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d3d10umd: stop using pipe_surface::width/height
these were deleted months ago
Fixes: 9d359c6d10 ("gallium: delete pipe_surface::width and pipe_surface::height")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35236>
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3ecec254a7
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1 changed files with 4 additions and 4 deletions
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@ -236,8 +236,8 @@ ClearRenderTargetView(D3D10DDI_HDEVICE hDevice, // IN
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surface,
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&clear_color,
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0, 0,
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surface->width,
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surface->height,
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pipe_surface_width(surface),
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pipe_surface_height(surface),
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true);
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}
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@ -385,8 +385,8 @@ ClearDepthStencilView(D3D10DDI_HDEVICE hDevice, // IN
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Depth,
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Stencil,
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0, 0,
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surface->width,
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surface->height,
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pipe_surface_width(surface),
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pipe_surface_height(surface),
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true);
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}
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