
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return (GLsync) syncObj;
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@ -303,7 +310,7 @@ _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
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GLenum ret;
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ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_WAIT_FAILED);
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if (!_mesa_validate_sync(syncObj)) {
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if (!_mesa_validate_sync(ctx, syncObj)) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glClientWaitSync (not a valid sync object)");
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return GL_WAIT_FAILED;
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}
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@ -347,7 +354,7 @@ _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
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struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync;
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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if (!_mesa_validate_sync(syncObj)) {
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if (!_mesa_validate_sync(ctx, syncObj)) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glWaitSync (not a valid sync object)");
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return;
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}
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@ -377,7 +384,7 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length,
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GLint v[1];
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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if (!_mesa_validate_sync(syncObj)) {
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if (!_mesa_validate_sync(ctx, syncObj)) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glGetSynciv (not a valid sync object)");
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return;
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}
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