renamed CURRENT_INPUT to _mesa_CurrentInput

This commit is contained in:
Brian Paul 2000-01-18 17:36:16 +00:00
parent 187bce0724
commit 5666c63693
2 changed files with 7 additions and 7 deletions

View file

@ -1,4 +1,4 @@
/* $Id: context.c,v 1.32 2000/01/17 20:00:15 brianp Exp $ */
/* $Id: context.c,v 1.33 2000/01/18 17:36:16 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -85,7 +85,7 @@
#if !defined(THREADS)
struct immediate *CURRENT_INPUT = NULL;
struct immediate *_mesa_CurrentInput = NULL;
#endif

View file

@ -1,10 +1,10 @@
/* $Id: context.h,v 1.10 2000/01/14 04:45:47 brianp Exp $ */
/* $Id: context.h,v 1.11 2000/01/18 17:36:16 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@ -140,16 +140,16 @@ do { \
#else
extern struct immediate *CURRENT_INPUT;
extern struct immediate *_mesa_CurrentInput;
#define GET_CURRENT_CONTEXT(C) GLcontext *C = _glapi_CurrentContext
#define GET_IMMEDIATE struct immediate *IM = CURRENT_INPUT
#define GET_IMMEDIATE struct immediate *IM = _mesa_CurrentInput
#define SET_IMMEDIATE(ctx, im) \
do { \
ctx->input = im; \
CURRENT_INPUT = im; \
_mesa_CurrentInput = im; \
} while (0)
#endif