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nvc0: no tex cb mthd on ga10x
I somewhat expect this isn't necessary on Volta and newer too, as the index is coded into shaders now, but, HW doesn't complain, so leave it. Signed-off-by: Ben Skeggs <bskeggs@redhat.com> Acked-by: M Henning <drawoc@darkrefraction.com> Reviewed-by: Adam Jackson <ajax@redhat.com> Reviewed-by: Karol Herbst <kherbst@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17633>
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@ -1290,7 +1290,7 @@ nvc0_screen_create(struct nouveau_device *dev)
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PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
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if (screen->eng3d->oclass < NVE4_3D_CLASS) {
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IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
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} else {
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} else if (screen->eng3d->oclass < GA102_3D_CLASS) {
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BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
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PUSH_DATA (push, 15);
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}
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